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Messages - commander abаб

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Conquest Universe / Re: The State of Conquest
« on: September 04, 2017, 07:17:50 PM »

Conquest Universe / Re: The State of Conquest
« on: September 04, 2017, 02:44:53 PM »
9.223 quintillion

General Starfleet Discussion / Re: planet move
« on: September 04, 2017, 02:43:18 PM »

Bug Reports / Re: SFCO harvest bugged
« on: August 03, 2017, 04:29:48 AM »
If you had an attack hang before the harvest, it wouldn't pick up the debris field.  Cancel the harvest mission, and your ships will return.

Conquest Universe / Re: What the hell
« on: March 09, 2017, 09:40:57 AM »
Be careful, you can also lose DSP doing that.

Off-Topic / Re: For our military during this season...
« on: March 07, 2017, 10:39:01 PM »
Great poem,

SDE has 780 plařers.  Debris fields in the quadrillions can be found.

General Starfleet Discussion / Re: A serious question for PVPers
« on: January 16, 2017, 11:52:02 AM »
PvP attacks are more interesting. 
The name of the opponent is not the same old thing.

In the case of a massive fleet attacking me and I'm online, if I can or can arrange a ninja, I will.  Otherwise, I just find something else to attack while being attacked, and fleetsave the rest if possible.  In universes where I'm a small fry, I just use up the resources while the attack is incoming.  They see activity and recall in about half the cases.

Extreme Universe / Re: Crazy rankings in extreme
« on: January 10, 2017, 10:54:27 PM »
Look at the names.

If you buy the ship synergist and already have 75% build bonus, it increases to 81% for the day.

Original Universe / Re: "WAR" Based On V Pilgrims
« on: January 10, 2017, 07:42:39 PM »
Probes make great fodder, but will always lose the war for you.  Nothing really to be fixed here.

Depends how long you want to wait for each foundry level to complete.  If you are talking about original, a foundry will take 50 hours with a level 10 Capitol.  Each and every level.  Foundry build time remains constant, unless you increase your Capitol between foundry level ups.  A level 34 capital with basic androids reduces that to 11 hours 18 minutes.  A level 43 capital with basic androids reduces thet to 4 hours 19 minutes.  A level 51 Capitol with basic androids will get you up to 75% build bonus. 

A level 51 research with basic androids will get you 75% research bonus.
A level 51 shipyard with basic androids will get you 75% build bonus, 81% with ship synergist.
A level 55 hydro storage with logistics commander will get you 20 quadrillion hydro per trade, 34Q at 56, much more than you can produce with even a level 100 hydro synthesizer.

A downside to such levels is that any NPCs attacked will have to be very green if you lose a major portion of your fleet for any reason due to the high RSP invested in infrastructure.

General Starfleet Discussion / Re: Returning after 7 years
« on: January 09, 2017, 07:04:21 AM »
Complete in 5 minutes free and 320 field starter planets are by design where they exist.  Hadn't heard of a Capitol already built though.

« on: December 25, 2016, 05:06:22 PM »
You should be able to leave very little behind.  Just edit the number max resources gives you and subtract 1 from the tens or hundreds place of the number, or put a zero there.

General Starfleet Discussion / Re: Mentat
« on: November 01, 2016, 08:03:57 AM »
Disregard Commander abad's suggestion

Dont know what uni you,r eplaying but you've reached BM's digestable numbers.

Divide everythign by 1000, your ships, theirs. Multiply the Dios by 1k before sending.

Same thing lol.  And I spelled correctly.

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