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Author Topic: NPC  (Read 1335 times)

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Offline russell

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NPC
« on: September 12, 2014, 03:05:08 PM »
I wish bfg would stop lying about the NPC spawns. 

Offline lazoputz

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Re: NPC
« Reply #1 on: September 12, 2014, 03:07:50 PM »
Lying? Evidence please or your comment is valueless.

Offline Zarchne

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Re: NPC
« Reply #2 on: September 12, 2014, 03:12:15 PM »
Well, it's intuitively obvious, right?  BFG says they are working as they should, but they are clearly not working as they should, therefore BFG is lying.  It's just logic.

Offline russell

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Re: NPC
« Reply #3 on: September 12, 2014, 03:19:50 PM »
A few days ago I was finding tons of NPCs without tons of zues.  Now they are gone and matt says that nothing has been changed on the NPCs.  If Boris complains - presto the big ones automatically go from hundreds of million of zues to no zues at all.  That is my evidence.

Offline Pantin

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Re: NPC
« Reply #4 on: September 12, 2014, 03:38:56 PM »
You should register for your high school debate team. Obv, you have things figured out.

Offline lazoputz

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Re: NPC
« Reply #5 on: September 12, 2014, 03:45:00 PM »
@Zarchne: Im not very intuitive, or at least dont blindly accept intuition as evidence.
@russell, I believe NPCs to be very dynamic and change routinely. Perhaps you just didnt notice it before. As far as BFG reacting to Boris' complaining (or anyone else's for that matter) if find that to be very unlikely. And I am wondering how you would know he complains, unless you mean here on the forums, which I havent noticed, at least not recently.

Offline russell

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Re: NPC
« Reply #6 on: September 12, 2014, 03:52:21 PM »
Actually I am beyond high school and am approaching the point of having to defend my thesis for my doctorate. When I say complaints I mean submitting a support ticket to bfg.

Offline Zarchne

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Re: NPC
« Reply #7 on: September 12, 2014, 04:13:35 PM »
dont blindly accept intuition as evidence.

That's why I set the message icon when I posted to combat Poe's Law.

Offline russell

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Re: NPC
« Reply #8 on: September 12, 2014, 04:40:27 PM »
I am guessing Matt has about the biggest pair of brass balls ever when he says:

No changes have been made to NPCs.

Matt Hirschfelt
Community Manager
Blue Frog Gaming

and this as well:

NPCs fluctuate naturally everyday. If you're not finding a good target, look elsewhere or try again tomorrow. As for your request for a refund, all sales are final.

Matt Hirschfelt
Community Manager
Blue Frog Gaming

Offline Pantin

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Re: NPC
« Reply #9 on: September 12, 2014, 04:59:29 PM »
I am guessing Matt has about the biggest pair of brass balls ever

...or he's just doing his job and answering you with factual information about something that's been complained on and off for over a year now? Something that for some reason you refuse to believe without any actual evidence that your dissatisfaction is linked in any way to a real problem in their coding?

Who knows!

Maybe he's our overlord Chtulu. Anything's possible.

Offline russell

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Re: NPC
« Reply #10 on: September 12, 2014, 05:05:36 PM »
here is evidence believe it or not.  it is all i need.

Date: 2014-09-10 00:26:23 UTC
Encounter Large Floating Colony [7:227:3e] has:
RESOURCES:
* ore: 1,198,243,320,240 
* crystal: 1,892,589,500,777 
* hydrogen: 1,333,612,155,459 
================================
Total plunder: 2,212,222,488,238 (17697780 carm / 88488900 herc / 442444498 atlas)
DSP: 57,440,134,547 (1757645518 Dios / 7030582070 Zags)

URCATH'S SHIPS:
* Artemis Class Fighter: 16,781,524,448
* Atlas Class Cargo: 1,404
* Apollo Class Fighter: 4,592,709,461
* Zagreus Class Recycler: 389
* Hercules Class Cargo: 848,174,913
* Carmanor Class Cargo: 1
* Athena Class Battleship: 13,874,121
* Hades Class Battleship: 4,747
* Prometheus Class Destroyer: 12,294

DEFENSES:
* Missile Battery: 1,956,105,911
* Laser Cannon: 10,837,680,248
* Pulse Cannon: 70,745
* Particle Cannon: 613,026,022,459
* Gauss Cannon: 7

TECHS:
* Armor Tech: 21
* Weapons Tech: 21
* Shield Tech: 21

Date: 2014-09-12 17:01:08 UTC
Encounter Large Floating Colony [2:177:15e] has:
RESOURCES:
* ore: 7,849,806,536 
* crystal: 10,914,713,719 
* hydrogen: 9,643,953,324 
================================
Total plunder: 14,204,236,789 (113634 carm / 568170 herc / 2840848 atlas)
DSP: 37,754,600,520 (1027582909 Dios / 4110331636 Zags)

URCATH'S SHIPS:
* Artemis Class Fighter: 200,644,108
* Atlas Class Cargo: 201,343,936
* Apollo Class Fighter: 5,067
* Zagreus Class Recycler: 10,233,856
* Hercules Class Cargo: 170,398,157
* Dionysus Class Recycler: 30,779,476
* Poseidon Class Cruiser: 27,386
* Carmanor Class Cargo: 42,863,618
* Athena Class Battleship: 6,146,481
* Ares Class Bomber: 21
* Hades Class Battleship: 307,463
* Prometheus Class Destroyer: 27,165
* Zeus Class: 6,926,809

DEFENSES:
* Missile Battery: 15,917,291,218
* Laser Cannon: 4,055,076,945
* Pulse Cannon: 926,526,510
* Particle Cannon: 1,343,982,393
* Decoy: 1
* Gauss Cannon: 58,122,408
* Large Decoy: 1
* Plasma Cannon: 20,122,981

TECHS:
* Armor Tech: 19
* Weapons Tech: 19
* Shield Tech: 19





Offline lazoputz

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Re: NPC
« Reply #11 on: September 12, 2014, 05:09:58 PM »
Evidence of what? That you found a couple targets too big for you?

Offline Pantin

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Re: NPC
« Reply #12 on: September 12, 2014, 05:11:46 PM »
evidence of what?!?

The NPC formula is supposed to blast out different NPCs. And as a proof of it not working properly you show two different NPCs?

There are different letters in the alphabet, but that statement isn't true because I found out there was an "A" AND a "B" ?

You leave me terribly confused. ???

Offline russell

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Re: NPC
« Reply #13 on: September 12, 2014, 05:48:52 PM »
Whatever you guys say since I obviously have no idea what I am talking about.  I guess I will just have to drop out of the top 10 for good.

Offline Theo

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Re: NPC
« Reply #14 on: September 12, 2014, 07:26:20 PM »
I believe Russell is correct we can all accept a certain amount of attack ships and tbh it makes the game more fun but problems with the code has been found before and is on the forum please check this post

 Current NPC driving players out of the game
on: December 26, 2013, 05:32:42 PM

    Quote

Well NPC as we would all agree are driving players away from the game.

Zero tech NPC with billions of laser or missile can only be destroyed by over 3 million zeus.

NPC's appeared to go from good 0 tech with up to 40 mil dions required down to total rubbish.

I post below an example and beleive me I was that shocked I had to open the game in IE to check without scripts.......

Encounter Large Floating Colony [9:239:5e] has:
RESOURCES:
* ore: 609,366,829
* crystal: 2,019,794,596
* hydrogen: 1,580,695,944
================================
Total plunder: 2,104,928,684 (16840 carm / 84198 herc / 420986 atlas)
DSP: 301,949,780 (9058573 Dios / 36234289 Zags)

URCATH'S SHIPS:
* Artemis Class Fighter: 135,243,167
* Atlas Class Cargo: 157,457
* Apollo Class Fighter: 10,527
* Hercules Class Cargo: 5,184,398
* Dionysus Class Recycler: 4

DEFENSES:
* Missile Battery: 3,092,268
* Laser Cannon: 3,780
* Pulse Cannon: 916,268
* Particle Cannon: 44,780,211
* Decoy: 257,804,744

TECHS:
* Armor Tech: 0
* Weapons Tech: 0
* Shield Tech: 0

We are allowed one decoy how can the game produce an NPC breaking that rule.....

* Decoy: 257,804,744 if I was to hit this target I would obviously not lose a thing but would only create a one million dions debris field....

well that is a code glitch and then a few months ago we had the de spawning issue which was fixed as well

my point is issues have happened in the past so rather than just dismissing the players as not knowing the game at all that they play everyday that who knows they might notice something that say a non player of the Universe hasn't noticed because oh yes they don't play it.

russell is far from stupid and he is only repeating what we have all been complaining about funnily enough i doubt the whole top 20 are wrong and i have chatted with them and alot of other players inside the game whom all say the same thing.

SOMETHING IS WRONG HERE
You can be a giant and i will move you can be fast and i will follow

 

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