contact
September 23, 2017, 02:42:41 PM

Author Topic: Strategy Guide  (Read 30348 times)

0 Members and 1 Guest are viewing this topic.

Offline Angus Mengsk

  • Member
  • Posts: 374
    • View Profile
Re: Strategy Guide
« Reply #30 on: November 24, 2009, 01:23:25 AM »
I'm still somewhat of a newbie, somewhere around 14K-15K but I'm already noticing that I need a huge load of Hydro, especially for research. Got mines at lvl 9/10/8 with ore running at only 90% because I don't have enough power. Output/hour is at 592/549/259.
But the hydro is way behind, and not as easy to gather as crystal or ore with missions.
Don't really consider Ore a priority since I can get 1'200 every 3 minutes or so doing missions, but only about 810/4min crystal and 390/3min (!) hydro. (AI 5 with 6 atlas/art).

Any thoughts? <.<;
Inactive players around me have almost no hydro production, other players that aren't under nexbie protection are mostly Dip.  :?
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
Got a question about the game? Check out the wiki, it helps!

Offline Ptonjalken

  • Member
  • Posts: 2084
    • View Profile
Re: Strategy Guide
« Reply #31 on: November 24, 2009, 01:42:30 AM »
Quote from: "Angus Mengsk"
I'm still somewhat of a newbie, somewhere around 14K-15K but I'm already noticing that I need a huge load of Hydro, especially for research. Got mines at lvl 9/10/8 with ore running at only 90% because I don't have enough power. Output/hour is at 592/549/259.
But the hydro is way behind, and not as easy to gather as crystal or ore with missions.
Don't really consider Ore a priority since I can get 1'200 every 3 minutes or so doing missions, but only about 810/4min crystal and 390/3min (!) hydro. (AI 5 with 6 atlas/art).

Any thoughts? <.<;
Inactive players around me have almost no hydro production, other players that aren't under nexbie protection are mostly Dip.  :?

Hydro is always going to be the most scarce out of the three, the mines get bloody expensive. Your better off getting it from raids (fleet kills, not inactive raids) rather than your mines :)

Or trade if you know anyone.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
Retired Forum Moderator
Haunting the forums.

Offline Angus Mengsk

  • Member
  • Posts: 374
    • View Profile
Re: Strategy Guide
« Reply #32 on: November 24, 2009, 01:50:25 AM »
Well not going to upgrade the mines much more unless I have tons of resources to spare, but I'll be going for colonies soon, just have to hope those won't get hit too quickly.
I'll have to find some around that aren't too tough and not in Dip, although I've spotted a few in the 20K-30K range in the +/- 10 systems around me, shouldn't be a problem in a few days with a proper fleet I guess, gotta get my first Poseidons.  :mrgreen:
Meh, trade, that would mean me losing resources, I'd rather invest these. :mrgreen:
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
Got a question about the game? Check out the wiki, it helps!

Offline Dzyu

  • Member
  • Posts: 371
    • View Profile
Re: Strategy Guide
« Reply #33 on: November 24, 2009, 03:15:54 AM »
Quote from: "Ptonjalken"
Hydro is always going to be the most scarce out of the three
It's funny considering it's the most abundant resource in the universe. :)
I mean, there are whole planets(gas giants) made of the stuff. In our solar system Jupiter is composed of about 75% hydrogen, Saturn's outer atmosphere is about 96% hydrogen and there are lower layers composed of liquid metallic hydrogen, and then there's Uranus (~83%) and Neptune (~80%) which also have vast ammounts of hydrogen in its atmospheres, though less in their cores. Mining/extracting this, with the technologies available in SFC, should be a breeze... :P

Of course, I do realize that game design/balance is more important than avoiding suspension of disbelief... I'm just saying it's funny. :P
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline ActionJackson

  • Member
  • Posts: 1
    • View Profile
Re: Strategy Guide
« Reply #34 on: November 24, 2009, 06:41:15 AM »
Quote from: "Matt"
In the earliest part of the game you've got newbie protection, so you don't need to worry about fleet saving until after 100 points. But as soon as you cross that marker, there will be people looking for you. You've still got newbie protection from people over 5 times your points, so you might not start getting attacks for awhile but you should be prepared. It won't be too long.

Just to clarify for others out there, I just found this out the hard way after getting attacked by someone ranking from top 20. You only have newbie protection from people over 5 times your points ONLY if your building points (under resources spent) is less than 5000 points. After 5000 building points, it's dog eat dog world. Anyone including Mr. #1 Rank can come and attack you. SO FLEET SAVE!

Thought it might be useful to add that since I'm sure there are plenty of others who are not aware of this rule.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline Angus Mengsk

  • Member
  • Posts: 374
    • View Profile
Re: Strategy Guide
« Reply #35 on: November 24, 2009, 06:49:08 AM »
better to fleet save as soon as you leave the first noob protection at over 100 points, don't need a high ranked player to lose just about everything.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
Got a question about the game? Check out the wiki, it helps!

Offline RichardOwen

  • Member
  • Posts: 6
    • View Profile
Re: Strategy Guide
« Reply #36 on: November 24, 2009, 07:13:05 AM »
Quote from: "Dzyu"
It's a good idea to actually read the thread. There are more good tips in here. ;)

Sorry, I forgot I'd posted this question before. You're right, it's always good to check.

A production ratio of 3:2:1 is pretty close to parity of mine level. The big difference is the amount of hydrogen produced which is a function of planet position in the SS, so you might need one more or one fewer levels for hydrogen production.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline President Penny

  • Member
  • Posts: 444
    • View Profile
Re: Strategy Guide
« Reply #37 on: November 26, 2009, 10:14:38 AM »
Quote
Just to clarify for others out there, I just found this out the hard way after getting attacked by someone ranking from top 20. You only have newbie protection from people over 5 times your points ONLY if your building points (under resources spent) is less than 5000 points. After 5000 building points, it's dog eat dog world. Anyone including Mr. #1 Rank can come and attack you. SO FLEET SAVE!


Mr. 500 can also hit you, heck Mr 2,500 can wipe you out.  Fleet save shouldn't be something because you are worried about the top 100, be worried about EVERYONE!
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline aomega

  • Member
  • Posts: 24
    • View Profile
Re: Strategy Guide
« Reply #38 on: November 26, 2009, 02:45:26 PM »
For some reason I have an abundance of H, so much so that I keep having to build more cargo so I can resource save it. The monumental stash is becoming a bit of a liability and I can't spend it fast enough!
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline Dzyu

  • Member
  • Posts: 371
    • View Profile
Re: Strategy Guide
« Reply #39 on: November 26, 2009, 10:28:33 PM »
Funny. I never had that problem. Research AI tech? :P
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline Angus Mengsk

  • Member
  • Posts: 374
    • View Profile
Re: Strategy Guide
« Reply #40 on: November 26, 2009, 10:46:43 PM »
AI and Jet for faster hercs, takes lots of hydro.

On a side note, I've noticed that having your attack fleet arrive 2-3 seconds before your cargo fleet is not such a good idea. Thankfully that was a test run on a weak (but oh so full of resources) player. <.<;;;
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
Got a question about the game? Check out the wiki, it helps!

Offline aomega

  • Member
  • Posts: 24
    • View Profile
Re: Strategy Guide
« Reply #41 on: November 27, 2009, 12:03:16 AM »
Why don't you send them in the same fleet?
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline Angus Mengsk

  • Member
  • Posts: 374
    • View Profile
Re: Strategy Guide
« Reply #42 on: November 27, 2009, 12:07:28 AM »
simple, the cargo ships took 2-3 hours to arrive, the Poseidons only 1. I just kept them to continue doing the missions and gather up some more resources before I'm left with nothing to do but wait.
 :mrgreen:

(And that way the cargo ships don't get targeted, I send just enough to get all the resources I could with one attack)
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
Got a question about the game? Check out the wiki, it helps!

Offline aomega

  • Member
  • Posts: 24
    • View Profile
Re: Strategy Guide
« Reply #43 on: November 27, 2009, 12:32:24 AM »
But some of the defenses destroyed by the attack fleet are likely to get rebuilt and destroy your cargo fleet (?) Or should I have let you find that out yourself ;-)

Not wanting to criticize your strategy but it sounds easier to build more cargo to run missions with while your attack fleet is in transit.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline Angus Mengsk

  • Member
  • Posts: 374
    • View Profile
Re: Strategy Guide
« Reply #44 on: November 27, 2009, 12:43:06 AM »
*scratches head* defenses get rebuild? <.<;
doh! nevermind xD
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
Got a question about the game? Check out the wiki, it helps!

 

birthmark-ant