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October 20, 2018, 03:15:47 PM

Author Topic: Fleet Screen Hang-up  (Read 1872 times)

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Offline Pantin

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Re: Fleet Screen Hang-up
« Reply #15 on: July 24, 2013, 03:09:37 AM »
I might just quit Conquest too then. It's only a matter of time before this happens to every hunter, myself included. And since it's usually the second someone recalls that the server is prompted to run the battle, it is literally impossible to have everyone recall safely. Why play a broken game that the company not only can't or won't fix, but also won't take responsibility for being broken? This is bs.

I found a typo in your msg. You wrote "hunter" when describing yourself.   :P

Offline Azureflames

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Re: Fleet Screen Hang-up
« Reply #16 on: July 24, 2013, 04:26:04 AM »
I found a typo in your msg. You wrote "hunter" when describing yourself.   :P

Well what if an NPC he's hunting despawns when he gets stalled for 10 minutes?

Offline wesnalk

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Re: Fleet Screen Hang-up
« Reply #17 on: July 24, 2013, 04:35:11 AM »
i appreciate the one sentence response from jason after slimshady took the time to write out a detailed explanation.  Nothing like treating your player base like crap.

Here let me do more of your job for you Bluefrog

What Jason should have said

Dear Slimshady

Sorry about the battle not taking place in a timely manor, i understand how frustrating it would be to have an attack hang while being sent from a heph.  I also understand that Paladin did not recall and his fleet was lost once the battle took place.  I do apologize on behalf of BFG gaming for the amount of frustration that i am sure all of this has caused.  We will look into what we can do for Paladin we might not be able to restore or replace lost ships but we will discuss and get back with him, until then happy hunting!
 
Jason
                                                                             

Vastet

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Re: Fleet Screen Hang-up
« Reply #18 on: July 24, 2013, 05:02:25 AM »
I found a typo in your msg. You wrote "hunter" when describing yourself.   :P

You're funny. :)

Offline Monkey D. Luffy

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Re: Fleet Screen Hang-up
« Reply #19 on: July 24, 2013, 06:35:34 AM »
What Jason should have said

Dear Slimshady

Sorry about the battle not taking place in a timely manor, i understand how frustrating it would be to have an attack hang while being sent from a heph.  I also understand that Paladin did not recall and his fleet was lost once the battle took place.  I do apologize on behalf of BFG gaming for the amount of frustration that i am sure all of this has caused.  We will look into what we can do for Paladin we might not be able to restore or replace lost ships but we will discuss and get back with him, until then happy hunting!
 
Jason

Holy shit man!,... are you gunning for Jason's job?... You did that quite well...
~Monkey D. Luffy - Retired.

Offline Pantin

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Re: Fleet Screen Hang-up
« Reply #20 on: July 24, 2013, 08:37:39 AM »
I'm all kinds of great stuff  8)

Offline Master Guns

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Re: Fleet Screen Hang-up
« Reply #21 on: July 24, 2013, 10:24:25 AM »
The Game is broken. It hangs up in the middle of play a critical point in the game.
Submitting a ticket to BFG  should NOT have become a part of active game play.
Hitting recall should not have any effect on play after an attack has landed and battle calculations are being processed.
Make your battles small enough to win but large enough to make a difference.

Offline Azureflames

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Re: Fleet Screen Hang-up
« Reply #22 on: July 24, 2013, 11:22:23 AM »
I'm kinda glad I can't hit MTs(though I could be getting a bunch of dsp right at this moment) so I don't have to deal with attacks hanging. At least I haven't seen the problem with player colonies yet. Not since the LBA was implemented.

Offline well done

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Re: Fleet Screen Hang-up
« Reply #23 on: July 25, 2013, 09:52:05 PM »
this is what im talking about the full systems a mess but p mode works fine
maybe if theres a pay to attack option that would protect your attack from jet lag lmfao

Offline Deadeye

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Re: Fleet Screen Hang-up
« Reply #24 on: July 29, 2013, 02:31:18 AM »
that is just wrong. BFG make it right!
You will all bow down to ME!

Offline Slimshady

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Re: Fleet Screen Hang-up
« Reply #25 on: July 29, 2013, 09:00:20 PM »
that is just wrong. BFG make it right!

Thanks for the support but they aren't going to do anything and especially not the right thing. Would be too much like work or something. Much easier for them to just say FU and you should have just let it continue to hang forever.

Too late for Paladin anyway since he already deleted his planets and ships after they failed to do anything. I just posted here so you will know what you can expect when it happens to you.

Slim

Vastet

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Re: Fleet Screen Hang-up
« Reply #26 on: July 30, 2013, 03:32:29 AM »
I might not have a good history with ya, but this was a major reason behind my leaving Conquest.

Offline Plane Nutz

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Re: Fleet Screen Hang-up
« Reply #27 on: July 30, 2013, 06:29:36 AM »
A permanent uni with Tourney rules would be a good answer, no NPCs to make insane fleet sizes... hint hint BFG ;-P
The best DSP is delivered right to your door!

Offline Drop Table

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Re: Fleet Screen Hang-up
« Reply #28 on: August 21, 2013, 03:51:38 AM »
A very lame call by BFG in my opinion.  He should have been at least compensated for his fleet loss, I don't see what trouble that would have caused BFG.

Vastet

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Re: Fleet Screen Hang-up
« Reply #29 on: August 22, 2013, 08:50:11 PM »
BFG apparently doesn't return fleets anymore.

Funny that, I remember Bodge getting his Heph & fleet back three times back in the day.