Starfleet Commander Forum

Starfleet Commander => Extreme Universe 2 => Topic started by: Lytjohan_ on July 21, 2011, 04:55:48 PM

Title: public galaxy tool
Post by: Lytjohan_ on July 21, 2011, 04:55:48 PM
I have made my tool public for those who has no tool themselves - feel free to help out by using the indexer script - and of course to use the tool.

http://web214510.ta53.talkactive.net/

Update:
new url for the tool - remove the old and go to - http://x2.lytjohan.net/ (http://x2.lytjohan.net/) - update the script from that location and remove the old one.
Title: Re: public galaxy tool
Post by: Bubonic Plague on July 21, 2011, 05:06:27 PM
Just took a quick look at it.

I like it a lot.

One question though, after you install the script does it parse systems automatically during normal play or do you need to activate it like sfc stats?
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 21, 2011, 05:13:23 PM
If you install the script - when you go to a system it should display a green "OK" - remember to set it as execute first in GM script - to avoid it not parsing for you.

it will not index a system where you have any colonies or heph in. to avoid it picking up your own heph location all the time - no point in giving away yourself - just because you want to help out :)
Title: Re: public galaxy tool
Post by: The Soloist on July 21, 2011, 09:59:58 PM
Have I told you lately, that I love you?

 :D
Title: Re: public galaxy tool
Post by: Pilot Pirx on July 21, 2011, 11:02:44 PM
Has Lyt told you lately that if you use this, he'll always know where your Heph is?   :D

(I wouldn't believe otherwise)
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 22, 2011, 12:52:39 AM
its the same for all that gets indexed - just giving people what you already have pirx ....

well, and public or not - i already have them - nothings changed or changes :)
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 22, 2011, 01:20:55 AM
Added a little link on the main page - to a page that shows which systems is getting old - older than 7 days that is. probably makes it easier to figure out - what to help index - if one likes to do that.
Title: Re: public galaxy tool
Post by: Coolloser on July 22, 2011, 03:49:08 AM
Bug report!

It's parsing my X1 as well :(
Title: Re: public galaxy tool
Post by: PublicNemani on July 22, 2011, 01:44:08 PM
Lyt,

THANK YOU for sharing this with everyone as I checked it out yesterday and it works awesome.

cheers,
pn
Title: Re: public galaxy tool
Post by: Aaria.moon on July 22, 2011, 02:02:14 PM
Is this gonna be an open source project or is it all your work Lyt?  I'd like to see somebody help you because this is awesome!!!!
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 22, 2011, 02:16:32 PM
its a bit mixed - the base is mine - but quinn made modifications to my base version - parts of which i have included in this.
darth brunus - made the base code for the GM part - which quinn and i have added and modified on ( this might have to be rewritten - trying to get pengy in on it ( he doesnt know yet - but life is hard ;) ))

i prefer this version to be worked on by me (unless people convince me otherwise) - but i dont mind sharing code base - have done so before - but it was pretty tied in to mssql server - and earlier on - very complex because of service calls - but for the most part - that has been resolved.

its based on c# - so if people want to look at it - they can of course.
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 22, 2011, 02:18:17 PM
Quote from: "coolloser"
Bug report!

It's parsing my X1 as well :(


are you sure??
the gm script i use has -
// @include        http://uni2.playstarfleetextreme.com/* (http://uni2.playstarfleetextreme.com/*)

shouldnt interfere with x1...
Title: Re: public galaxy tool
Post by: Coolloser on July 22, 2011, 09:39:11 PM
Yup...it is for sure. It looks like it's doing Mafia Boss too. Just search for Boss 5419485 and you will see.
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 22, 2011, 09:50:43 PM
Quote from: "coolloser"
Yup...it is for sure. It looks like it's doing Mafia Boss too. Just search for Boss 5419485 and you will see.

sorry - true - its there - do you mind - trying the new script? - pasted it in the first post in the thread... and see if it still does it?

are you using chrome?

did you mess with "// @include        http://uni2.playstarfleetextreme.com/* (http://uni2.playstarfleetextreme.com/*)" ?
Title: Re: public galaxy tool
Post by: Coolloser on July 22, 2011, 10:15:17 PM
New script fixed it, yay!

Yes I am a chrome user, I didn't tweak the script at all. Figured I'd mention it to you first.

Thanks a lot for sharing this :D
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 22, 2011, 11:02:35 PM
Quote from: "coolloser"
New script fixed it, yay!

Yes I am a chrome user, I didn't tweak the script at all. Figured I'd mention it to you first.

Thanks a lot for sharing this :D

great - should also work quite a bit faster now.
Title: Re: public galaxy tool
Post by: Too Busy To Play on July 23, 2011, 08:49:44 AM
Been playing with this tool for the last couple of days, and it looks great.

Getting an error now.

Directory Listing Denied
This Virtual Directory does not allow contents to be listed.

Is the service withdrawn or is this a temporary error?
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 23, 2011, 09:50:02 AM
Quote from: "Too Busy To Play"
Been playing with this tool for the last couple of days, and it looks great.

Getting an error now.

Directory Listing Denied
This Virtual Directory does not allow contents to be listed.

Is the service withdrawn or is this a temporary error?

No - you just need to update to the new place - look at first post in thread.

edit: http://x2.lytjohan.net (http://x2.lytjohan.net) - is the new url - for those not going back to the first post. - removed the old host. ( remember to use the script from the new host too - the old wont work anymore )
Title: Re: public galaxy tool
Post by: trekguy66 on July 23, 2011, 11:29:36 PM
CHEATERS.
Title: Re: public galaxy tool
Post by: Too Busy To Play on July 24, 2011, 12:36:15 PM
Just noticed the name link from the Galaxy page, might have been there before, but nice.

Can I ask what the colour coded number scales means?
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 24, 2011, 01:21:31 PM
Quote from: "Too Busy To Play"
Just noticed the name link from the Galaxy page, might have been there before, but nice.

Can I ask what the colour coded number scales means?

its a sort of tracking  - gets more accurate over time and number of indexes.

1.00 ( green ) = always unstarred or no min counter
5.00 ( orange ) = always min counter
10.00 ( red ) = always starred

number in between is variations.
Title: Re: public galaxy tool
Post by: Too Busy To Play on July 24, 2011, 02:14:12 PM
So this picture says my planet has been looked at 13 times and has been * each time?

I have only seen one colour per planet, will we see 2 colours if there is a mix of activity counters?
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 24, 2011, 03:43:46 PM
Quote from: "Too Busy To Play"
So this picture says my planet has been looked at 13 times and has been * each time?

I have only seen one colour per planet, will we see 2 colours if there is a mix of activity counters?

no - it says at between gametime 13-14 it has always been * compared to amount of parses.
i havent added - how many times its been parsed - i will add that.
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 25, 2011, 10:21:35 PM
Added heph tracker - activated - but not shown yet - need more data - before it becomes valuable - will add a button under each person - to show location by date.
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 26, 2011, 11:11:00 PM
Added heph history tracker - and changed some stuff - to make it nicer to look at
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 27, 2011, 11:48:46 PM
Added an inline colony listing - shows up as a ? out beside buddy icon.

http://x2.lytjohan.net/x2script/sfc_X2_ ... ne.user.js (http://x2.lytjohan.net/x2script/sfc_X2_v4_inline.user.js)
Title: Re: public galaxy tool
Post by: Aaria.moon on July 29, 2011, 12:09:39 AM
Yay, I wasn't sure if the time tracker would have hung in there! I wish I had access to the old thread with plans for that :(

Keep up the good work Lyt, and thanks :)
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 29, 2011, 12:27:34 AM
Quote from: "Aaria.moon"
Yay, I wasn't sure if the time tracker would have hung in there! I wish I had access to the old thread with plans for that :(

Keep up the good work Lyt, and thanks :)


iam probably going to work on something that will make it so - that you only gain access to it - if you use the parser - i know it was ment to be free for all - but people have requested it - and its still free - as long you help :)

its still in the works - so would appricate comments on that one.

no login required though ( no extra work - except from having the parser activated )
Title: Re: public galaxy tool
Post by: Bubonic Plague on July 29, 2011, 01:27:24 AM
Quote from: "Lytjohan_"
Quote from: "Aaria.moon"
Yay, I wasn't sure if the time tracker would have hung in there! I wish I had access to the old thread with plans for that :(

Keep up the good work Lyt, and thanks :)


iam probably going to work on something that will make it so - that you only gain access to it - if you use the parser - i know it was ment to be free for all - but people have requested it - and its still free - as long you help :)

its still in the works - so would appricate comments on that one.

no login required though ( no extra work - except from having the parser activated )


I like the concept, but what about people who normally use the parser, but play from their phone a lot too.  Do they then only have access when they are home?
Title: Re: public galaxy tool
Post by: Aaria.moon on July 29, 2011, 01:48:33 AM
I think to take advantage of this public tool you should be contributing at the moment to make use of it.
Title: Re: public galaxy tool
Post by: Dark Eye on July 29, 2011, 02:37:13 AM
Love to see this in U1
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 29, 2011, 10:54:55 PM
updated parser script - it should now be quite a bit faster.
Title: Re: public galaxy tool
Post by: Bubonic Plague on July 30, 2011, 12:47:50 AM
Quote from: "Lytjohan_"
updated parser script - it should now be quite a bit faster.


ahh yes, much quicker.
Title: Re: public galaxy tool
Post by: Kip Shiller on July 30, 2011, 12:50:53 AM
installed the parser. greasemonkey on. restarted browser. no access... is what it says.

maybe thats a personal thing  :lol:
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 30, 2011, 12:53:48 AM
added a bit of security - which means you need to use the parser script to be able to search. ( galaxy screen )

mobile devices - are for now - allowed to search though.

:)
Title: Re: public galaxy tool
Post by: Kip Shiller on July 30, 2011, 12:56:39 AM
No access...
Using the parser script located - here - will grant you access to the galaxy tool

thats from clicking the name on the galaxy page. i even get the green ok
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 30, 2011, 12:59:39 AM
Quote from: "Kip Shiller"
No access...
Using the parser script located - here - will grant you access to the galaxy tool

thats from clicking the name on the galaxy page. i even get the green ok

what browser are you using ?  and are you using fb access or ? ( will not work that way )
i tested it in FF and Chrome - works for me - but probably nice if more people try it out.
Title: Re: public galaxy tool
Post by: Kip Shiller on July 30, 2011, 01:02:07 AM
firefox, maybe since i have an older version?
Title: Re: public galaxy tool
Post by: Bubonic Plague on July 30, 2011, 01:13:07 AM
I am having the same problem in firefox, not through facebook.
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 30, 2011, 01:18:54 AM
hmmm... you have it as execute first - and it still wont allow you into the site - if you click from galaxy screen?

iam beginning to think its me... wtf :P
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 30, 2011, 02:29:25 AM
if you get access denied - check your firefox - options.

[attachment=0:4pxt7yo2]exception.jpg[/attachment:4pxt7yo2]
Title: Re: public galaxy tool
Post by: lisa phillips on July 30, 2011, 01:07:20 PM
funny thing about this is, on the BFG game Mafia Boss, the ? symbol is there and when you press over it, it gives you the locations for X2 planets
Title: Re: public galaxy tool
Post by: Ragnorakk on July 30, 2011, 01:38:53 PM
I got the access denied thing too.

Fixed it by uninstalling then re-installing it.
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 30, 2011, 07:03:15 PM
Quote from: "lisa phillips"
funny thing about this is, on the BFG game Mafia Boss, the ? symbol is there and when you press over it, it gives you the locations for X2 planets

fixed.
Title: Re: public galaxy tool
Post by: TFOKILLSWITCH on July 30, 2011, 10:18:44 PM
got page not found
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 30, 2011, 11:39:30 PM
update your scripts - remove and reinstall - if you have any troubles.
the page will give you access if you use the galaxy page  with parser enabled.

if you for some reason cannot get access even when clicking on the player link from within the game - you probably either need to look at cookie permissions or update your browser to a current one.
Title: Re: public galaxy tool
Post by: TFOKILLSWITCH on July 31, 2011, 02:32:52 PM
i have the new v of firefox
what do i do with the script. be for it just opend up . now i just get the script  confused
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 31, 2011, 03:30:17 PM
ok - little intro. :)

#1 Download a current version of either FF + GreaseMonkey or chrome.
#2 Go to http://x2.lytjohan.net (http://x2.lytjohan.net) - it will say access denied ( most probably )
#3 Click on the parser script link - should either go to a code page - where there is an install button - or popup an install box. ( remember to add it as execute first - to avoid wierd update stuff - depending on what you have installed beside this one )

#4 Go to your galaxy page and check if it displays an "// X2: OK"

if it does - you can now click on a player name - and get inside at http://x2.lytjohan.net (http://x2.lytjohan.net)

#5 If you are on the search page - you can do a "new search" which will bring you to the main page - where you can also download an Inline script - to get info from with in the game ( galaxy page - will show up as a "?" beside the buddy icon"

if it doesnt - you should look at your cookie permissions - which is talked about earlier on in this thread.
Hope it works for you guys :)
Title: Re: public galaxy tool
Post by: Jasonb_03 on July 31, 2011, 05:02:26 PM
Everything seems to work correctly for me Lyt. Nice work!
Title: Re: public galaxy tool
Post by: TFOKILLSWITCH on July 31, 2011, 06:43:27 PM
ya thats the thing i do not get this
where there is an install button - or popup an install box
i just get the script but no install option
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 31, 2011, 07:33:54 PM
Quote from: "TFOKILLSWITCH"
ya thats the thing i do not get this
where there is an install button - or popup an install box
i just get the script but no install option

Do you have the Grease Monkey addon activated and installed?
Title: Re: public galaxy tool
Post by: TFOKILLSWITCH on July 31, 2011, 07:37:49 PM
himm  mya be thats y were do i get it
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 31, 2011, 07:47:38 PM
Quote from: "TFOKILLSWITCH"
himm  mya be thats y were do i get it
https://addons.mozilla.org/en-US/firefo ... asemonkey/ (https://addons.mozilla.org/en-US/firefox/addon/greasemonkey/)
Title: Re: public galaxy tool
Post by: Lytjohan_ on July 31, 2011, 10:48:00 PM
new update... ( important )

remove the old one - and get this one.
http://x2.lytjohan.net/x2staticscript/sfc_X2_v5.user.js (http://x2.lytjohan.net/x2staticscript/sfc_X2_v5.user.js) (1.5.2)

a new version of the inline colony lister is at http://x2.lytjohan.net/x2staticscript/s ... ne.user.js (http://x2.lytjohan.net/x2staticscript/sfc_x2_v5_inline.user.js) (1.3.2)

make sure - inline script runs before the parser.
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 01, 2011, 12:17:01 PM
remove your old scripts and get this one - static version - all script included - no extra script will be loaded from my host.

http://x2.lytjohan.net/x2staticscript/sfc_X2_v5.user.js (http://x2.lytjohan.net/x2staticscript/sfc_X2_v5.user.js) (1.5.3) -  includes the inline colony lister as well.
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 02, 2011, 05:10:27 PM
Added 2 things.

Shared Groups and ESPY addon for Shared Groups.

remove old x2 scripts... then get:

http://x2.lytjohan.net/X2StaticScript/sfc_X2_v5.user.js (http://x2.lytjohan.net/X2StaticScript/sfc_X2_v5.user.js)
http://x2.lytjohan.net/X2StaticScript/s ... up.user.js (http://x2.lytjohan.net/X2StaticScript/sfc_X2_v5_group.user.js) - Shared Groups
http://x2.lytjohan.net/X2StaticScript/s ... py.user.js (http://x2.lytjohan.net/X2StaticScript/sfc_X2_v5_AddonEspy.user.js) - ESPY addon for Shared Groups

remember to restart browser.

Go to options - under "Create sharing groups ( BANG! Galaxy tool )"

#1 use Add Group.
#2 put in a name.
#3 Click on "generate from name" - it will make the key harder to guess.
#4 Click save
#5 Share the key with group of people you want to share espy's with. ( they themselves - Add Group - but instead of creating a new one - they put in yours ) - and save it.

Repeat for any number of groups or alliances you want to share with.

Under any given espy report - you will now have an option - to "Send to group:" ( depending on how many groups you are part of )
Then under any given person - you click on the ? - and you will get an espy version of each group ( if they contain the player colony )

Hope its understandable :)
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 03, 2011, 11:13:23 PM
Another thing for the group / espy setup..

http://x2.lytjohan.net/x2staticscript/s ... ns.user.js (http://x2.lytjohan.net/x2staticscript/sfc_X2_v5_AddonEspy_Notifications.user.js)

gives you notifications of the last 10 espy's send to group by any member of the group ( including yourself ... hm hm ) - works from galaxy page.
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 06, 2011, 01:42:19 AM
updated these.

http://x2.lytjohan.net/x2staticscript/s ... up.user.js (http://x2.lytjohan.net/x2staticscript/sfc_X2_v5_group.user.js) (v 1.4)
http://x2.lytjohan.net/x2staticscript/s ... ns.user.js (http://x2.lytjohan.net/x2staticscript/sfc_X2_v5_AddonEspy_Notifications.user.js) (v 1.3)
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 07, 2011, 12:48:57 AM
added ability under options - to see all espy reports uploaded to a given group

http://x2.lytjohan.net/x2staticscript/s ... up.user.js (http://x2.lytjohan.net/x2staticscript/sfc_X2_v5_group.user.js) ( contained in v. 1.4 )


Update this one - if you experience lag in the galaxy screen using it.

http://x2.lytjohan.net/X2StaticScript/s ... ns.user.js (http://x2.lytjohan.net/X2StaticScript/sfc_x2_v5_AddonEspy_Notifications.user.js) ( v 1.3.1 )
Title: Re: public galaxy tool
Post by: The Soloist on August 08, 2011, 04:01:22 AM
you have a lot of stuff going on here... I wont lie, I am kind of confused
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 08, 2011, 08:51:37 AM
Quote from: "The Soloist"
you have a lot of stuff going on here... I wont lie, I am kind of confused

You can use only the parser part - which makes it not so much confusing - the rest is just additions - for espy sharing and notifications about it.

tried explaining here:
viewtopic.php?f=10&p=177187#p177187 (http://forum.playstarfleet.com/viewtopic.php?f=10&p=177187#p177187)
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 17, 2011, 10:22:11 PM
the post issue - is fixed now - no update required.
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 24, 2011, 04:06:58 PM
1.5.5 update.
http://x2.lytjohan.net/X2StaticScript/sfc_X2_v5.user.js (http://x2.lytjohan.net/X2StaticScript/sfc_X2_v5.user.js)

Should keep the script from blocking - if server needs to recycle.

edit: if you already got it - reget it - 1.5.6 update - it will now show an "update required" in the OK field - when there is a new version.
Title: Re: public galaxy tool
Post by: Monkey D. Luffy on August 26, 2011, 09:46:26 PM
BFG just mucked things up for the script... it's down again...
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 27, 2011, 12:19:22 AM
Quote from: "Monkey D. Luffy"
BFG just mucked things up for the script... it's down again...

and up ;)
Title: Re: public galaxy tool
Post by: Monkey D. Luffy on August 27, 2011, 01:57:24 AM
You're great man... keep up the excellent work  :D
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 27, 2011, 12:37:35 PM
Changed some stuff - concerning the 'post' issue - you should all be able to open in new tab or ctrl click the links as per usual again.

if some links doesnt work like normal - just msg me :)
Title: Re: public galaxy tool
Post by: Lytjohan_ on August 27, 2011, 10:29:18 PM
Made a very short introduction to the tool - and how to get it working - hope its fine :)

http://x2.lytjohan.net/Intro.aspx (http://x2.lytjohan.net/Intro.aspx)
Title: Re: public galaxy tool
Post by: lisa phillips on September 12, 2011, 05:22:25 PM
is anyone elses ? symbol on the galaxy page working ?
Title: Re: public galaxy tool
Post by: Morat on September 12, 2011, 07:27:51 PM
Yep, working fine for me.
Title: Re: public galaxy tool
Post by: albez on September 13, 2011, 01:42:40 PM
Thank you.  az :!:
Title: Re: public galaxy tool
Post by: Lytjohan_ on October 04, 2011, 04:37:41 PM
if you use the tool with chrome - please delete the script and redownload it from http://x2.lytjohan.net (http://x2.lytjohan.net) - when you get an "update required" message - chrome isnt happy ... not sure why - working on it :)
Title: Re: public galaxy tool
Post by: lisa phillips on October 04, 2011, 04:54:27 PM
i use chrome, on the extension page, is this the name of the script ? sfc_X2_v5.user.js - Version: 1.0
Title: Re: public galaxy tool
Post by: Lytjohan_ on October 04, 2011, 05:11:20 PM
Quote from: "lisa phillips"
i use chrome, on the extension page, is this the name of the script ? sfc_X2_v5.user.js - Version: 1.0

yea - not sure why it insists on being a v1.0 - something isnt right - but i cant see what the trouble is atm - working on making that work too ... :)
Title: Re: public galaxy tool
Post by: eljer on October 04, 2011, 07:01:48 PM
You can usually also just delete your cache before updating in chrome without having to remove the old one (unless version # stays the same, like with this, then its a tossup). In that case its best to do both to ensure the update works :)

I've got another idea Johan, i'll send it in a few minutes
Title: Re: public galaxy tool
Post by: lisa phillips on October 05, 2011, 06:07:24 AM
how do you delete cache ?
Title: Re: public galaxy tool
Post by: eljer on October 05, 2011, 03:00:53 PM
in chrome, go to wrench -> options -> under the hood -> clear browsing data -> empty the cache
Title: Re: public galaxy tool
Post by: lisa phillips on October 05, 2011, 07:22:17 PM
cool thanks
Title: Re: public galaxy tool
Post by: Lytjohan_ on October 09, 2011, 09:17:30 PM
for now - the new galaxy layout isnt supported :)
Title: Re: public galaxy tool
Post by: Lytjohan_ on October 14, 2011, 07:31:09 PM
update - status picked up again - should fix the latest heph issues
Title: Re: public galaxy tool
Post by: Hitboy on November 23, 2011, 05:38:44 PM
Nothing is working again as of today for me!!
Title: Re: public galaxy tool
Post by: Clone on November 23, 2011, 08:58:48 PM
Your not the only one, Im sure Lyt is working on it

I use Chrome, they probably updated something and he has to make some changes to the script
Title: Re: public galaxy tool
Post by: Monkey D. Luffy on November 23, 2011, 10:12:22 PM
Actually... Lytjohan is no longer hosting the program...

He did however, say that he was giving it to someone else to host... so I really hope that whomever it is, come on here and lets us know when they get it working again. :)

Title: Re: public galaxy tool
Post by: Clone on November 24, 2011, 12:50:46 AM
Just saw that thread, i was a bit behind.

Huge loss, not sure what to do now or how fun the game will even be without it
Title: Re: public galaxy tool
Post by: Matt H on November 24, 2011, 01:53:23 AM
We have discussed some ideas internally for a galaxy parser as part of the game. However, nothing is set in stone yet.
Title: Re: public galaxy tool
Post by: Clone on November 24, 2011, 01:58:22 AM
Thats cool Matt

Ive been bopping around the different galaxies for years, and alwas enjoyed the game

and launching attacks just to waste hydro, time, and hitting the recall button just isnt fun, ruins the game we all love so much
Title: Re: public galaxy tool
Post by: Monkey D. Luffy on November 24, 2011, 02:53:28 AM
We have discussed some ideas internally for a galaxy parser as part of the game. However, nothing is set in stone yet.

Seriously?!?

You're not yanking our chains???

Dude, if BFG had a public search database for coords and other info (like the one that Ogame has), it would be the greatest addition to the game yet!!!

BTW... since you guys are at least talking about it ... here's a link to Ogame's search page... it might give you guys some ideas because it has alot of cool features, including a weekly stat tracker:

http://ogame.gamestats.org/?lang=org

You can look up players or alliances, and even compare statistics - I hope you'll take a look at it, and share with the big cheeses, it's a great tool for Ogame, and a similar tool for BFG would be AWESOME!
Title: Re: public galaxy tool
Post by: StuartLloyd on November 24, 2011, 03:29:53 AM
If BFG creates it's own Parser I think a lot of players will possibly love BFG forever. LOL.

Really hope your not yanking our chains Matt H.
Title: Re: public galaxy tool
Post by: Matt H on November 24, 2011, 03:57:34 AM
It's still in the discussion stages but we are talking about it.
Title: Re: public galaxy tool
Post by: WGW on November 24, 2011, 05:49:58 AM
Hope it goes better than other discussions.
Title: Re: public galaxy tool
Post by: Wes Robinson on November 24, 2011, 05:19:53 PM
Hope it goes better than other discussions.

Want to bet it'll be credit based? Want to bet there will be no non-credit way to balance against its use? >:(

I'm taking lessons from Morat. This is were I'd insert a raspberry smiley face if they had one.
Title: Re: public galaxy tool
Post by: WGW on November 24, 2011, 05:54:34 PM
You kidding? We're discussing it is french for "we talked about while clocking out and decided we don't care"
Title: Re: public galaxy tool
Post by: Monkey D. Luffy on November 24, 2011, 05:56:10 PM
 :P
Title: Re: public galaxy tool
Post by: Matt H on November 24, 2011, 06:06:25 PM
While I appreciate that a recent decision from Blue Frog Gaming has soured some forum users attitudes, their posts are not representative of what actually occurs internally at Blue Frog Gaming.

One of our ideas was to use a new building or tech to allow a player to scan someone within so many systems of them to find out where the players other planets are.
Title: Re: public galaxy tool
Post by: Monkey D. Luffy on November 24, 2011, 06:38:20 PM
OH!!! A building that has to be build up just like an oracle!!! - but on the planet, not the moon...!!

I could definitely go with that...

Of course, that stat tracker website for ogame is a great idea too...

Not that I should get my hopes up... but...

Matt, if you haven't checked it out, please,... I really encourage you to check it out... the features that it supports for Ogame, is the reason why I stopped playing SFC in the first place before X2 came out... Play with a few of the features on it, and you'll really see why it's such a great tool for their game...

I'm certain that you would see the benefits that it could add to SFC, if you just played around with it for just a few minutes.
Title: Re: public galaxy tool
Post by: WGW on November 24, 2011, 08:19:26 PM
While I appreciate that a recent decision from Blue Frog Gaming has soured some forum users attitudes, their posts are not representative of what actually occurs internally at Blue Frog Gaming.

One of our ideas was to use a new building or tech to allow a player to scan someone within so many systems of them to find out where the players other planets are.

What ever happened to off topic comments being a no-no? Seriously .. what were you thinking.. that I had a camera hidden above the time clock? (For clarification - that was an attempt at humor)  :)

Soured attitudes? ( and you referenced this, not me, so I am responding) No .. you (BFG) slapped a fair sampling of 90% of your CUSTOMERS (and you guys really should get that right, we either pay your bills, or click on little things that do, and I for one want the respect a customer is due) in the face. Now you want what ... roses and a bottle of bubbly? Oh, and we're STILL waiting for the "why" in that other place, as several have asked, only to receive NO COMMENT at all. As to what BFG does internally..... who knows. Olympus is a long trip and I don't have the time or patience to make that trek.

My comment was an ON TOPIC response ( in a HUMOROUS MANNER) to my belief that talk is as far as that idea will go, not because you chose to totally disregard your customers on other topics, but that all the discussions seem to end in the same place, nowhere. New ships - nowhere, new features - nowhere, player panel - nowhere, new techs - nowhere...  my statement is historically accurate.  I would LOVE to see you add anything of value and stability, and will gladly post what a wonderful thing it is the day I see it, but I judge the future by the past, and give people or companies my blind trust and faith until they abuse it, so now for BFG ... seeing is believing, SHOW ME THE MONEY!



WGW
Title: Re: public galaxy tool
Post by: mwilson on November 24, 2011, 11:57:43 PM
Is it true BFG has something to do with MENTAT that xXx uses? right now they have a huge advantage over us all
Title: Re: public galaxy tool
Post by: Matt H on November 25, 2011, 12:02:03 AM
We do not have anything to do with Mentat. It is developed independently by a player just like Bang was.
Title: Re: public galaxy tool
Post by: Wes Robinson on November 25, 2011, 01:14:11 AM
While I appreciate that a recent decision from Blue Frog Gaming has soured some forum users attitudes, their posts are not representative of what actually occurs internally at Blue Frog Gaming.

One of our ideas was to use a new building or tech to allow a player to scan someone within so many systems of them to find out where the players other planets are.

I can understand why you might consider it soured attitude from your perspective, Matt. I consider it reasonable conjecture based Blue Frog Gaming's recent history of external actions. I have no opinion regarding what actually occurs internally within BFG. One can not form a reasonable opinion without information.

In addtion, from your perspective locking the http://forum.playstarfleet.com/index.php?topic=15100.195 thread was a process of moderation, from mine it was done to end the discussion and potential protest.