Starfleet Commander Forum

Starfleet Commander => New Player Corner => Topic started by: cupAsoup on September 15, 2011, 09:31:18 PM

Title: Raiding 101?
Post by: cupAsoup on September 15, 2011, 09:31:18 PM
a few things i've learned on my low level ~10 ship noob raids on hapless inactives and those lower than my feeble rank....

Always bring enough cargo capacity to haul away your bounty.

probe, probe, and probe. I even got messaged saying that he moved all fleets and res off the planet and shut down production. I probed again and he did. I recalled my fleet.

Go and pick up your debris if you get smashed. I didn't right away. There was enough to rebuild half my stuff. When I finally sent 2 dio's, the debris was gone.


Anyways, this has been a really fun week of playing this game.  Please feel free to add your noobie raiding tales.
Title: Re: Raiding 101?
Post by: bryn987 on September 15, 2011, 09:36:49 PM
that is indeed a noobie tale

good luck to you :D
Title: Re: Raiding 101?
Post by: lazoputz on September 15, 2011, 10:47:39 PM
Glad to see you in the game, cuppa.
All the good players learned those lessons exatly like you did. Nothing better than street smarts to keep you alive in this game, and you only get them from a few hard knocks.
Title: Re: Raiding 101?
Post by: Monkey D. Luffy on September 15, 2011, 10:56:22 PM
Take my advise on this... When you're attacking inactives, if you have a moon with an oracle within range, make sure you use it to scan the planet that you're attacking about 10 minutes before your attack lands... you'll be able to see incoming GD ninja's that way.

Believe me... I take out between two to six fleets of cargos a day, doing GD ninjas on an inactive friend of mine... because they don't bother scanning.
Title: Re: Raiding 101?
Post by: Morat on September 16, 2011, 06:23:32 AM
Kudos for kicking inactive butt. It's the absolute best way to build up when you're starting out. :)

A couple of tips -

Once you have Pulse Drive 5, your Atlas become faster than Hercs, and it's always better to send faster ships where possible. It may be worth keeping a small fleet of Atlas for raiding, and use Hercs to move your resources between your planets.

Always send a little more cargo capacity than you need, that way you'll pick up half of whatever was produced while you were in transit. That's not a lot in SFCO (although it does mount up), but in Uni2 and 2X it can easily be another 75K+ OCH in your coffers. As a general rule of thumb, send an extra Atlas in SFCO, and an extra 5 or more in Uni2 and 2X (depends entirely on the targets mine levels).

If you do a lot of inactive raiding, especially when you're starting out, you can end up with loads more Ore than you can do anything with. If you can use it then great, but if you start having trouble fleetsaving it all you can adjust the number of cargo ships you send out so you don't pick up half of the ore each time.

Say an inactive has 400K O, 200K C and 100K H, for a total of 700K, but you actually don't want any of the ore. Plunder is up to half of each resource, or the limit of your cargo capacity, so in this case if you calculate the cargos needed as if the ore available is the same as the next highest resource (in this case 200K C), you get a total of 500K to plunder (200K O, 200K C and 100K H).

If you send enough cargos to pick up half of everything you get
200K O, 100K C and 50K H
If you don't want the extra ore and send fewer cargos as above you get
100K O, 100K C and 50K H.

It sounds counterintuitive to leave the extra resources there, but it can be better to leave them rather then have resources on your planet that you can't fleetsave. That makes you a target, and if nothing else you'll lose defences when attacked. It also makes players pay more attention to you as they know you have a lot of resources about.
The other downside is that both cargos ships cost 50/50 O and C, so if you *do* want all that extra ore, you'll end up spending Crystal on the cargos to fleetsave it.

Long-term it doesn't matter, you'll need the cargo ships anyway, and you'll want all the plunder you can get. It's only a short-term solution to being too successful :)
Title: Re: Raiding 101?
Post by: the enforcer on September 16, 2011, 09:31:10 AM
i would have to disagree on some of the pointers.

probing/scanning (i)'s is a waste of time.
i blast 100 atlases/ 55 atlases without probing on many targets a day even though in the 4-8 hours since i attacked them they can only generate 75ish worth. the extra 150-500 hydro is nothing long term. and the occasional gd is part of the game. out of 987 (i) hits i made in the past 7 days there was only 1 loss of 55 atlases vs 98.7m/62.1m/28.1m gained.

don't short yourself on resources, if you don't have room spend it down on def. instead of leaving 100k ore at a target take it all build 50 mb if you want to keep a more even rez ratio or don't have the cargo space.
Title: Re: Raiding 101?
Post by: lazoputz on September 16, 2011, 10:50:16 AM
Absolutely, when i first started; I always was short on space to save all resources, so I would load hydro first, then crystal, then ore.
Any remaining ore went into missile batteries. Similarily if i were walking down the street and saw a 10 dollar bill and a 5 dollar bill; I would pick them both up even if there wasnt enough room in my pocket for both. I would simply spend the fiver on something frivolous. (Not a true story, but you get the point)
Title: Re: Raiding 101?
Post by: Morat on September 16, 2011, 12:55:26 PM
@enforcer Yeah, once you know there's no defences there you can easily fire off the ships without probing. But we're not talking about someone who can fire off 500 Atlas in each of 16 fleet slots, he's gonna have limited ships and fleet slots to start with, so he has to prioritise what he goes after.

As I said above, only leave the ore if you can't use it and it's otherwise going to be sitting out on your own planet. If you've got Gaias queued up for the next 24 hours, maybe you don't want to switch to missile batteries to use up the extra ore. Depending on the Uni you could easily have your shipyards doing nothing BUT building missile batteries to use up excess ore.

Another tip - If you can't get a full probe report on an inactive because your Espi is too low, and you don't know if there are any defences there, attack it with one Hermes. If it dies you know there's ships or defences. It's a lot cheaper then sending and losing 50 probes.
Title: Re: Raiding 101?
Post by: the enforcer on September 16, 2011, 12:58:15 PM
also note that if you lose a battle in the first round it does not count towards the 6 attacks a day limit.
Title: Re: Raiding 101?
Post by: cupAsoup on September 16, 2011, 03:44:49 PM
Quote from: "bryn987"
that is indeed a noobie tale

good luck to you :D

Well, this is a noobie corner. I tried to use the term noob as much as i could in my post because I knew people would just roll their eyes at my nub posting.

Gotta start somewhere.
Title: Re: Raiding 101?
Post by: cupAsoup on September 16, 2011, 03:48:31 PM
Quote from: "Monkey D. Luffy"
Take my advise on this... When you're attacking inactives, if you have a moon with an oracle within range, make sure you use it to scan the planet that you're attacking about 10 minutes before your attack lands... you'll be able to see incoming GD ninja's that way.

Believe me... I take out between two to six fleets of cargos a day, doing GD ninjas on an inactive friend of mine... because they don't bother scanning.


Ok, I have no where near a moon yet. or an oracle.

My attacking fleets are right now about 2 posi (my highest researched ship as of now), 10 apollos, and 20 artemis. 2 hercs and 10 atlas'. I know this isn't the most impressive fleet, but this is what I have to work with.

A question, if I had a moon and an oracle.... what is a GD ninja?
Title: Re: Raiding 101?
Post by: cupAsoup on September 16, 2011, 03:51:32 PM
Quote from: "Morat"
Kudos for kicking inactive butt. It's the absolute best way to build up when you're starting out. :)

A couple of tips -

Once you have Pulse Drive 5, your Atlas become faster than Hercs, and it's always better to send faster ships where possible. It may be worth keeping a small fleet of Atlas for raiding, and use Hercs to move your resources between your planets.

Always send a little more cargo capacity than you need


Long-term it doesn't matter, you'll need the cargo ships anyway, and you'll want all the plunder you can get. It's only a short-term solution to being too successful :)

Great tips, thanks!

I just noticed the pulse drive upgrade for atlas, as soon as I can scrape together 64k crystal, I'm all over it.

After reading this i went back and checked my last battle where I found this big fat inactive milk cow and didn't send enough cargo ships. I left quite a bit on the table. I won't make that same mistake again. Once again, thanks.
Title: Re: Raiding 101?
Post by: Monkey D. Luffy on September 16, 2011, 04:11:24 PM
What is a GD ninja?

A "GD" is a Group Defend from one player to another player...
A "ninja" is when a fleet of ships show up to fight against you, unexpectedly...

Players who have moons with oracles can scan inactive planets, just like active ones...

There is a player in my system, his name is George P, a while back, we made a personal NAP with each other, and added each other to our buddy lists...

Recently he went inactive, and other players near-by have been hounding his planets with constant attacks...

So, anytime I see activity on any of his planets, I use my moon to scan them a few minutes later... Since I can see incoming attacks to his worlds with my oracle, and he is on my buddy list, even though he is inactive, I can still send a group defend to his planets...

And I do... all of the time... I usually destroy between 2 to 6 fleets of cargo ships a day, from players who attack George without using their moons to scan him, and look for an incoming GD...

So basically, when I have my defending ships arrive to GD George, just seconds before another player's attacking ships hit George,... that is a GD ninja.

PS - I had the same thing happen to me twice, when attacking inactives, before I learned to be FAR more cautious about my attacks ...
Title: Re: Raiding 101?
Post by: Rufus Griffin on September 16, 2011, 04:13:09 PM
Quote from: "cupAsoup"
A question, if I had a moon and an oracle.... what is a GD ninja?

a group defend ninja is really just a group defend, but as the person is inactive it is sometimes called a ninja because most people don't expect an inactive to have additional defenders.  these typically happen from former alliance mates in system or within a few systems.  when attacking a colony within your oracle range you can scan to see if a defend is coming.
Title: Re: Raiding 101?
Post by: cupAsoup on September 16, 2011, 04:50:13 PM
Ok, GD ninja, got it.

I'm sure I'll just lose a fleet if that happens to me, I'm no where near having a moon/oracle. That will be good to remember when I get past noob stage.

Once again, thanks for the responses. The more I learn from this game, the more I like it. Perfect for my addictive personality.

Plus, I can play this without my wife getting pissed  :lol:
Title: Re: Raiding 101?
Post by: Sid82 on September 16, 2011, 05:24:18 PM
Quote from: "cupAsoup"
Ok, GD ninja, got it.

I'm sure I'll just lose a fleet if that happens to me, I'm no where near having a moon/oracle. That will be good to remember when I get past noob stage.

Once again, thanks for the responses. The more I learn from this game, the more I like it. Perfect for my addictive personality.

Plus, I can play this without my wife getting pissed  :lol:

There is a slow probe counter you can try to save your fleets also if someone is trying to do that to you. When you launch your attack, send an invite to group attack to yourself. Then, when you get close to hitting you join the attack from the message you got about being invited to group attack. But you only join with a probe. You set the speed of the probe so that it will take roughly 20 seconds longer than your attack(provided that it doesn't slow the attack by more than 30%), then launch. This will slow your attack down by about 20 seconds giving you enough time to probe the planet again in the last 20 seconds of the attack to see if anyone sent a group defend and you will then be able to recall your attack saving your fleet.
Title: Re: Raiding 101?
Post by: Morat on September 16, 2011, 10:02:41 PM
Quote from: "cupAsoup"
Plus, I can play this without my wife getting pissed  :lol:

Believe me, unless she's playing SFC too it's only a matter of time.  :?

Wait until you're an hour late for her mothers birthday party because you have to wait for an attack to come back before you fleetsave :)
Title: Re: Raiding 101?
Post by: cupAsoup on September 17, 2011, 12:32:39 AM
Quote from: "Morat"
Quote from: "cupAsoup"
Plus, I can play this without my wife getting pissed  :lol:

Believe me, unless she's playing SFC too it's only a matter of time.  :?

Wait until you're an hour late for her mothers birthday party because you have to wait for an attack to come back before you fleetsave :)

Hahaha, what makes you think I want to go to her mother's birthday party?  :lol:

that scenario will surely play out soon because there is no way she would "waste time" playing this game when she has reality TV to watch.
Title: Re: Raiding 101?
Post by: WilhelmVonDuck on September 17, 2011, 03:20:50 PM
Everyone started out as a noob, and most of us have made the same mistakes. Just read the boards for advise, listen to your more experienced alliance mates and FRS and you'll be fine.
Title: Re: Raiding 101?
Post by: Buffy on September 17, 2011, 03:25:38 PM
Quote from: "cupAsoup"
Plus, I can play this without my wife getting pissed  :lol:

Then you're not playing enough. :D :D

Just wait until it changes your sleep cycle.
Title: Re: Raiding 101?
Post by: the enforcer on September 17, 2011, 04:53:27 PM
oh insomnia, how i love thee.  :lol:  :lol:  :lol:
Title: Re: Raiding 101?
Post by: Morat on September 17, 2011, 05:58:30 PM
Quote from: "Buffy"
Quote from: "cupAsoup"
Plus, I can play this without my wife getting pissed  :lol:

Then you're not playing enough. :D :D

Just wait until it changes your sleep cycle.

I remember when I used to have one of those! I think the wheels fell off. :(
Title: Re: Raiding 101?
Post by: BlueBerryOatmeal on September 19, 2011, 07:53:30 PM
Nice...