Starfleet Commander Forum

Starfleet Commander => Universe 4 => Topic started by: Admiral T-Wayne on March 23, 2016, 06:26:31 PM

Title: How bare-bones is this uni?
Post by: Admiral T-Wayne on March 23, 2016, 06:26:31 PM
This is being pitched as being like "original Original".  When Original first was launched, it wasn't really completed coded up.  How far back down the original path does this one go?  For example:

-  Are there moons?
-  If moons, are there Oracles?
-  Are there Hephs?

What is, and is not, here?
Title: Re: How bare-bones is this uni?
Post by: gmfeier on March 23, 2016, 06:44:33 PM
All there. Same as the current version of the original uni. That means d mode, probe ride-alongs and no 5-minute free completions.
Title: Re: How bare-bones is this uni?
Post by: gmfeier on March 23, 2016, 08:20:14 PM
How do you send invites to friends in this uni?
Title: Re: How bare-bones is this uni?
Post by: Conan on March 23, 2016, 09:03:47 PM
Click on profile that looks like a silhouette of 2 people and then click on crew.  That will give you a link for your friends to use.
Title: Re: How bare-bones is this uni?
Post by: Conan on March 23, 2016, 09:05:46 PM
Wow, 82 minutes to attack an NPC with an atlas in system.  Sooooo sloooow.  Can't handle it......
Title: Re: How bare-bones is this uni?
Post by: gmfeier on March 23, 2016, 09:08:37 PM
Thanks for the info. Been a while.
Title: Re: How bare-bones is this uni?
Post by: occuli imperator on March 23, 2016, 09:34:51 PM
Plain stupid...
What's the point ?
Title: Re: How bare-bones is this uni?
Post by: ForsakenVoyager on March 24, 2016, 12:09:17 AM
Wow, 82 minutes to attack an NPC with an atlas in system.  Sooooo sloooow.  Can't handle it......
That's not so bad. Traveling to another planet in 82 minutes sounds insanely fast to me.
Title: Re: How bare-bones is this uni?
Post by: meeeeeee on March 24, 2016, 02:59:32 AM
So far its the same as ori.   Of course just the first day.   Will let you know more as the weeks pass.
Title: Re: How bare-bones is this uni?
Post by: Wes Robinson on March 24, 2016, 01:50:55 PM
Yep just like the good ol'days, sans 149k players.

This is without a doubt one of the dumbest things done with the engine to date. What is BFG going for, the shortest lived uni ever?
Title: Re: How bare-bones is this uni?
Post by: Stina Starr on March 24, 2016, 06:30:42 PM
I dunno...it'll be interesting with all active players...who's joining just to be in d mode?
Title: Re: How bare-bones is this uni?
Post by: Stina Starr on March 24, 2016, 06:40:26 PM
Major difference so far...only 5 galaxies...hmmm...going to make hunting more interesting for sure...
Title: Re: How bare-bones is this uni?
Post by: Admiral T-Wayne on March 24, 2016, 09:48:17 PM
Stina,

I suspect that having only 5 galaxies reflects their expectations regarding the size of the player base.
Title: Re: How bare-bones is this uni?
Post by: Ilmandir on March 25, 2016, 03:37:40 AM
Okay, this is my first time in the Forum, but not the game. I will try to keep this less than a 500 page Novel, but those that know me from Conquest 2, and the new Uni 4, know that that, is an impossibility. First, I must mention Conquest 2. It may or may not have been the first time I've played Starfleet. This is where I've cut the novel down by at least 200-300 pages. I'm still playing it, and I'm loving it. Now I begin the story. When I signed up, I had a nice little planet in [1:135:0] Solar System. I had a neighbor who also was just starting and we became friends. Within 3 days our System was inhabited, but not overcrowded. An alliance moved in with two players, and my friend and I became 3 and 4. Ah life was good! The very next day, my computer committed suicide. I have no clue what, how, or why. I went shopping. In seven (7) days I was up and back online with my new baby. Using it now. I found out that I'd been kicked from the alliance and had been farmed by almost all of my former alliance members. No problem. It was my fault, sort of. Again, I will edit many (about 150) pages and skip to this. New Uni! Everyone, that knew me from Conquest 2, is messaging, e-mailing, and posting in alliance Forum to join. Ok, I joined. I hadn't even built or flown or looked at anything and I get a message. "Join my Alliance!" I go back to Conquest 2 and tell my alliance. One of my alliance buddy's joins and starts an alliance with the same name as in Conquest 2. Again, I'll cut a few chapters out and say, I joined the one that first recruited me. Most of my former buddies also joined with me. None of this is a problem, but you can see where it would make a good novel. This uni in the beginning uses probes for quests that I couldn't find written anywhere. No problem, my alliance friends tell me to use a probe and attack these coordinates. I do, and I died, I think. The report says, " Battle Report for Abandoned Warship ‎[1:64:6e] about 2 hours ago

To: Ilmandir

Date: 2016-03-24 01:57:21 UTC

In the attack from Anhinga ‎‎‎[1:12:8] on Abandoned Warship ‎‎‎[1:64:6]:

 The battle ended in the first round, and no other information is available.

Delete "

Okay, so I'm thinking, what? let me try that again. I know, stupid move. Well guess what? No probes. Okay I'll build another. Oh no, no, no, it's not that easy so early in the game. As a matter of fact, I'm now in my third day, with help from my friends, and still not close to building a probe. Now if you only read this last bit of my story then you won't realize that I'm not a quitter. But how many noobs might come in and make the same mistake as me and walk away long before now. Now you might want to look at this, because I do have 2 Artemis Fighters, and 2 Atlas Cargo ships and I've run the missions, and attacks that take about 4 hrs to get less than I would've gotten from a single probe. <--- That's the part that get's me ... how should I put this? Angry? Oh and for all the "Doubting Thomas's" out there, I have copies of everything I've stated and tons more that I edited out to make this a "pocket novel". Spank you berries much? Sorry, Thank you very much!
Illy
Title: Re: How bare-bones is this uni?
Post by: the red emperor on March 25, 2016, 06:23:01 PM
Wow, 82 minutes to attack an NPC with an atlas in system.  Sooooo sloooow.  Can't handle it......
you can always upgrade to make it go faster.

any how, i was really looking forward to a reset original universe concept. i was really hoping NPCs were not included for some time period maybe a year.  mines would have been relevant again, PVP would have been encouraged, . was hoping to see some great players I seen come and go from the original universe
Title: Re: How bare-bones is this uni?
Post by: Pantin on March 25, 2016, 09:42:56 PM
you can always upgrade to make it go faster.

any how, i was really looking forward to a reset original universe concept. i was really hoping NPCs were not included for some time period maybe a year.  mines would have been relevant again, PVP would have been encouraged, . was hoping to see some great players I seen come and go from the original universe

SFC eradeon or eradeon extreme both have relevant mines. NPCs only offer eradeon as plunder and do not generate debris so these two unis are as old school as you can get
Title: Re: How bare-bones is this uni?
Post by: BrianC on March 26, 2016, 12:23:07 AM
NPCs generating debris or plunder doesn't make something "old school".

Taking 6 hours to colonize a galaxy away, or having mine upgrades only add 100-200 more Ore/Hr at level 15-18, and spending 20+ minutes to build one cargo ship, now that is old school.

Not being able to fast build planets by building nothing but Caps from the start and then auto-completeing after that, that's not old school.

Original was about the wait, and the action, and getting from point A to point B first. NPCs or not.
Title: Re: How bare-bones is this uni?
Post by: BatRastard on March 26, 2016, 12:58:46 AM
I agree. and I'm having a ball!
Title: Re: How bare-bones is this uni?
Post by: ForsakenVoyager on March 26, 2016, 01:54:57 AM
I agree. and I'm having a ball!

I'm with you and BrianC, this new universe is awesome!
Title: Re: How bare-bones is this uni?
Post by: Admiral T-Wayne on March 26, 2016, 03:02:29 AM
I remember my early days in SFCO.  Sitting in my den, watching TV, and running mission after mission, after mission -- the ones with like 2 Atlases, and an Artie once I got rich -- to get enough res to upgrade a mine or two to the next level, maybe even build another Cap level!

Those were the "homesteader" days, and they were a lot of fun.

One thing that will be tough to do in Uni4, though -- farm inactives for significant res.  Back when I joined SFCO, there still were around 12,000 players, but a lot of the smaller players were playing for a few weeks, maybe a few months, and then going inactive.  So, I remember having huge Atlas fleets -- maybe 20 to 50 ships -- running out 100 systems or so, to attack defenseless inactives and bring home the res!

Frankly, that probably was the time when I was having the most fun with SFCO, back when I was bootstrapping myself from Rank 12000 to, say, Rank 8000.

Memories!
Title: Re: How bare-bones is this uni?
Post by: Darth Sparkus on March 26, 2016, 04:57:54 AM
Having played SFCO and being a member of  A New Hope in SFCO ?(A New Hope was very large ATM)...
I say why bother.
BFG had 6 months to come up with a new uni.
They asked for input on a new uni.
We gave them the input they asked for.
What did they do?

Wiped the leaderboard on the oldest uni.

It took six months to wipe the leaderboard?

Stepping off soapbox.
Darth "Pissedoffakushitus" Sparkus
p.s. don't look for me I ain't there.
Title: Re: How bare-bones is this uni?
Post by: Stina Starr on March 26, 2016, 05:25:17 AM
I am enjoying the new uni. I didn't care if a new one was created...but giving the original one a reset was probably the best thing they could have done to regain my interest. Having to rebuild from scratch (this time with no assistance) has given me purpose. I am loving remembering what I was thinking, almost 3 years ago, and what I know now compared to then.

Is it standard for BFG to put out a new game every so often? Maybe they're trying to work out the kinks of all the suggestions they got...and put this out there as a tide over? I mean...lots of people asked for a new universe where everyone started off with a level playing field. I can't imagine a better way of doing that while honoring our love for the original format.
Title: Re: How bare-bones is this uni?
Post by: BrianC on March 26, 2016, 06:50:09 AM
Having played SFCO and being a member of  A New Hope in SFCO ?(A New Hope was very large ATM)...
I say why bother.
BFG had 6 months to come up with a new uni.
They asked for input on a new uni.
We gave them the input they asked for.
What did they do?

Wiped the leaderboard on the oldest uni.

It took six months to wipe the leaderboard?

Stepping off soapbox.
Darth "Pissedoffakushitus" Sparkus
p.s. don't look for me I ain't there.


You can look at this a few different ways.

You can be pissed that for 6 months (but really, like half a decade now) we haven't been given much new "content" in any form, or, you can realize that the true competition and "fun" of this game is starting over.

I'll be honest, up until the point that I burn out due to repetition, tedium, and boredom, I have more fun unlocking everything and building everything, than I ever did wiping out a Heph or a Zeus in the late game.

To me, its more fun to race someone to first Heph, or First Prom, or First Athena, than it is to spend months doing the same boring stuff against the same boring 50 active players in Universe 12, x37, or Eradeon 15.

In all honesty, I think they could probably do away with every universe, and just output a new universe every 3-4 months, like a rotational, themed, but limited in time "tournament" type design. One cycle might be based on Extreme speeds, the other based on Original, one based on "everything we have ever come out with in every game", one based solely on fleeting, one based on mining, or whatever your little hearts at BFG could come up with. The difference being, EVERYONE is wiped on EVERY reset, and EVERYONE who wants to play SFC, starts over together.

On one hand, some will hate everything about that idea, but on the other, BFG will love it. Lets be honest, more money is spent at the beginning of a new universe than at any other time. By having only one universe, you force all players to play together in the same universe, so you don't have that discord of "i liked Conquest 14, Nova 12 sucks". "you're wrong, Eradeon 54 blows everything out of the water". Stick everyone in one room (universe) and reset it every few months. On top of that, award those who do well with "something". Ultimately I think the "core" population of SFC players would be better off under one universe than 15 of them.

Just my $.02 though.
Title: Re: How bare-bones is this uni?
Post by: BrianC on March 26, 2016, 06:50:34 AM
I am enjoying the new uni. I didn't care if a new one was created...but giving the original one a reset was probably the best thing they could have done to regain my interest. Having to rebuild from scratch (this time with no assistance) has given me purpose. I am loving remembering what I was thinking, almost 3 years ago, and what I know now compared to then.

Is it standard for BFG to put out a new game every so often? Maybe they're trying to work out the kinks of all the suggestions they got...and put this out there as a tide over? I mean...lots of people asked for a new universe where everyone started off with a level playing field. I can't imagine a better way of doing that while honoring our love for the original format.

Bingo! Well said.
Title: Re: How bare-bones is this uni?
Post by: spunky pewster on March 26, 2016, 10:32:16 AM
They would never wipe existing servers because back lash would be epic. However a tourney style uni with set time periods for reset would make a lot of sense. Sadly, these games and devs rarely listen or respond to the player base even when it is a no brainer to do a so.

Also, it's been almost 5 years...nice to see you BC.



 
You can look at this a few different ways.

You can be pissed that for 6 months (but really, like half a decade now) we haven't been given much new "content" in any form, or, you can realize that the true competition and "fun" of this game is starting over.

I'll be honest, up until the point that I burn out due to repetition, tedium, and boredom, I have more fun unlocking everything and building everything, than I ever did wiping out a Heph or a Zeus in the late game.

To me, its more fun to race someone to first Heph, or First Prom, or First Athena, than it is to spend months doing the same boring stuff against the same boring 50 active players in Universe 12, x37, or Eradeon 15.

In all honesty, I think they could probably do away with every universe, and just output a new universe every 3-4 months, like a rotational, themed, but limited in time "tournament" type design. One cycle might be based on Extreme speeds, the other based on Original, one based on "everything we have ever come out with in every game", one based solely on fleeting, one based on mining, or whatever your little hearts at BFG could come up with. The difference being, EVERYONE is wiped on EVERY reset, and EVERYONE who wants to play SFC, starts over together.

On one hand, some will hate everything about that idea, but on the other, BFG will love it. Lets be honest, more money is spent at the beginning of a new universe than at any other time. By having only one universe, you force all players to play together in the same universe, so you don't have that discord of "i liked Conquest 14, Nova 12 sucks". "you're wrong, Eradeon 54 blows everything out of the water". Stick everyone in one room (universe) and reset it every few months. On top of that, award those who do well with "something". Ultimately I think the "core" population of SFC players would be better off under one universe than 15 of them.

Just my $.02 though.
Title: Re: How bare-bones is this uni?
Post by: gmel on March 26, 2016, 05:43:13 PM
I am quite amazed that people need to take markers here,  I mean really, are you sure you can't FRS a few ships? BFG should have done away with the marker option on this. The game should be played as it used to be played before markers and NPC's.

Anyhow, as much as it's the same, I am loving the old school effect, takes me right back to when it all started the 1st time around and to boot it feels better to actually be working for something instead of getting the usual huge numbers and fleet in the first original, enjoy the moment whilst it lasts.
Title: Re: How bare-bones is this uni?
Post by: Stina Starr on March 26, 2016, 07:24:38 PM
Idk...I think people send more money later than they do in the beginning. In the beginning, it's all about trying to unlock and earn everything.
Title: Re: How bare-bones is this uni?
Post by: BrianC on March 26, 2016, 09:11:38 PM
Idk...I think people send more money later than they do in the beginning. In the beginning, it's all about trying to unlock and earn everything.

BFG will never disclose this information, but short of P modes in other universes without a D mode option, the beginning will see the largest influx of cash for them, otherwise they'd have little to no incentive to rehash universes.
Title: Re: How bare-bones is this uni?
Post by: gmel on March 27, 2016, 09:23:11 PM
Has anyone managed to get a new planet wth a decent amount of fields yet?  am 7 gaia's in and nothing above 120 yet
Title: Re: How bare-bones is this uni?
Post by: ForsakenVoyager on March 27, 2016, 10:24:57 PM
Has anyone managed to get a new planet wth a decent amount of fields yet?  am 7 gaia's in and nothing above 120 yet

I'm a very slow starter so I haven't got that far yet. Still struggling to get my space legs.
Title: Re: How bare-bones is this uni?
Post by: BrianC on March 27, 2016, 11:26:23 PM
I've abandoned a million of them, but I've got several in the upper 200's now. Decided to take a break on the churn of abandoning them and resending them, so I wouldn't slip rank any further.
Title: Re: How bare-bones is this uni?
Post by: BatRastard on March 27, 2016, 11:36:53 PM
Got 1 303...rest have been in 170's
Title: Re: How bare-bones is this uni?
Post by: Stina Starr on March 28, 2016, 03:34:28 AM
BFG will never disclose this information, but short of P modes in other universes without a D mode option, the beginning will see the largest influx of cash for them, otherwise they'd have little to no incentive to rehash universes.

BFG doesn't have to confirm...whether you or I are right, the end result is still the same. I think more money is spent, by a player, as the game progresses. In the beginning more players spend money... As the number of players decrease, or just the players willing to spend money decreases, the amount per player will increase. For whatever the purpose, you seem to need (or want) more things the longer you play.

I swore I wouldn't spend money on the game...but even I have fell victim to wanting a commander, of some sort, from time to time or a p marker, or that awful money sucking synergist. LOL  In the beginning, it's just not necessary, I don't think, but that's just from my point of view and a few of the players I've spoken to. I went through a period of unemployment and it was the best time for my game play...it forced me to do things without the aid of the store bought "helpers". I can actually play without needing to buy credits now. 
Title: Re: How bare-bones is this uni?
Post by: occuli imperator on March 28, 2016, 08:08:51 AM
[r, as the game progresses.

Ohh yeah ????????

where ????
Title: Re: How bare-bones is this uni?
Post by: Stina Starr on March 28, 2016, 07:43:35 PM
LOL I didn't do it! I'm just a player here.  :D
Title: Re: How bare-bones is this uni?
Post by: Stina Starr on March 29, 2016, 04:59:26 PM
There's so much activity in my little area!! I LOVE it!! 8)
Title: Re: How bare-bones is this uni?
Post by: renykeny on April 03, 2016, 03:13:52 AM
Where are you? I might be able to help you with a bit of activity!  :)