Starfleet Commander Forum

Starfleet Commander => Original Universe => Topic started by: willz on January 17, 2010, 01:43:02 AM

Title: Zeus question?
Post by: willz on January 17, 2010, 01:43:02 AM
From a relative newcomer - Is it worth it to spend the resources to build a Zeus? Does it discourage the attacks? Are there many out there with more than one?

Thanks for any help!
Title: Re: Zeus question?
Post by: Catfish on January 17, 2010, 01:46:30 AM
As a relative newcomer, I don't think you should even think abou building a Zeus anytime soon. The tech requirements are insane, and dont even get started on the cost.

On the plus, it is a huge defensive damage sink, you'd need incredible firepower to take it out in 6 rounds, and you'd still have to survive its damage and rapid fire. I dont know if anyone has multiple Zeus themselves, but there have been several out there.
Title: Re: Zeus question?
Post by: Maloar on January 17, 2010, 02:00:49 AM
The Zeus is slow enough that I will never build one for attack.  Using it for defense seems like a good idea until you realise that there are plenty of players that can easily take it out with a group attack, and gladly will for the resulting debris field.

All in all I'd say it's nothing more then a status symbol, and not really worth worrying about.
Title: Re: Zeus question?
Post by: babam on January 17, 2010, 02:11:21 AM
not until they implement moons
Title: Re: Zeus question?
Post by: Pfenix on January 17, 2010, 02:27:42 AM
I myself am about 2 research sessions away from unlocking the Prometheus Class Destroyer. But once that is done I will have to level up multiple areas further without immediate benefit in order to get the damn thing. The costs are astronomical in terms of time alone and that's not even considering the millions in resources I'll have to spend to get it. I thought it might help with defenses but I was worried that once it's built I would be a grand target for people who like a challenge!  :cry:
Title: Re: Zeus question?
Post by: Meepimus on January 17, 2010, 02:31:03 AM
Yes, you would be.
Title: Re: Zeus question?
Post by: Pfenix on January 17, 2010, 02:55:54 AM
Hmmm ... well that's just no fair!  :cry:
Maybe I'll build 30 of them and then go into D-Mode just so that I can admire them and no one can molest my Precious's!!  :twisted:
OR ...
I could research Warp Drive for the next year or so until I reach like level 100 or better and see if I can make the Zeus move much, much faster ...
OR ...
I could research insane levels of AI Tech and then just keep a FLEET of Zeus's in constant fleetsave mode around all of my planets, let the resources PILE UP! and then wait for victims to come and see my 3 cargo ships and millions in resources then WIPE THEM ALL OUT IN A SUPER DOUCHE-NOZZLE NINJA MOVE!!!  :twisted:
"Come into my parlor ... said the Spider to the Fly!!
 :lol:  :lol:  :lol:  :lol:
Wow ... I really need a life!!  :geek:
Title: Re: Zeus question?
Post by: obsideus on January 17, 2010, 03:42:15 AM
Well, you do need Warp 8 for the Zeus and that has some benefits, as well as AI 12 :P
Title: Re: Zeus question?
Post by: Pride on January 17, 2010, 02:44:24 PM
Shoudnt really need to worry till your a bit higher (:
Title: Re: Zeus question?
Post by: Panda on January 17, 2010, 03:36:54 PM
Nope you dont need to worry about Zues, for one you either need a high level shipyard+foudry,
Or your going to need a massivly defneded planet. Untill your in the top 100 and have experince
playing you dont need to worry about the at all . As to discouraging attackers its a kind of.
If it is profitable ANY fleeter will attack, or team up and attack on this game, but like i said you
shouldnt worry, if anyone has them in this game, theyll have very little if any ;)
Title: Re: Zeus question?
Post by: Zenkai on January 18, 2010, 08:23:31 PM
A fellow Alliance member has reported that someone attacked his planet with 68 Zeus class, has he read this wrong or is it possible?
Title: Re: Zeus question?
Post by: The Marmot on January 18, 2010, 08:29:04 PM
I'm going to go out on a limb here and say that is incorrect.
Title: Re: Zeus question?
Post by: poeticmotion on January 18, 2010, 09:12:47 PM
There's no way. Even with foundry 3, a Zeus would take 55 hours to construct. That's two plus days. So 68 Zeus would take almost three months of building nothing but Zeus. And there's no way someone could gather the resources that fast, not to mention hacing completed the research three months ago. There's no way anyone could have more than maybe a few of them, if you do the math and consider that the game's only been on for a few months since the reset.

A few months from now, when there's a lot more people at a high level, maybe. It's too soon for that to be possible. I doubt 68 Zeus have even been built in total in the whole game so far.
Title: Re: Zeus question?
Post by: Noel G on January 18, 2010, 09:57:59 PM
A few Zeus have been taken down now so many people don't find them scary anymore. If anything they are now a kill that one wants to get under their belt so they aren't a deterrent to any decently organized folks out there, plus they have certain disadvantages that the right kind of fleet can exploit.
Title: Re: Zeus question?
Post by: Pfenix on January 18, 2010, 10:44:43 PM
Yes  :(
I thought about leveling up to build one to protect my homeworld but the primary fleet that is usually sent to attack me by ONE player would only allow for a DRAW, according to BattleCalc. If he were to invoke even one other member of his Alliance to bring in even a small fraction of what he throws in, then they would win. So it's not too hard to destroy one these days it seems, and they don't seem to be worthwhile for attacking since they are so slow, it had been mentioned that they are only good as a status symbol and so I would have to assume to agree ...

HOWEVER, I still say I build some, then go into D-Mode and obsess over my Precious's!!!  :lol:  :lol:  :lol:  :twisted:  :D  :lol:  :lol:  :lol:
Title: Re: Zeus question?
Post by: LassasinoSilenzioso on January 19, 2010, 06:39:51 AM
It seems to me that a lot of people who build them end up quitting the game soon thereafter, not saying this is a hard rule, but it seems like people build it as one final obstacle and then lose interest. for the cost of one Zeus I can build a hundred Hades and still have change, the Hades are definitely gonna do me more good attack wise so I say forget the Zeus about all I can see if being really good for is busting turtle inactives.
Title: Re: Zeus question?
Post by: Nero on January 19, 2010, 07:11:25 AM
Did you know that destroying a zeus gives you 10,000 destroyed ships points. I reapeat destroying ONE zeus gives you 10,000 destroyed ships points. wow...
Title: Re: Zeus question?
Post by: Laggynate on January 19, 2010, 07:40:29 AM
Quote from: "LassasinoSilenzioso"
It seems to me that a lot of people who build them end up quitting the game soon thereafter, not saying this is a hard rule, but it seems like people build it as one final obstacle and then lose interest.

I'd definitely say there is a strong correlation that's beginning to appear.


Zeus have their use, but it's very limited without moons or the any accounts capability to produce 10 or so Zeus a week.
Title: Re: Zeus question?
Post by: Admiral_Cain on January 19, 2010, 09:28:27 AM
Quote from: "Nero"
Did you know that destroying a zeus gives you 10,000 destroyed ships points. I reapeat destroying ONE zeus gives you 10,000 destroyed ships points. wow...

There are much easier ways to get 10,000 DS points than killing a Zeus for it.
Title: Re: Zeus question?
Post by: LassasinoSilenzioso on January 19, 2010, 04:28:15 PM
But is there a more prestigious way to do so?
Title: Re: Zeus question?
Post by: Laggynate on January 19, 2010, 08:02:40 PM
Quote from: "LassasinoSilenzioso"
But is there a more prestigious way to do so?
10,000 Hermes killed is an even more rare accomplishment I'd say :P
Title: Re: Zeus question?
Post by: LassasinoSilenzioso on January 20, 2010, 01:05:45 AM
lol, thats because that many hermes EXISTING in one spot is more rare.
Title: Re: Zeus question?
Post by: Admiral Dante on January 20, 2010, 03:16:45 AM
Zeus classes aren't as useless as you all seem to be giving them credit for.


Due to their slow speed, they can be used for long fleetsaves, as they slow down the entire fleet.

Whilst one Zeus defending is an easy enough target - two or three is another story. The sheer firepower of two or three Zeus classes unleasing rapid fire (combined with planetary defences: ++ PTs anyone?) will keep just about anyone away.
(Disclaimer: Not determined attackers. In another game starfleet seems to be based off, my alliance partnered with another to take out a player who had 120 Death Stars (Zeus Class) and hundreds of PTs on his planets and moons. Some 2,000 IPMs and attacks involving thousands of ships later, we had reduced the player from tens/hundreds of millions of points, to almost nothing. If it wasn't for his mines, he would have been back into 'noobie' protection. :P)

If this game continues to follow the trend of above mentioned game, then when moons are introduced, Zeus classes will be able to outright *destroy* a moon. And considering a 'moonshot' on said game takes some 1,200 Light Fighers (Artemis Class), losing a moon is quite painfull.
Title: Re: Zeus question?
Post by: LassasinoSilenzioso on January 20, 2010, 05:12:24 AM
Ok, so they can help me fleetsave, or be defense that I don't need as long as I fleet save? Oh yeah, definitely worth the millions that you spend on them. When we get moons, we can talk Zeus value, until then they are simply not worth it.
Title: Re: Zeus question?
Post by: Perseus on February 01, 2010, 06:32:41 PM
Quote from: "Admiral_Cain"
Quote from: "Nero"
Did you know that destroying a zeus gives you 10,000 destroyed ships points. I reapeat destroying ONE zeus gives you 10,000 destroyed ships points. wow...

There are much easier ways to get 10,000 DS points than killing a Zeus for it.


Killing 1 Zeus is actually pretty easy, if there is no fodder (like the one I'm currently hunting), it's the easiest 10,000 DSP's you could ask for. Only if you have a fleet that can take it down though.
Title: Re: Zeus question?
Post by: Laggynate on February 03, 2010, 10:33:33 PM
Quote from: "Perseus"
Quote from: "Admiral_Cain"
Quote from: "Nero"
Did you know that destroying a zeus gives you 10,000 destroyed ships points. I reapeat destroying ONE zeus gives you 10,000 destroyed ships points. wow...

There are much easier ways to get 10,000 DS points than killing a Zeus for it.


Killing 1 Zeus is actually pretty easy, if there is no fodder (like the one I'm currently hunting), it's the easiest 10,000 DSP's you could ask for. Only if you have a fleet that can take it down though.
No, the easiest is definitely Hercules. They are worth a fair amount each and can't fight back...
Title: Re: Zeus question?
Post by: Albert on February 04, 2010, 08:40:36 PM
dios are better :)
Title: Re: Zeus question?
Post by: Perseus on February 10, 2010, 03:50:06 PM
Quote from: "Laggynate"
No, the easiest is definitely Hercules. They are worth a fair amount each and can't fight back...

There's something special about destroying a Zeus though... It just makes me feel EPIC.  8-)

Hercs definatly make the best debris field though. I like crystal debris.....
Title: Re: Zeus question?
Post by: Perseus on February 10, 2010, 03:54:33 PM
Quote from: "LassasinoSilenzioso"
Ok, so they can help me fleetsave, or be defense that I don't need as long as I fleet save? Oh yeah, definitely worth the millions that you spend on them. When we get moons, we can talk Zeus value, until then they are simply not worth it.

I attacked a single Zeus that wasn't protected by any fodder with my entire fleet. The battle took only 2 rounds and I lost well over 80 ships with only 59 being fodder. I lost over 2.3 million OCH from my ships being destroyed. Definatly worth the millions of OCH for one.
Title: Re: Zeus question?
Post by: GalacticBrandon on February 26, 2010, 02:13:13 AM
50-60 Prometheus Class Destroyers can knock out a Zues in under 5 rounds with no fodder
Title: Re: Zeus question?
Post by: Jaakko on February 26, 2010, 11:37:36 AM
i think those 2 zeus gave me my easiest 20k+ destroyed ship points..
for unknown reason a player had left 2 zeus laying around with only minor defenses and some random ships.

but it isnt easy to find 2 zeus like that... same goes for any other ships :-)