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Topics - Nomen Meltdown

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Universe 3 / WTF is with all the Zeuses suddenly?
« on: April 22, 2015, 04:59:20 PM »
So my primary 'hunting ground' in lower-G5 has turned utterly to crap in the last week with all of the big NPCs' value tanking because they're suddenly top-heavy with Zeuses (ie. 300k thans and 10k zeuses, or 500k thans and 30k zeuses). 

My understanding is that NPCs compositions' are based on the player planets (supposedly within 99 systems) that they pull their ratios from at spawning, so reasonably I expect some big NPCs to have the ratios of player planets with a lot of zeuses, but at least some of them should also have ratios similar to my main planet (9.4 million thans, 10 zeuses) or the only local player who ranks higher than I do (millions of thans and NO zeuses).  But this is *every* high-value NPC.  They're either lime green twerps not worth the fuel, or they're these Zeus-leaden BS piles not worth the losses they'll incur.

So what is going on?  Right now I've catalogued 18 targets in the size range I'd normally attack, 11 are paltry garbage and the other 7 ALL have thousands of Zeuses, numbers that can't be accounted for if they were modeled after my planets, or the other big player's planets, or frankly any of the 4 or 5 other player planets I probed trying to identify the source of these screwed up spawns.

Have the rules surrounding NPC creation changed to try and make them less profitable, perhaps in order to somehow compel us to make more microtransactions?  That sounds conspiratorial, I know, but I'd love to hear some other explanation.

I can't seem to find an answer to this question by searching the forum or SFC's FAQ, but I'm wondering if the Lucky Draw system has awarded me several iterations of a given commander (I'm thinking the terraforming one, specifically, that adds 25 fields to a new colony) can I activate more than one at a time for a cumulative effect?  Or would that be wasting any after the first one?

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