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Topics - lazoputz

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1
Feature Suggestions / pee markers
« on: October 30, 2014, 12:00:38 PM »
As I sit here this morning waiting for an attack fleet to get back so I can enter pee mode for the day; I got to thinking. That is a dangerous concept at the best of times, but I came up with an idea that will add to the BFG coffers as well as bring joy to those of us who use pee markers. It also may entice a few new users who ordinarily wouldn't cough up the few pesos it takes to use one. (thats where the additional funds for BFG would come from.)

THE IDEA!!!!:

While in pee mode, your mine production doubles.

2
Feature Suggestions / p markers
« on: October 19, 2014, 09:56:37 AM »
For those of us that regularly use p-markers; it would be nice if we could multi-purchase them in one shot when stocking up. Its no biggie, but would save a bit of time. Of course, a small discount on multiple purchases would be an extra dollup of whipped cream on the pumpkin pie, but I dont see that happening.

3
Battle Reports / Death of a legend, lol
« on: May 11, 2014, 12:51:44 PM »
Well, the inevitable has happened, due to changing RL issues:

Silent-Bob led an attack on lazoputz at Hms Pinafore ‎‎[18:265:3].
The following emerged from battle after 6 Round(s)

*****Attacker: Silent-Bob with 6,727,675,375,000 RSP involved (initial fleet RSP) *****
Prometheus : 50688253  (Lost: 3133150 of 53821403)
** Resources lost: 187,989,000,000 ore, 156,657,500,000 crystal, and 46,997,250,000 hydrogen.
** Destroyed Ship Points Gained: 1,914,566,837

*****Attacker: Jimbo007 with 1,768,151,924,000 RSP involved (initial fleet RSP) *****
Poseidon : 523436  (Lost: 479190 of 1002626)
Athena : 884023  (Lost: 215884 of 1099907)
Ares : 126313  (Lost: 12792 of 139105)
Hades : 964883  (Lost: 134882 of 1099765)
Prometheus : 11787418  (Lost: 749237 of 12536655)
** Resources lost: 68,938,860,000 ore, 49,769,520,000 crystal, and 14,412,045,000 hydrogen.
** Destroyed Ship Points Gained: 1,914,566,837

*****Defender: lazoputz with 3,829,133,675,000 RSP involved (initial fleet RSP) *****
Hermes : 0  (Lost: 109976751 of 109976751)
Artemis : 0  (Lost: 41782926 of 41782926)
Atlas : 0  (Lost: 1450113 of 1450113)
Apollo : 0  (Lost: 3921848 of 3921848)
Zagreus : 0  (Lost: 300000 of 300000)
Hercules : 0  (Lost: 8010 of 8010)
Dionysus : 0  (Lost: 3000000 of 3000000)
Poseidon : 0  (Lost: 1529410 of 1529410)
Carmanor : 0  (Lost: 100000 of 100000)
Gaia : 0  (Lost: 3 of 3)
Athena : 0  (Lost: 22151725 of 22151725)
Ares : 0  (Lost: 368399 of 368399)
Hades : 0  (Lost: 1573587 of 1573587)
Prometheus : 0  (Lost: 5876525 of 5876525)
Zeus : 0  (Lost: 117751 of 117751)
Hephaestus : 0  (Lost: 1 of 1)
** Ship Resources lost: 2,219,538,067,000 ore, 1,365,198,093,000 crystal, and 244,397,515,000 hydrogen.
** Total Resources lost: 2,219,538,067,000 ore, 1,365,198,093,000 crystal, and 244,397,515,000 hydrogen.
** Destroyed Ship Points Gained: 524,764,175

NICE HIT!!! guys

4
General Starfleet Discussion / sale
« on: March 27, 2014, 02:02:30 PM »
Hey Matt, I know other people have been asking; both you and Jason, but so far we havent been given any answer (other than: "I will look into it") about whether there will be a return to the occasional sale. It seems to me its been a long time, and I sort of remember there were quite a few back in the day. Some were even very useful.
Is it a problem of the sale items reducing overall income? I think if the right product(s) were put on sale, the increased volume of sales for that item should outweigh any reduced unit profits? Im not a marketer, but it seems to me it would. Items like the Merchant for instance on sale at 25 percent off would surely entice some people to spend a bit of loot. In other cases, a sale like that would be a great morale booster for those who already regularly spend credits on certain items.
The problem is, if the item is of limited value to established players, it is more like a slap in the face rather than a boon.
But anyway, please advise us if and when we could expect a sale on something, and whether or not these sales will return to being a regular event.
Thanx.
Lazoputz

5
Off-Topic / Hockey
« on: February 23, 2014, 08:04:26 AM »
Canada vs Sweden in 4 hours!
Not the biggest fan in the world, but after watching the Women's Canada vs USA game the other day, which was by the way, the finest example of perfect hockey playing I have ever seen; I just cant miss this game.

6
Original Universe / Based Qn vs Doom Beavers
« on: January 13, 2014, 03:06:30 PM »


    War was declared Jan 13 @ 02:48 PM UTC
    For this war, the points to victory are 20,000,000
    Alternatively, either alliance will lose if 75% of their members are in diplomacy mode.
    Battles against inactive players will NOT count towards the war.

7
Feature Suggestions / Probe debris
« on: December 16, 2013, 08:12:04 AM »
I have suggested this once before, and that was before it became as critical as it is now. (or at least annoying). The uni is getting massively cluttered with small pockets of probe debris  from npcs that expire without being hit. This has created a situation where new npcs spawn in sectors that already have debris in them. One of the best ways to determine if one has a chance at hitting an npc is whether it has been probed by someone else before you find it.
This cant be relied on any more as an indicator.
I would like to see debris fields being swept on a regular basis, for example, let them have a 10 day lifespan.

8
General Starfleet Discussion / Huh?
« on: September 02, 2013, 10:03:40 PM »
Anyone know how this can happen?


9
Battle Reports / rank 44 smashes a really t0ugh rank 5000
« on: June 09, 2013, 11:52:41 PM »
Th0ught I w0uld p0st this magnificent battle rep0rt. What kind 0f mentality d0es it take t0 put this attack t0gether

The attacking side acquired 10,000 ore, 10,000 crystal, and 10,000 hydrogen.

Admeral Akerson (DEFENDER) lost 151 RSP and gained 0 DSP. (less)
* Contributed 151 RSP to the battle.
* Lost 27,000 ore, 123,000 crystal, and 1,000 hydrogen in damages.

* Lost 100 of 100 Hermes Class Probes (0 remain).
* Lost 10 of 10 Atlas Class Cargos (0 remain).
* Lost 1 of 1 Zagreus Class Recyclers (0 remain).
* Lost 1 of 1 Missile Batteries (0 remain).


I am THE OMEGA (ATTACKER) lost 0 RSP and gained 149 DSP. (less)
* Contributed 1,200 RSP to the battle.
* Lost 0 ore, 0 crystal, and 0 hydrogen in damages.
* Acquired 10,000 ore, 10,000 crystal, and 10,000 hydrogen in plunder.

* Lost 0 of 20 Athena Class Battleships (20 remain).

10
General Starfleet Discussion / new tourney
« on: May 28, 2013, 07:12:01 PM »
Looks good; may even play this one myself

11
Bug Reports / npc expiry time
« on: April 16, 2013, 05:06:54 AM »
Obviously not working, launched an attack with 1:19 running time. no message about it going to disappear, yet it was gone when I did my 30 minute check. The probe debris was still at target site, so it didn't get hit by anyone else. So much for that idea, and so much for 90 million hydro.

12
Feature Suggestions / GA enhancement
« on: January 06, 2013, 02:04:15 PM »
Wouldn't it be nice if a GA invite showed the running time of the inviter's fleet?

13
Original Universe / A good laugh
« on: November 12, 2012, 07:59:35 PM »
Anyone wanting a good laugh or at least a chuckle, should take a stroll in G7, from about 440 through 460

14
Feature Suggestions / warp gates
« on: October 23, 2012, 08:56:31 PM »
Was just sitting here trying to work out the logistics of moving 2 different fleets to one, third location in the shortest possible time, when suddenly I had this thought : wouldn't it be nice if you could have 2 gates per moon?

15
General Starfleet Discussion / New NPCs
« on: September 10, 2012, 04:50:45 PM »
Quote from: lazoputz on August 06, 2012, 08:34:31 PM

    Open question to Matt: Any chance for an approximate delivery date for these dudes to be deployed in Original?

Matt's answer:

Soon.



Note the date of my question. In the interest of clarity, I offer this definition of "soon" directly from an online dictionary:

1. In the near future; shortly.
2. Without hesitation; promptly

So, if I may re-iterate my original question, How about it Matt, are we approaching "soon" yet?

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