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April 22, 2019, 06:22:34 AM

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Topics - Stem1986

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1
Feature Suggestions / Free Ore to Crystal Merchant trade
« on: May 03, 2017, 01:45:07 PM »
Hello. I am suggesting that bfg implement Free Ore to Crystal Merchant trade. This will help those large ore df disappear. This may even increase their bottom line as players would need to do merchant trades for hydro so as to use those resources as they are now grabbing everything instead of leaving ore behind. Of course you would need to build up your crystal storage. What are your thought?

2
I think this would be helpful for those hunting with Zeus. You can be 6 hours into an attack when you probe you see the warning, now you have to recall and wait 6 hours, this will cut the wait time on a recall.

3
Feature Suggestions / Research Lab Building #2
« on: May 28, 2014, 09:56:37 PM »
A suggestion to speed up research time is for bfg to allow us to build a second Research Lab on each planet. What do you think?

4
Feature Suggestions / Tractor Beam
« on: March 11, 2014, 07:23:44 PM »
This can be used only on a heph. Each level you research the longer you can keep the heph from going anywhere. It can only be built on moon. It will be expensive to build. I say requirements Laser Tech 20. It would only work in system. This will allow one to call for help if he cant destroy heph for others to try. What do you think?

Example: Tractor Beam level 1- 5 minutes
             Tractor Beam level 2- 10 minutes
             Tractor Beam level 3- 15 minutes

5
Feature Suggestions / A Change to NPC
« on: February 23, 2014, 08:16:59 PM »
As the defenses have dramatically increased on the npc what I suggest is the defenses that are destroyed contribute towards the debris field just like the ships. What do you guys and gals think?

6
Feature Suggestions / Credits
« on: February 17, 2014, 07:36:35 PM »
I believe more players would play and keep playing if say they were awarded credits everyday they login. Maybe 500 credits a day. They can save it for whatever they want. Just my thought.

7
Feature Suggestions / Canceling Building Queue
« on: January 28, 2014, 09:59:19 PM »
I suggest that after you start a build, that the cancel button turns red instead of staying green. This may help avoid canceling builds by accident, like I did today on a foundry that was one hour away from complete.

8
I would like to find him and raid him of his vast supply of hydrogen.

9
Feature Suggestions / Trading Token
« on: August 26, 2013, 04:28:03 PM »
We all know we have items we have won that we have no use for. Bfg will not allow trading of such items as it will cut into their profits.

I suggest bfg have a trading token for the cost of 2,500 credits. This will allow you to trade one item you have with another player. The 2 players doing a trade must both purchase a trading token. This way everyone is happy.

10
General Starfleet Discussion / Store Sale
« on: May 24, 2013, 06:38:37 PM »
Can we have a memorial day sale? (Currently nothing for sale.)

11
Feature Suggestions / Change to NPC
« on: May 22, 2013, 08:58:13 PM »
Don't know if this has been suggested. I suggest BFG make a minor tweak to NPC. I say 10% of NPC have 0 Techs and 0 defenses, however the NPC with zero techs and defenses you can oracle to add a little risk. What do you guys think?

12
Feature Suggestions / Speeding Up Research
« on: May 06, 2013, 05:02:04 PM »
I suggest that BFG change the way research is done by having all workers on all labs contribute to reduce time from only workers assigned to the lab you begin research. 

13
Feature Suggestions / Giving Newbies Help
« on: April 24, 2013, 02:34:33 PM »
How about those starting to play the game get a planet with 250 fields and a moon?

14
Feature Suggestions / NPC Resources
« on: April 24, 2013, 02:10:09 PM »
I would like to see BFG change NPC to carry only hydro. If this change would be made increase the amount of hydro NPC has due to the fact there will be no ore or crystal.

15
Feature Suggestions / Insurance Merchant
« on: January 03, 2013, 10:57:24 PM »
What do you think of having a merchant to provide you insurance for your fleet. Your fleet gets wiped out and the insurance merchant will provide resources to build half your fleet back. Cost would be based on size of fleet.

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