contact
July 08, 2020, 10:09:26 PM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Opti

Pages: 1 2 [3]
31
General Starfleet Discussion / Re: hephaestus
« on: March 12, 2010, 06:24:53 PM »
Quote from: "Aaria.moon"
If you want to deploy a huge fleet from one mobile colony to the next expect to be paying through the nose for hydro. With the heph you only need to deploy one ship. Saves tons in hydro.

For 50million res? lol.

If you slowed down any fleet to like 10% speed it would still be faster then the hepha, and it would have to be very very huge to save any decent amount. And lets face it you arent going to bother to do that unless it saves like half the cost.


Not to mention all the incredibly risky situations that could come up - such as a fleet launching at the hepha while it has fleets, maybe its whole fleet, out. Theyll b effectivly destroyed when the hepha is.

One advantage, about 10 disadvantages. For only 50million.

32
General Starfleet Discussion / Re: hephaestus
« on: March 11, 2010, 11:16:30 PM »
Quote from: "Laggynate"
If you go by tonnage by construction, it's pretty obvious that the Hephaestus should be able to carry at least one Zeus. 50m vs 10m resources.


Well that is a point where I think the ship was not completely thought through, at least 1 side of these 2.


You could argue backwards and forwards all day, but tbh, thats just because there *are* some inconsistencies. I definitely think at least 1 of its features needs to change to make it a bit more worthwhile.. you just have to create a scenario for this ship to be effective and none of them are that much better then using a roaming colony.

I find it a shame as I was really hoping to use one of these but they just dont seem worth it. Even farrr down the line it wont be worth it because it is just too risky to FRS from one of these incase it gets attacked and it is too costly to FRS the whole thing everytime you go offline, and those 2 points will always stand no matter how far the game develops.

33
General Starfleet Discussion / Re: hephaestus
« on: March 11, 2010, 10:51:17 PM »
Quote from: "miracleofmagick"
Quote from: "Sid82"
Quote from: "Opti"
I wanna know why the zeus costs like 1 hydro to move and the hepha costs millions, when I believe the zeus is depicted to be far larger????

The cost is enourmous.. but thats only because any advantage the hepha brings is veryyyy limited.. I think with its speed which is extremely slow and its cost which is ridiculously high (especially in hydro) it would not be un-realistic for it to travel for the same cost as the zeus.

Something needs to chance at least but I think, based on the zeus, reduction of travel cost would be the optimal option.

Then its stats need not be changed, and players who are purshasing one need not be reimbursed.


how would you get that the zeus is larger than the heph?  take a look at the picture of the heph, that is a ship coming out of it and yeah, its pretty tiny up next to the heph, the heph can hold thousands of them, so how would the zeus be larger?  Not saying the zeus isn't huge, but a ship that can hold thousands of battleships at least in my opinion would almost have to be larger than the zeus.


especially since it can hold Zeus ships

It can 'hold' zeus ships..

Lets note that the zeus is the size of a moon, even if its a small moon thats still pretty damn large, it dwafts any other combat ship.

And that little ship in the hepha pick, even if it was a prommie though it obviously isnt, doesnt make the hepha anywhere near the size of a moon. Very large but not moon size.

So yeah.. it definitely cant 'hold' zeus, not really. At the least shouldn't be able too, but as zeus has 1 transport cost anyway it wouldnt make a difference if it was 'inside' or 'outside'.

I just dont like some inconsistensies sometimes even if it is for balancing purposes.. and then there's special cases like this when it does actually seem unbalanced lol.

34
Yeahhhh but if u get into it all you could ask how a ship such as an artemis with its tiny combustion drive could travel galaxies lol. And hercs too.

35
General Starfleet Discussion / Re: hephaestus
« on: March 10, 2010, 07:22:19 PM »
I wanna know why the zeus costs like 1 hydro to move and the hepha costs millions, when I believe the zeus is depicted to be far larger????

The cost is enourmous.. but thats only because any advantage the hepha brings is veryyyy limited.. I think with its speed which is extremely slow and its cost which is ridiculously high (especially in hydro) it would not be un-realistic for it to travel for the same cost as the zeus.

Something needs to chance at least but I think, based on the zeus, reduction of travel cost would be the optimal option.

Then its stats need not be changed, and players who are purshasing one need not be reimbursed.

36
General Starfleet Discussion / Re: hephaestus
« on: March 05, 2010, 10:23:57 PM »
May I ask what the build cost for 1 is?

37
General Starfleet Discussion / Re: Short Range Fighters
« on: March 05, 2010, 10:22:24 PM »
I like this.. shows some reason why there are ships on the prommie pic.

Maybe 20 - 50 per prometheus? It is an aircraft carrier, after all.

+1

38
Quote from: "DaSilvor"
I assume that you and Dootball are big enough to use this new technology to it's full advantage.  I usually find that the players who moan about the 'moaners' are the ones who are at the top of the tree and can't understand why newer players want to enjoy the game and not be fodder for you.

Cheers
Dave

On the contrary, I dont plan on potentially wasting 10s of millions of resources just to scan for fleets when im doing just fine hunting them atm.

And yeah for me that would be a hell of a lot.

39
How is the moon good without the oracle???? It makes it virtually pointless.

I dont see what the problem is, really, play well and you will have a moon/oracle soon enough.


And it isnt peanuts to everyone but just to the few biggest players, to everyone else its still a lot and potentially a huge amount of resources.

Use it to your advantage and take this chance to close the gap between you and them.

40
General Starfleet Discussion / Re: Haphaestus Class
« on: February 27, 2010, 11:01:45 AM »
Hi Matt,

The ship is awesome, I will definitely be building one :)


However can I ask, if given enough feedback from players, would you ever consider changing any values for the new ship?


It's a great ship but I feel that either its speed is too low or its fuel cost is too high to really make it a new widely used stratagy for the game, sure it will get its use but I don't think there's going to be many changes in peoples gameplay because of it, even in the distant future where multi k battle ships are roaming all over.

Pages: 1 2 [3]