Starfleet Commander Forum

Starfleet Commander => Support Rulings => Topic started by: Kaork on March 09, 2014, 03:00:15 PM

Title: Another possible bug?
Post by: Kaork on March 09, 2014, 03:00:15 PM
I would like community as well as BFG thoughts on a new tactic being used.  Personally I feel like it's exploiting a bug in the game and that is my two cents on this matter.  It should not be allowed to happen.   Here is the senerio and the reason it shouldn't be allowed.


1.  Person deploys heph from planet.  (Who has also activated a P marker past the time of deployment)
2. Enemey alliance oracal a planet and see deployment of heph.
3.  Enemey alliance colonized said heph deployment location with a planet, then slow attacks it to ninjas heph.    Once attack is in air, they abandon planet so heph will land.

Person about to lose there heph never sees the in coming attack.   If done perfectly heph blows up as soon as it lands.   And it allows someone to attack someone already in P mode

How is this in anyway fair game play?  This is not how the game was designed.   I hope you see that and BFG sees it and does something about it quickly.  And I hope they return the persons heph who this bug was exploited on recently. 

Kaork
Title: Re: Another possible bug?
Post by: Matt H on March 09, 2014, 03:02:32 PM
We've known about this for quite a while and determined it is not a bug. We recommend you deploy from a moon and don't tell others where you are deploying too.
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 03:11:22 PM
She was in p mode Matt.  How does someone attack you in p mode. 

How is never seeig an attack fair play?   You can't recall cause you never know it's coming. 

You never looked cause you were in p mode the whole time.   

Nope this is a big bug sir, I'm asking you re visit this issue
Title: Re: Another possible bug?
Post by: Matt H on March 09, 2014, 03:15:21 PM
They didn't attack the player. They attacked the slot where the Heph was launched too. And just like attacks launched before a player enters neutrality protection, the attack will continue to hit whatever is in that slot when it arrives. You should deploy Hephs from a moon to prevent oracles from spying and not tell others where and when you are deploying.

Sent from my Moto X

Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 03:17:13 PM
And your forcing new players to have moons before they have hephs.   When that in fact is not always the case.   In all instances of beig attacked you always know it's coming.  You may not always be able to do something about it but you see it coming which opens possibilities of things that could be done to save you.   

In this case, your completly 100% blind sided and all while you think your under a purchased protection mode that you paid real money for.   Sorry man but that's 100% bull crap and needs to be fixed immidiatly.

Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 03:20:29 PM
Ok Matt.

Let's say you speed years building.   

One day,  because you been in pmode for a month  that you paid money to purchase you deploy your heph from your planet


It's blown up due to a loop hole which you've allowed.   Do you return?   Are you very happy?  Do you feel like its your fought because it's a mistake you made?  I mean you were in protection mode, right?   You weren't even thinking about possible ninjas etc.   
Title: Re: Another possible bug?
Post by: commander abаб on March 09, 2014, 03:29:47 PM
Next time set up a ninja defend using the same tactic! :)
Title: Re: Another possible bug?
Post by: Matt H on March 09, 2014, 03:35:36 PM
You could always deploy a planet ahead of the Heph to see if there is an incoming attack. Then drop the planet and let the Heph finish reaching it's destination.
Title: Re: Another possible bug?
Post by: WEG3 on March 09, 2014, 03:36:30 PM
Yes, it is a known exploit ...
I know of one similar tactic used In NOVA.. BOB taking out Matt the Hammers Heph, last year, using very similar tactics..


As for your initial questions:

1.  Person deploys heph from planet.  (Who has also activated a P marker past the time of deployment)
2. Enemey alliance oracal a planet and see deployment of heph.
3.  Enemey alliance colonized said heph deployment location with a planet, then slow attacks it to ninjas heph.    Once attack is in air, they abandon planet so heph will land.

Was the P marker active before the deployment commenced ?
If so, there is no way that ANY oracle could see it..

Which then leads me to say:
Was anyone else told of the deployment (timings etc.) ?
If so, are/were they trustworthy ?
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 03:38:19 PM
Lmbo.   What do you not understand. The person is in P mode.  They aren't even thinking it's possible to be attacked. If you can be attacked in p mode what's the point of p mode?   

This is a major loop hole in the game Matt.  Have some coffee and realize a chess game isn't designed to be able to flip the board upside down. 
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 04:00:47 PM
Yes, it is a known exploit ...
I know of one similar tactic used In NOVA.. BOB taking out Matt the Hammers Heph, last year, using very similar tactics..


As for your initial questions:

Was the P marker active before the deployment commenced ?  makes 100% no difference. 
If so, there is no way that ANY oracle could see it..
what? WAIT!!!!! who is giving you your facts?  Any player in p mode or d mode (and even v mode) can still be oracled.  Only thing is, if your the player in p mode you cannot oracle

All in all it is something perhaps that bfg 'may' wish to change.  However, given how you can deploy a heph 100% invisible from a moon i doubt they will.

I would also suggest (nicely) that players ensure they know mechanical facts before posting.

I have done things like this before.  If a player wishes to deploy a heph whilst in any form of protected mode (p mode or d mode) then they will....however, the more savvy players amongst us should already be pointing out that:

1 - This is not a bug nor a glitch
2 - That when you do it upon someone it is perfectly fine and acceptable
3 - That the attackers in fact did not attack the player, they attacked a location which had been abandon and replaced with a heph.....p mode or not a battle would still ensue
Title: Re: Another possible bug?
Post by: Commander Kangar on March 09, 2014, 04:06:50 PM
Nonsense Koark, it's a sound strategy. You can scan someone in p-mode, you can even attack someone in p-mode if you launched before it was activated. There is simply no reason to launch anything from a planet unless it is headed to it's moon. They exploited a user error, not a game error.
Title: Re: Another possible bug?
Post by: WEG3 on March 09, 2014, 04:10:18 PM
 * feeling totally :-[ *

You are correct Kru..
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 04:26:10 PM
Diffinition of P-mode - a player can not be attacked while in p mode .

Not only was this player attacked,  there heph was destroyed and they never once saw the in-comming attack being completly 100% blind sided. 

You may call that a tactic. I call it a bug and I hope someone finds one to exploit on you.   The user isn't in error she was in p mode.   She should be able to deploy anything anyway she wants. She isn't supposed to be able to be attacked per the diffinition of the p mode.
Title: Re: Another possible bug?
Post by: Commander Kangar on March 09, 2014, 04:34:57 PM
Yup, you are absolutely correct, there was no user error. Therefor you and your mates should continue to launch from planets whenever possible.
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 04:44:02 PM
Twist it anyway you want kranger.  It comes down to one simple Fact. If I pop a pmode token you should not be able to attack me. Period end of story.  This tactic exploits a loop hole In the game that allows someone to blow up someone's heph while they are in P mode.  That is breaking the game written diffinition of what p-mode is and That itself is the diffinition of a Bug. 

Title: Re: Another possible bug?
Post by: meeeeeee on March 09, 2014, 04:58:09 PM
This is an example of a player not knowing the dynamics of how to use p mode or basic heph movements.   Kaok you have used p mode enough to know that YES you can be attacked in p mode.   Before you enter it and if deploying a heph you MUST secure either the slot you are deploying to or use a moon. (Or land and THEN extract from p mode) This has always been true even long before p mode was available.   Ive attacked players the same way in the past.   
Title: Re: Another possible bug?
Post by: Commander Kangar on March 09, 2014, 04:59:24 PM
What happened to your little fleet was a bug, this was strategy. LAUNCH FROM A MOON!!
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 05:02:54 PM
Again your putting things in that didn't happen


This person wasn't attacked before they hit p mode

This persons heph was attacked with a hidden attack mind you they could not even see, while they were in P mode.

You can not be attacked once you've entered p mode.  By diffinition written by BFG in the rules.  Stop trying to twist it to something else.  The diffinition itself is being broken and this is a loop whole that allows it.  Not some mistake by the user.  User did what they were supposed to do. They clicked a p token they are supposed to be safe from attack.   

Title: Re: Another possible bug?
Post by: Jacq on March 09, 2014, 05:07:27 PM
Teach your alliance members with a new heph how to use it before they deploy.    #1 always use a moon to deploy from and if there are no moons in your Uni then make sure p mode is in place before starting the deploy.    Hephs have been around for over 4 years, this isn't a new tactic and definitely not a bug.     
Title: Re: Another possible bug?
Post by: Monkey D. Luffy on March 09, 2014, 05:09:55 PM
Personally,... I thought everyone already knew,... ... ... ... D'oh,... ninja'ed... what Jacq said.
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 05:11:07 PM
omfg.....

stop acting like such a massive boob.

it is not a bug
it is not underhanded
the player did NOT get attacked
Your failing to understand the difference between a heph and a planet (a heph can roam a planet can't)

Why you so hating p mode?  just because a player is in, or heads into p mode why should an attack not land?  Just as attacks still land if a player hits v mode or toggles into d mode.

Deal with it....you asked for the communities thoughts but your not willing to accept them.

The player obviously has no concept of how to play, and thats testiment to deploying from a planet..

the player was not attacked, but the slot in which the heph was deploying to was attacked.  Killing hephs like this actually takes a lot of skill , co-ordination and timing and it is much more fun.

A vacant system slot cannot be protected, and you above most would be aware  attacks would still land or execute even if a player was in  p mode or headed into p mode
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 05:12:53 PM
Teach your alliance members with a new heph how to use it before they deploy.    #1 always use a moon to deploy from and if there are no moons in your Uni then make sure p mode is in place before starting the deploy.    Hephs have been around for over 4 years, this isn't a new tactic and definitely not a bug.   

Again, whether p mode is initiated before or afer the deploy it makes no difference.
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 05:13:27 PM
No monkey.   That will not solve the problem of someone doing what the games says they are supposed to be able to do except for when there is a loop hole

Game states- I buy a p token. I activate it before I have any in coming attacks' I am safe from attack until that p token time is up or I deactivate it. 

That is exactly what this person did yet there heph was destroyed during there 'safety' peace time.

That in itself is wrong anyway you look at it.  No matter what you think the player can do to avoid it, it isn't what they can do, it's what is wrong and right and allowing this loop hole because you can train a user to work around it is wrong.


A work around is never a solution to a problem and being able to be attacked while in p-mode by diffinition written in the game rules is a problem.
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 05:20:43 PM
Game states- I buy a p token. I activate it before I have any in coming attacks' I am safe from attack until that p token time is up or I deactivate it. 

congratulations....your almost at the stage of reaching your epiphany.

How do you check for incoming attacks which you can't see?

If (like in your universe) you toggle into d mode, you would expect any attack launced prior to the target entering d mode to still land? same as with v mode?

How about those attacks bounce off or just turn around because at the point of battle the player is/was protected?
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 05:26:20 PM
congratulations....your almost at the stage of reaching your epiphany.

How do you check for incoming attacks which you can't see?

If (like in your universe) you toggle into d mode, you would expect any attack launced prior to the target entering d mode to still land? same as with v mode?

How about those attacks bounce off or just turn around because at the point of battle the player is/was protected?

Your still adding things that didn't happen.  Attack didn't happen before she hit pmode it happen during her p mode.

My argument is true and solid. Just cause some one twisted it around last time it was brought up doesn't make this right

Lilly was in pmode she should not of been able to be attacked. Period. Much less with a blind attack you can't see like some sort of cloaking tech.  It's a bug any way you look at it and something needs to be done.
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 05:31:44 PM
your argument is weak and you know it.

she was a noob plain and simple.  her planet got oracled and her deployment got caught.  why you find it so hard to comprehend.

How many players get oracled on a daily basis that are p mode, d mode for this exact reason.
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 05:35:36 PM

Sorry if not knowing about a loop whole in the game is considered being a noob well then you've made my point.  Your going to allow a noob be exploited by a game bug loop hole and try to twist it to be ok because you like losing members of the community and game. 



 Lily White‎
1 minute ago
[ delete ]
Diz...I certainly didn't know about this loophole.

Sounds to me like something not talked about, just one of many up-the-sleeve non-bug things that seem to keep cropping up with really high level players especially any connected (officially or casually) with BFG.

Yes...I know, my bad. I should have made sure I launched from the moon.

So what?

If rules mean nothing why have them?

Quote from the wiki:

"A Neutrality Marker can be purchased from the store and will protect your ACCOUNT from ALL attacks..."

Doesn't say anything about my ships, my planets, other planets, colonizations, deployments, orbiting, or locations. It says ACCOUNT & ALL attacks.

The simple fact of the matter is that I was not under attack when I took off.

The simple fact is I was not under attack when I set the p marker.

I was not under attack until just 92 seconds before my heph landed. In P mode.

How hard is that to understand?
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 05:38:17 PM

I was not under attack until just 92 seconds before my heph landed. In P mode.

really??????????

then why the hell didn't she recall if she knew she was under attack?

a whole 92 seconds she had to hit that BIG RED button called 'cancel'
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 05:40:42 PM
Firstly she meant 92 sec after her heph landed. U see you can't see the Incoming attack while your heph is deploying.  Further more

She was in p mode.  Duh. She wasn't there, only reason she knows that is Imad told her her heph showed 92 secs before they landed.   Pick someting else out to comment on to change the subject and take eyes off the facts so You sir don't have to be wrong about something.  Just cause it always has don't mean it's right
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 05:46:48 PM
well, i was going to state, until you became such a (impolite word), that i agree the wiki should have inclusive the information which pertians to being attacked.

Whilst it states outright that you can't attack it does not say about attacks in process...

However, given your idiocy of level 20 today then you and her are complete fools if you think or believe that:

1) attacks will not be carried through (just as they would be d mode or v mode)

2)That just because she was p mode her heph can't be bounced.

Afterall, the wiki states this outright In universes with Moons, where the Oracle is available, you cannot use it while in protection from a neutrality marker. However, you can be scanned by others’ Oracles while in neutrality protection.

Sure, i feel for her loosing her hepoh because you gave bad info
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 05:48:34 PM
The facts are:

"A Neutrality Marker can be purchased from the store and will protect your ACCOUNT from ALL attacks..."

Doesn't say anything about my ships, my planets, other planets, colonizations, deployments, orbiting, or locations. It says ACCOUNT & ALL attacks.

The simple fact of the matter is that I was not under attack when I took off.

The simple fact is I was not under attack when I set the p marker.


The p marker was still active when and after she was blown up.

Yet she was blown up anyway

That is a bug/loop hole no matter how big of an idiot you think I am.
Title: Re: Another possible bug?
Post by: The Soloist on March 09, 2014, 05:53:14 PM
This tactic has been around for years, and simply, you are being lazy if you do not send your heph to your moon to deploy it.

This is an advanced strategy that is and should remain perfectly legal.

Simple solution, deploy from your moon.
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 05:53:43 PM
zzzzzzzzzzzzzzzzzzzzzzzzzzz

you will not get her ships back for giving bad information.  She deployed from a planet,.....thats a BIG no no! irrespective of what mode your in.....and don't give it the shit....you played long enough to know never to take the risk.

All p mode players can be oracled (it says so in the same place you copied the other information from) so one could assume you didn't read it, but skimmed it for keywords.

Face it....many players have lost hephs in the same way....d mode deploys, p mode deploys.   I stated TWICE that whether p mode is initaitaed before or after is irrelevant.

BFG do not replace ships for stupidity, and it was a stupid move to deploy from a heph....at least the player who lost her heph accepts that
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 05:55:46 PM
Again teaching a person to use a work around is not a solution to the problem. The problem still exsist and needs to be addressed.. And just cause it always has don't mean it should be.  No one has explained it like I have.  Without twisting it around it breaks the very simplist of rules in the game.  The rules of pmode.  The one that states you can not be attacked while in pmode.  She was attacked while in p mode. Not before not after.   During.   That itself is wrong anyway you look at it. No matter how long the loop hole has exsisted.  It's still wrong. You can argue it exsisted, what the user can do all you want.  I want you to argue it's not a loop hole.  You can't cause it is. 

Lilly was in pmode long before this cloak technology attack was even sent. That in itself breaks the rules of p mode.  That issue needs to be addressed she should of never been able to be attacked.
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 06:02:11 PM
so...heres a question for you (and i know many of the users reading are thinking it)

do you have any ideas as to what the hell happened?  do you have any idea as to  how this happened?

seems to me you do not, which is exactly why you are so adament there is a problem.

Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 06:08:12 PM
Pardon?  Have you been smoking crack?   Can you still not understand what has happened here?


I can't keep repeating myself because you've lost your mind. Go re-read my post if you need to but I think it's quit obvious what's happened here. I've pointed out a loop hole and you've done everything you can to take exert one attention off it cause you like exploiting it.   Just cause BFG doesn't understand the existent of the issue as it was all twisted around the first time it was brought up don't make it right.  It's still a loop hole being exploited and causing us to lose members of the game. 


Is this loop hole posted in the wiki anywhere as if it's a known loop hole and ok because people can do this to work around it then that needs to be in the wiki next to pmode tokens so that new users will know.  That includes me who's been here for 5 years and never heard of this so called known loop hole that we are all ok with having. 
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 06:11:54 PM
ok.

i CBA trying to explain it to a player who has ill-concieved and pre-fixed notions of what is and is not acceptable.

I will say this though.....if it was you that had killed a players heph in the same way, you would not be on the forums screaming murder at it being a bug or loophole......and, you'd convieniantly remember all the risks associated with deploying a heph in any kind of mode
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 06:15:19 PM
I'd still consider it a loop hole.    And I'd stand up for that players ships back even if I had to return them myself.  Yes  If that's what you were asking as it's an obvious breakage of the posted pmode rules.   

Doesn't matter the 'dangers'  as there are no dangers.  The rules of the game says p mode says I'm safe I'm supposed to be safe
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 06:18:13 PM
Pardon?  Have you been smoking crack?   Can you still not understand what has happened here?


Just cause BFG doesn't understand the existent of the issue as it was all twisted around the first time it was brought up don't make it right.  It's still a loop hole being exploited and causing us to lose members of the game. 

BFG are aware of it, it is not a loophole, nor a bug and it is not exploitation.  It is in all fairness, attackers taking advantage of the defenders stupidity

 That includes me who's been here for 5 years and never heard of this so called known loop hole that we are all ok with having.


There we have it boys and girls. Kaork has no ideas what the hell happened, or how it happened....so instead of trying to find out what was what, he came to the forums with a pre-cocieved notion of this being a bug, a loop hole or something that was being exploited.

I don't need to read your posts.  I know what occurred, and (as i highlighted) i am trying to get you to understand what happened......but, you do not wish to know, you want everyone to accept your point of it being a bug/loophole.

Sure, people acceppt thats your opinion, but we also know that it wasn't/isn't a bug/loophole
Title: Re: Another possible bug?
Post by: Commander imad on March 09, 2014, 06:19:21 PM
Koark the attack was legal . I exploited her tactical error not a game bug . This has been around for years I learned it back in old G71 . In every game their are poor players , average players , and different levels of advanced players with better tactics and game knowledge . I didn't see you in here making a thread making a deal when Rayman couldn't recall that was a game bug .

Me and my members used a good tactic because your member made a lazy mental mistake . Everything else was legal . Get over it .
Title: Re: Another possible bug?
Post by: rebel djake on March 09, 2014, 06:23:16 PM
the attack was launched before she dropped the marker. launch from a planet and die, simple.
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 06:26:28 PM
It's not a mistake if your in protive mode and can't be attacked according to the rules of the game.  The loop hole allowed you to attack her anyway that is a bug anyway you look at it even if the current BFG standings are it's legual. It's still wrong and needs to change.  Your all wrong on this one. 

Since when do we tell noobies in a protection mode, v, d, or p they better do something right and have all the knowledge of the game because if not they will lose there fleet even though there protected?    We don't we tell them when they come out of protection watch out but as long as your protected do what you want.  Lilly was In pmode.  She should not of been able to be attacked.  Period end of story. 

Kru. Your attempts to make this a personal statement on me has failed.  This isn't about how stupid you think you can make me look.  This is about one thing and one thing only.  The rules written on p-mode

The rules state very simply.  'You can not be attacked while in pmode'. This user was as stated above.
Title: Re: Another possible bug?
Post by: rebel djake on March 09, 2014, 06:27:20 PM
like a harvest ninja you dont see it coming, but you can if you try. kaork is a crybaby ;(
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 06:27:35 PM
the attack was launched before she dropped the marker. launch from a planet and die, simple.

It wasn't launched on her.  It was launched on a planet that was later abandon in order to exploit the loop hole of attacking a player in p mode


Plain and simple
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 06:28:52 PM
like a harvest ninja you dont see it coming, but you can if you try. kaork is a crybaby ;(


You do to see it coming. . Big red In coming attack on your screen giving you time to call in GD warp in stuff, take actions.  And it's nothing like a harvest ninja. Your not in protection mode during a harvest ninja, idiot

Keep it coming boys
Title: Re: Another possible bug?
Post by: rebel djake on March 09, 2014, 06:33:20 PM
this idiot will
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 06:34:10 PM
ok koark.........

sure sure

you say it how you believe, i'll say it as though, she lost her heph, your looking for support and you cannopt get any.....

but in any case, i am not making you look stupid, your doing a mighty good job of that of yourself....

and well, if i apparently smack crack as you suggest, then yes, you must be real stupid
Title: Re: Another possible bug?
Post by: WEG3 on March 09, 2014, 06:35:33 PM
"Bug / Loophole / Game Exploit" Call it what you want..

It happens:

Someone (A) Oracles another person's (B) Heph deployment from a planet, and asks a Nearby Buddy (C) to place a planet (Z) at the Heph's landing co-ordinates (X).

Because (A) can SEE what is on Player (B) Heph, he knows that (Y) ships will destroy it, and where it WILL land (X)

Player (B) deploys Heph to (X) unaware of being Oracle'd.
Player (A) launches an attack (Y) at planet (Z), which is at location (X).
Buddy (C) ABANDON's planet (Z), whilst attack (Y) is in progress.
Player (A) DOES NOT recall attack (Y)
Player (B) Heph is still en-route to landing (X) still in the dark of the impending attack (Y)
Player (A) attacks lands at LOCATION (X) regardless of it being a Planet (Z) or Player (B) Heph.
Title: Re: Another possible bug?
Post by: Commander imad on March 09, 2014, 06:36:04 PM
If you spent more training your members not launch from a planet and less time on here this whole thread would be unnecessary . She committed a cardinal sin , she had moon there several in fact . I know a few more tricks and when I get time I will teach your alliance those tricks one by one as I take their fleets. Play smart and live , play dumb and die ..simple really .
Title: Re: Another possible bug?
Post by: T`Pau on March 09, 2014, 06:36:45 PM
Kaork, you`re not crying about Lily Whites heph. Judging by the title of this thread, you are crying to lend credence to the fact that you lost YOUR ships claiming a bug.
"Oh there must be bugs everywhere!!!  Ooh Matt, can I get my fleet back now please? Blah blah blah"

Lily White, as far as I know has been sportsmanlike about it and admitted that she deployed from her planet instead of her moon. A schoolboy error, but one that is frequently made.

The LEADER of your alliance has made no complaints or allegations of any kind as far as I know (as an experienced player, he probably knows what happened here), so why are you here?

FOR YOURSELF!!! SELF, SELF, SELF... You are a selfish man promoting your own cause in the guise of try to help Lily White.

After the wars are over, I wouldn`t be surprised if someone send Lily White some resources to help her rebuild as Based On members volunteered to do after one of our members lost his whole fleet (and with it we lost the war). After this event, the first man on the phone was your leader Scott.

You? I wouldn`t give you the steam of my p**s
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 06:40:22 PM
Listen, This isn't about train your members.  Or me crying, tpal u can go f-off right now. 


Just cause you like exploiting the loop hole doesn't make it right and still makes it a loop hole.

It's plain and it's very simple:

This user was in pmode and should not of been able to be attacked. Yet she still was.  Just cause the loop hole has been around a while doesn't make it ok and still makes it a loop hole. 

Argue with me all you want about how I need to train my members better or how big of an idiot I am.   But you can't argue the fact that p mode says you can't be attacked and this 'tactic' as you call it allows you to attack them anyway.   
Title: Re: Another possible bug?
Post by: kru on March 09, 2014, 06:42:36 PM
Listen, This isn't about train your members.  Or me crying, as you can all go f off

Just cause you like exploiting the loop hole doesn't make it right and still makes it a loop hole.

It's plain and it's very simple:

This user was in pmode and should not of been able to be attacked. Yet she still was.  Just cause the loop hole has been around a while doesn't make it ok and still makes it a loop hole. 

Argue with me all you want about how I need to train my members better or how big of an idiot I am.   But you can't argue the fact that p mode says you can't be attacked and this 'tactic' as you call it allows you to attack them anyway.

so....had she not been in p mode you'd have no issues with the attack? ? ? and her loosing her heph without being able to see the attack
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 06:46:15 PM
Correct if she had not been in p mode then there would be no problem with the attack.  The fact is she was and you were able to attack her anyway.


And I do think it should somehow show u the possible in coming attack. That in itself is also questionable.  But it so two seperate issues.  The main one being in a known protive mode you shouldn't have to worry about what you deploy from.    Your in protection meaning you can't be attacked under any circumstances.
Title: Re: Another possible bug?
Post by: rebel djake on March 09, 2014, 06:47:22 PM
hey idiot the attack was launched BEFORE she dropped the marker
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 06:48:52 PM
Hey idiot.  It wasn't launched on her, it was launched on a planet that was later abandoned to exploit the loop hole. 

You really should think before you talk


Beside that, I call bullshit. You couldn't launch the attack until after your planet colonized.  You couldn't send that planet until after she deployed the heph. She dropped pmode a few mins after deploying her heph. So feel free to prove your words.    In either case doesn't matter your still exploiting a loop hole to attack someone with a cloaked attack of someone that's in pmode.
Title: Re: Another possible bug?
Post by: rebel djake on March 09, 2014, 06:49:25 PM
stay in d-mode darlin
Title: Re: Another possible bug?
Post by: T`Pau on March 09, 2014, 06:49:47 PM
"You do to see it coming. . Big red In coming attack on your screen giving you time to call in GD warp in stuff, take actions.  And it's nothing like a harvest ninja. Your not in protection mode during a harvest ninja, idiot"

If the harvest ninja was launched before you went into p mode, you would still be attacked.

Who says this attack wasn`t launched before Lily went into p mode? She wasn`t under attack anyway, the place she deployed to was under attack. Once she deployed there, THEN she was under attack and as the attack was launched before she went into p mode, she got it.

Anyway, who is Kaork to talk about tactics?? I`ve seen your tactics.

If you had a brain, (and a fleet) you`d be classed as dangerous.
Title: Re: Another possible bug?
Post by: WEG3 on March 09, 2014, 06:51:19 PM
Kaork, have been under attack and deployed a P marker ?
Hoping that attacked would just "Bounce" off of you, without anything happening ?

It doesn't work like that. Once an attack has commenced, it WILL land regardless of using P marker or toggling D mode.

In this particular case, the original attack was AIMED at a non p mode player, who ABANDON'd a planet.
The Heph LANDED (whilst in p mode) at the spot, that had previously been abandon'd.
THE attack continued, and LANDED on said Heph, regardless of that Heph being in P.

BECAUSE the ORIGINAL attack was at a NON P PLAYER.
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 06:55:33 PM
Kaork, have been under attack and deployed a P marker ?
Hoping that attacked would just "Bounce" off of you, without anything happening ?

It doesn't work like that. Once an attack has commenced, it WILL land regardless of using P marker or toggling D mode.

In this particular case, the original attack was AIMED at a non p mode player, who ABANDON'd a planet.
The Heph LANDED (whilst in p mode) at the spot, that had previously been abandon'd.
THE attack continued, and LANDED on said Heph, regardless of that Heph being in P.

BECAUSE the ORIGINAL attack was at a NON P PLAYER.


Yes your right the original attack was on a non pmode players planet that was abandoned by said group of players in order to exploit the bug or loop hole that allows them to attack said p mode player heph and destroy it under the p mode protection that states they will not be attacked.  Glade someone gets it.




I can see you all have turned this into a personal attack on me.  Instead of sticking with the subject and issue in order to try to cover it up.   Hope you all enjoy your continued cheating, BFG approved or not.  It's one thing I won't put up with.



Title: Re: Another possible bug?
Post by: rebel djake on March 09, 2014, 06:55:54 PM
launch from a planet darlin, and we can test the BUG. crybaby
Title: Re: Another possible bug?
Post by: T`Pau on March 09, 2014, 06:57:11 PM
Kaork, have been under attack and deployed a P marker ?
Hoping that attacked would just "Bounce" off of you, without anything happening ?

It doesn't work like that. Once an attack has commenced, it WILL land regardless of using P marker or toggling D mode.

In this particular case, the original attack was AIMED at a non p mode player, who ABANDON'd a planet.
The Heph LANDED (whilst in p mode) at the spot, that had previously been abandon'd.
THE attack continued, and LANDED on said Heph, regardless of that Heph being in P.

BECAUSE the ORIGINAL attack was at a NON P PLAYER.

Thank you WEG3 for putting it in simple terms for the simple guy.
Title: Re: Another possible bug?
Post by: rebel djake on March 09, 2014, 06:59:39 PM
its not personal, its war sweetheart
Title: Re: Another possible bug?
Post by: WEG3 on March 09, 2014, 07:00:53 PM
I should have said  "The Attack WILL land, unless recalled by the aggressor"
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 07:01:56 PM
So I should tell my member they lost there heph even though they paid for protection and were supposed to be protected from attack because you said they should launch from a moon?

You make about as much since as my 2 year old when he ask me if poop taste good.
Title: Re: Another possible bug?
Post by: T`Pau on March 09, 2014, 07:02:44 PM

If you would take time to read you would know that is not what happened.





I can see you all have turned this into a personal attack on me.  Instead of sticking with the subject and issue in order to try to cover it up.   Hope you all enjoy your continued cheating, BFG approved or not.  It's one thing I won't put up with.





How do YOU know what happened and how it happened Kaork? Were you there? Did you see?

I WAS there and I know exactly what happened. You are talking (as usual) without knowing the full facts of the matter (as usual) and people are personally attacking you for it (as usual) because you are wrong (as usual).

You know my personal opinion of you so I don`t need to personally attack you
Title: Re: Another possible bug?
Post by: Commander imad on March 09, 2014, 07:03:07 PM
Koark she p mode while we were less then a hour out . She deployed way before p mode . If you know me then you know I speak the truth . I did not exploit a loophole , your the only one calling it that . It's a tactical move able to made with anyone with enough skill . Would you like me to start a thread explaining the difference between loopholes and skill and strategy? You seem to lacking in understanding the last 2 .
And keep calling my members idiots because making me mad is smart .
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 07:04:01 PM
So do tell us then t'pal since you were part of this.  What did happen?  My version stand until you give yours. 
Title: Re: Another possible bug?
Post by: rebel djake on March 09, 2014, 07:05:54 PM
like i said stay in d-mode darlin
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 07:07:18 PM
Your members called names first Imad and turned it personal.


So you claiming to have special cloaking tech that doesn't allow a user to know your attackig them?  First I've heard of it, where do I get this special power?   It is indeed a loop hole that your exploiting anyway you look at it. She didn't pop p because you were attacking her,  she wasn't being attacked. She popped p to go into protection so she couldn't be attacked.  You figured out a way around that.  She wouldn't have let the deployment continue had it shown your attack incoming but because of the loop hole it didn't.  Yes it took a lot of skill on your part to exploit the loop hole successfully. Congrates  if your members don't like being called names I'd suggest they not dish it if they can't take it.  I've got 10 people in here ganging up on me with the name calling and your the one getting mad.  Rof.
Title: Re: Another possible bug?
Post by: T`Pau on March 09, 2014, 07:10:00 PM
Kaork, there are people that have posted on this thread exactly how the attack was performed. Why don`t you read them?
Title: Re: Another possible bug?
Post by: rebel djake on March 09, 2014, 07:12:29 PM
it was a good kill. you are just a crybaby
Title: Re: Another possible bug?
Post by: Kaork on March 09, 2014, 07:16:04 PM
Let me state the facts of the hit one more time:  out of the mouth of the person that this was done on.

"A Neutrality Marker can be purchased from the store and will protect your ACCOUNT from ALL attacks..."

Doesn't say anything about my ships, my planets, other planets, colonizations, deployments, orbiting, or locations. It says ACCOUNT & ALL attacks.

The simple fact of the matter is that I was not under attack when I took off.

The simple fact is I was not under attack when I set the p marker.

The p maker was still on after the attack so had not expired.

The attack was never sceen coming in. 
Title: Re: Another possible bug?
Post by: commander abаб on March 09, 2014, 07:23:51 PM
Getting tired of you not understanding.
Title: Re: Another possible bug?
Post by: T`Pau on March 09, 2014, 07:29:49 PM
Let me state the facts of the hit one more time:  out of the mouth of the person that this was done on.

"A Neutrality Marker can be purchased from the store and will protect your ACCOUNT from ALL attacks..."

Doesn't say anything about my ships, my planets, other planets, colonizations, deployments, orbiting, or locations. It says ACCOUNT & ALL attacks.

The simple fact of the matter is that I was not under attack when I took off.

The simple fact is I was not under attack when I set the p marker.

The p maker was still on after the attack so had not expired.

The attack was never sceen coming in. 

Out of the mouth of the person it was done on? (Nice grammar)

What would they know?

It`s been explained to you by quite a few knowledgeable people... Is it their fault that you are to stupid to take it in?

You can`t educate pork.
Title: Re: Another possible bug?
Post by: WEG3 on March 09, 2014, 07:34:21 PM
As the "Great" Mrs. Gump once said: " Stupid is what Stupid does ! "  :-X
Title: Re: Another possible bug?
Post by: Commander imad on March 09, 2014, 07:36:25 PM
It's a WAR GAME ! Surprise attacks are part of war . You cry for war all the time so sorry if this game doesn't meet your vision . It's part of the game , everyone else has accepted it so move on already . It didn't cost you the war so worry about what can do not what's been done . I have warned my members about this type of attack at least a dozen times . Sorry you lacked the knowledge that everyone else here seemed to know .