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Starfleet Commander => Original Universe => Topic started by: Admiral T-Wayne on December 17, 2017, 09:12:21 AM

Title: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on December 17, 2017, 09:12:21 AM
Something interesting to watch over the next few months is the race for the No. 2 slot on the leader board.  Since Nov. 2, Silent-Bob has closed the DSPs gap with Bruce Mays from 176.6 sextillion points to just a bit over 105 sextillion points.  If we were to assume a linear closure rate, Silent-Bob will pass Bruce in DSPs sometime in late February.  However, the closure rate has accelerated over the past few weeks, so I suspect this crossing point will occur before then, maybe mid-February.

The other significant gap is in RSPs, where the difference essentially is the RSPs value of a Hydro Storage 75 upgrade.  Bruce has had his HS 75 for a while, and since then he's been collecting for his HS 76.  I imagine that S-B's HS 75 will come forth soon.  Because he is increasing DSPs (and collecting res) faster than is Bruce, I think that S-B's time to get from HS 75 to HS 76 will be less than Bruce's.  How much less, I don't know.  It will be interesting to see what is the time gap between when Bruce and S-B pop their HS 76's, and who actually finishes that unit, first.  If Bruce finishes his first, he should hold on to the No. 2 spot until S-B completes his HS 76.  But, once S-B reaches HS parity at Level 76, I think that he will pull away from Bruce and become No. 2, due to his greater rate of DSPs growth.

We haven't had a race like this on the leader board in over three years.  This is a really good one.  I invite you to follow along as each of these two fine players joust for supremacy over the other.

Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on December 20, 2017, 06:27:04 AM
Silent-Bob reduced the DSPs gap to under 100 sextillion points today.  The gap might momentarily rise above this level, but the trend of S-B catching up to Bruce Mays continues.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Wedge Antilles on December 20, 2017, 03:42:20 PM
As a great man once said, "Good against remotes is one thing. Good against the living, that's something else."
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on December 20, 2017, 04:21:21 PM
Hi, Wedge,

Most of us at the top have proven that we can perform all the interesting types of attacks.  It's a different game these days, at least at the top -- driven more by activity and managing logistics than by anything else.  There still is innovation going on, but it's largely in improving efficiencies of wumpus-hunting and managing the flow of resources between planets and players.  I don't think that a new attack tactic has developed for a number of years.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: renykeny on December 24, 2017, 02:52:03 AM
If you want innovation, you go to new unis...
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on December 24, 2017, 08:16:26 PM
Silent-Bob closed the DSPs gap to under 90 sextillion DSPs today.  That's a closure of 10 sextillion in about 5 days.  So, maybe 45 more days until S-B passes Bruce in DSPs?  Maybe around Feb 8  to Feb. 10, sometime around then?  We'll see.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on December 28, 2017, 09:43:16 PM
And the beat goes on.  The DSPs gap now is down to 78.6 sextillion points, taking about 4 days to reduce the gap by a bit more than 10 sextillion points.  At this rate, we are looking at total gap closure sometime in early February.

Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Dead Zone on December 29, 2017, 05:57:18 AM
This is interesting to watch, is Bruce Mays not hitting as many targets?
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 02, 2018, 07:52:43 AM
Hi, DZ,

For all the very large players except me, the size of the NPCs appear to cap out at around 800 Qn - 850 Qn total DSPs (mine are very special -- there is "Screw the No. 1 player" code in the NPC spawning algorithm that makes my spawns smaller than those for the other large players).  Given that Bruce's spawns and Silent-Bob's spawns are about the same size, my conclusion is that S-B is hitting a lot more targets each day than is Bruce.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 02, 2018, 08:04:27 AM
Silent-Bob has cut another 10 sextillion points off the DSPs gap, again in 4 days.  it's now at 68.6 sextillion points, dropped from 176.6 sextillion on November 2.  At this pace, the gap will be closed around the end of January, or maybe in very early February.

Remember that Bruce leveled up to Hydro Storage Level 75 several weeks before Silent-Bob, so it is likely that Bruce will get his HS 76 first, giving him a temporary RSPs boost.  Given how much faster S-B is creating DSPs, I suspect that, once S-B gets his HS 76, he will take the No. 2 overall spot and keep it, until he passes me for No. 1.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Brer Rabbit on January 02, 2018, 02:01:00 PM
I have never been a big LB watcher, but I am now. Watching it very closely. As I am now Shinzon, I have to watch Navy Goat more closely. He has taken # 1 fleet from me, but I am pulling away in the overall. Now launching on average, 3 attacks per day. And yes Todd, am also noticing that my spawns are getting bigger
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 03, 2018, 06:42:05 AM
Hi, Brer,

Are you adding to your RSPs?  I'm thinking that you must be doing so, or your spawns wouldn't be growing any more.  I'm seeing more spawns in G8 in the 650 Qn - 750 Qn DSPs size, I'm thinking that those must be either yours or WGW's, you fellows are fairly close in RSPs these days.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 03, 2018, 06:50:30 AM
Once more to Brer...

I assume that guys like you, Goat, and Shepard are building up your fleet by cranking out phantom Arties, taking advantage of the same code bug that enables you to build up defenses to absurd levels by building phantom Missile Batteries.  I'd be wary about burning crys for phantom units.  If Bruce, Silent-Bob, and I decided to all retire and not pass on our accounts, the price of play would go up substantially, because you fellows are using your crys for building invisible ships, rather than using it to upgrade your hydro storage units.  I know it's nice to see the fleets and defenses go up to silly levels via construction of invisible units, and see the RSPs increase accordingly, but you also need to keep the eye on building stuff that enhances your game play, most specifically HS upgrades.  Don't punt on doing that, those are very important units!
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: SilentBob on January 05, 2018, 08:49:46 AM
In terms of fleet numbers, Bruce and a number of others are ahead of me.

In terms of DSP increases I'm putting on around double the amount Bruce is daily. I know he has a large combat fleet and had max numbers of most on his Hep - I don't. I believe I have approximately double the Zeus numbers Bruce has which is why I am catching him.

Shear fleet numbers are one thing, productive fleet numbers are another. If you are to build fleet, build useful fleet that helps you generate res instead of just wasting it. What ATW said about building your HS is very important too.

My two pennies ;)
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Dead Zone on January 05, 2018, 04:02:12 PM
What do you mean by phantom units?
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: SilentBob on January 05, 2018, 05:41:23 PM
The magic number if SFC is 9223372036854775807. That's the max number you can have of something at each location. Go over, it vanishes. So, in theory you can have 9*9223372036854775807 missile banks but in practice you can build 9223372036854775807 at a time and your RSP and defense count keeps going up. You can do the same with ships apparently, hence some recent monster fleet numbers, but I'd rather put the res into the next hydro store.

In the case of the phantom missile banks each one is worth 3 points, 1 for weapons and 2 for RSP. An Art is worth 5 points, 4 from RSP and 1 from fleet count. Upping fleet and defence numbers by blowing through the max numbers does give more bang for the buck in terms of points on the leaderboard but investment in more Zeus instead whilst less productive on the fleet numbers is far more productive when it comes to generating DSP and res for building with. The Zeus route will beat the phantom route in the long term.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 06, 2018, 02:07:46 AM
Hi, DZ,

Phantom units are ones which are built but never appear on the screen.

Each planet, moon, or Heph can base a maximum of 9.223 Qn (plus change) of each type of ship (and defenses, for planets and moons).  You will never see more than that number of Arties, Athenas, Proms, Missile Batteries, etc., on any celestial body.  This is due to a numeric limit of the game.

However, even if you have the max units of a given type on a planet (or moon), you can build more on that planet (or moon).  For example, if you have 9.223 Qn Missile Batteries on a planet, the game will happily let you queue up and build another 9.223 Qn...  and another 9.223 Qn... and another set, ad infinitum.  Those extra units go into the SFC numeric black hole, they will never appear on the screen.  However, the building player gets credit for the units and for the units' RSPs.

It's my personal opinion that this behavior is a bug.  I believe that if a ship or defensive unit can't be seen, it shouldn't be counted, and that the resources of a unit that can't be seen shouldn't be included in a player's RSPs.  Again, this is my opinion, others will disagree.  Either BFG disagrees with my opinion, or they don't care enough to fix this "feature" of the game.

The ability to create these phantom units is how some guys show multiple sextillion defenses and fleet units in their leader board tally.  It also is why their RSPs values are so inflated.  They are building units that never appear, and they are being credited for the units and the resources spent to build the units.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 06, 2018, 02:17:19 AM
And, back to the purpose of this thread...

S-B currently is less than 60 sextillion DSPs behind Bruce, having closed the gap by another 9 sext points in about 3.5 days.  The overall gap is down to 48.41 sext points.

I will be shocked if S-B is able to pass Bruce for overall No. 2 during January.  Bruce has been working on his HS 76 for about six weeks longer than has S-B.  I keep looking for Bruce to pop his HS 76 "any day now" and add 150 sext points to his total.   But, if this doesn't happen in the next 20 days or so, we most likely will have a new No. 2 player for the first time in about 3 years.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 09, 2018, 06:40:59 AM
Wow.  Three days since my previous post, and S-B has cut more than another 10 sext points off Bruce's lead.  The DSPs gap is down to 47.121 sext DSPs, and the overall gap is down to 35.94 sext points.  At this rate, we might have a new No. 2 in less than 2 weeks.

I keep expecting Bruce to pop his HS 76, widen the gap, and hold onto No. 2 until S-B gets his HS 76.

The rate of closure is astonishing to me. 
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Brer Rabbit on January 09, 2018, 07:45:02 PM
In terms of fleet numbers, Bruce and a number of others are ahead of me.

In terms of DSP increases I'm putting on around double the amount Bruce is daily. I know he has a large combat fleet and had max numbers of most on his Hep - I don't. I believe I have approximately double the Zeus numbers Bruce has which is why I am catching him.

Shear fleet numbers are one thing, productive fleet numbers are another. If you are to build fleet, build useful fleet that helps you generate res instead of just wasting it. What ATW said about building your HS is very important too.

Actually, I am not doing that ... however it would make sense how Goat and John just blew by me. Bet they dont have close to the zeus i have

Also,i wasnt aware you could do that

My two pennies ;)
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 11, 2018, 08:20:45 PM
Whew!  The DSPs gap has dropped below 40 sextillion, at least momentarily -- 39.25 sextillion.  What we are seeing here reminds me of the time, about 4 years ago, when Bruce blew past me on the leader board.  This was back when Proms were still King vs. NPCs, and I was around Rank 8.  Bruce cruised by like I was stuck in mud.  We are seeing the same sort of thing here, with S-B playing the role of Bruce in that earlier chase-down.   
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Treakle the Sweet on January 11, 2018, 10:29:40 PM
This is a game of "adapt or be left behind".
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: SilentBob on January 12, 2018, 04:08:26 AM
The fact that the current #3 guy is totally mad and running fleets pretty much 24/7 may be a factor..........

;)
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 15, 2018, 09:13:46 PM
I've been doing other things for the past few days, and until now failed to notice the following...

Overall gap is less than 10 sext points.  I continue to be surprised that
Bruce's HS 76 has not yet shown up.

The very important DSPs gap is down to about 21 sext points

We could have a new No. 2 in less than a week.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 18, 2018, 05:06:22 AM
Can we say -- a new No. 2 in TWO DAYS???

Congrats to Silent-Bob for ascending to No. 2 in SFCO!

Well done, mate.

Now, to get that HS 76 upgrade completed, so that you can put a stranglehold on that spot!
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: SilentBob on January 18, 2018, 12:22:44 PM
:)

I expect Bruce to complete his HS76 before me and take the #2 spot back. He's a good player and it's been damned hard work to catch him even if it's temporary.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on January 28, 2018, 11:24:45 PM
I've been away on personal business for a while, providing all you fine folks with what undoubtedly has been a welcome respite from my score-keeping posts.

Per my most recent previous post, all you readers understand that we have a new No. 2 player, Silent-Bob.  During the past 10 days, S-B has continued his manic pace of play, overtaking Bruce in DSPs as well as in RSPs.

I consider this last achievement -- becoming No. 2 in DSPs -- to be very significant.  Here is why.

At the top of the ladder, we squirrel away huge quantities of res, collecting for the next Hydro Storage unit upgrade.  So, total score doesn't necessarily tell the "full story", because a player can be just a few days away from finishing collecting the res for the next HS upgrade and suddenly gaining 75 sextillion+ game points.  So, RSPs (and total score) can jump in sudden leaps.

DSPs are a decent surrogate measure for assessing how two players stand vs each other in this res-collecting exercise.  If we assume that two players of about-equal size are hitting NPCs of similar composition, then each player's ratio of res gained per DSP gained will be about the same.  It is likely that the player with more DSPs gained will achieve a certain level of res collection before the other player will.

Because Bruce reached his HS 75 several weeks before did SB, and thus had a head start on collecting res for his HS 76, I had been thinking that Bruce would finish his HS 76 first, get that 151 sext bump in his total score, and hold on to No. 2 for a bit longer -- until SB finally finished his HS 76. 

I'm not so certain of that anymore.  I now think that SB has a very good chance of getting the HS 76 before Bruce.  In this case, SB will hold on to No. 2 -- until he passes me for No. 1!
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: SilentBob on March 09, 2018, 08:53:08 AM
HS76 completes in 20 hours
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: SilentBob on March 23, 2018, 12:49:59 PM
& I retired, #2 overall, #2 on DSP and #2 for RSP.

Good luck everyone :)
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Treakle the Sweet on March 30, 2018, 04:06:01 AM
And then you handed the account to someone who's only goal is to ruin the game.  There were good players willing to pay for it, but you sold it to a hack.  He has already driven it to 3rd, and one day, he will have trouble staying in the top 100.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Vinegar Joe on March 30, 2018, 03:01:57 PM
And then you handed the account to someone who's only goal is to ruin the game.  There were good players willing to pay for it, but you sold it to a hack.  He has already driven it to 3rd, and one day, he will have trouble staying in the top 100.

That's where you would be incorrect.  Zx was playing the game long before you came on the scene.  He's one of the original players that first started the game, and knows how to stalk and hunt a player.  If you mean destroying the game by turning it back into a war game from farmville in space, then yes,  that could happen.  The game was never intended to be farmville but with the NPC's that's what it has become, one big game of farmville.   
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Dead Zone on March 31, 2018, 02:34:02 PM
You know even though I am in dmode doing a ship build it is exciting to see players ducking and dodging the big BAD Empire pack
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Treakle the Sweet on April 02, 2018, 03:09:14 AM
Hardly ducking.  Fleetsaving, but I still run attacks 24/7/365.  I was playing this game before they expanded the number of galaxies, to give you and idea of my longevity.  I remember every change they made, and was against every one because it changed it, but I adapted.  If Zx was that good, than he would have been able to hit more than a small bit of fodder, but he hasn't been able to do that.  His skill set is lazy, just as he is.  Anyone who has to buy rank is lazy.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Admiral T-Wayne on July 19, 2018, 11:09:54 PM
A number of large accounts have changed hands during the past few months:

Silent Bob -> Zx -> J.T. Kirk

WGW -> John Fury

(Rich) Shinzon -> (Don Woods) Shinzon

And several more.  The common result of each of these moves is that the acquirer has not been able to hold rank.

It takes a certain set of skills, interests, and personal characteristics to gain and hold rank at the top.  If you are interested in acquiring the account of a retiring major player, with the intention of advancing it, feel free to reach out to guys like Bruce Mays, Treakle, Steve Carlston, and me.  We'll be glad to talk with you about what it took for us to get to the top.  The hope is that this information will help you determine if you are suited to a major account.  Some people are, some aren't.  There is nothing wrong with not being the type of player who can keep a top account moving forward.  It takes a LOT of hard work, and it doesn't fit everyone's play objectives.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Tybors Master on March 10, 2019, 05:00:44 PM
I am not sure, but it might be doing ship builds that are past the max the game will allow.

I found out the hard way, with a large build, and the builds continued, but actual fleet number stayed the same.  So my ships beyond the game max, are phantoms.  I got credit for the cost of building, but don't have that fleet.

Had I moved what was built to the moon, the others would have been added to my overall fleet.  If I were to combine them again, the number of ships would drop to the game (per location) max.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Megatron on April 04, 2019, 01:43:50 AM
Hardly ducking.  Fleetsaving, but I still run attacks 24/7/365.  I was playing this game before they expanded the number of galaxies, to give you and idea of my longevity.  I remember every change they made, and was against every one because it changed it, but I adapted.  If Zx was that good, than he would have been able to hit more than a small bit of fodder, but he hasn't been able to do that.  His skill set is lazy, just as he is.  Anyone who has to buy rank is lazy.

Treacle i do not know how you can call anyone. The only thing i seen you do in game is try bully a small rank saying they leave the df for you or you will hit the heph. Or several times i seen you get hit in pvp action. Now you got a chance to repair your tattered game reputation and hit the guy back for blitzing you. That is if you are capable. Big difference between i run attacks 24/7 on a stupid green thing that sits there for 10 hours till your zeus hit it and attacking a live player that can blitz you. Try it treacle its a whole new game and you might end up enjoying it and doing more. My admiration goes out to the guy that took your ships out with ease and no comeback. You are a bad sport crying someone bought the account and hit me with it. After all you was buying resources of others for a long time which also makes you a hypocrite. Stop crying and attack him back you big girls blouse. Zx is a good player and he can also be hit. Me and him had some good action once when the game was fun.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: renykeny on April 04, 2019, 04:07:50 AM
Lol...this is how you tell how long someone has been playing...check profile...apparently someoneís a lil full of shit


Treakle the Sweet
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Date Registered: October 08, 2014, 01:05:13 AMLocal Time:April 04, 2019, 04:05:06 AMLast Active: March 31, 2019, 07:41:17 AM
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Treakle the Sweet on April 13, 2019, 01:24:47 AM
Not my first account.  Played for years,  quit,  started over.
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: Laughter on April 16, 2019, 07:47:35 AM
Renykeny... are you really going by the forum profile by how long someone has been playing???
Title: Re: Throwing down the gauntlet -- the race for No. 2
Post by: renykeny on April 22, 2019, 02:21:04 AM
Yes...everyone always says they have been around since beginning...with most itís just hogwash...and in beginning everyone was on forum....my original forum account is even older than this one...itís my real name and the name I have played by since x1...Ken Miller...