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Messages - SilentBob

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& I retired, #2 overall, #2 on DSP and #2 for RSP.

Good luck everyone :)

HS76 completes in 20 hours

Original Universe / Re: Throwing down the gauntlet -- the race for No. 2
« on: January 18, 2018, 12:22:44 PM »

I expect Bruce to complete his HS76 before me and take the #2 spot back. He's a good player and it's been damned hard work to catch him even if it's temporary.

Original Universe / Re: Throwing down the gauntlet -- the race for No. 2
« on: January 12, 2018, 04:08:26 AM »
The fact that the current #3 guy is totally mad and running fleets pretty much 24/7 may be a factor..........


Original Universe / Re: Throwing down the gauntlet -- the race for No. 2
« on: January 05, 2018, 05:41:23 PM »
The magic number if SFC is 9223372036854775807. That's the max number you can have of something at each location. Go over, it vanishes. So, in theory you can have 9*9223372036854775807 missile banks but in practice you can build 9223372036854775807 at a time and your RSP and defense count keeps going up. You can do the same with ships apparently, hence some recent monster fleet numbers, but I'd rather put the res into the next hydro store.

In the case of the phantom missile banks each one is worth 3 points, 1 for weapons and 2 for RSP. An Art is worth 5 points, 4 from RSP and 1 from fleet count. Upping fleet and defence numbers by blowing through the max numbers does give more bang for the buck in terms of points on the leaderboard but investment in more Zeus instead whilst less productive on the fleet numbers is far more productive when it comes to generating DSP and res for building with. The Zeus route will beat the phantom route in the long term.

Original Universe / Re: Throwing down the gauntlet -- the race for No. 2
« on: January 05, 2018, 08:49:46 AM »
In terms of fleet numbers, Bruce and a number of others are ahead of me.

In terms of DSP increases I'm putting on around double the amount Bruce is daily. I know he has a large combat fleet and had max numbers of most on his Hep - I don't. I believe I have approximately double the Zeus numbers Bruce has which is why I am catching him.

Shear fleet numbers are one thing, productive fleet numbers are another. If you are to build fleet, build useful fleet that helps you generate res instead of just wasting it. What ATW said about building your HS is very important too.

My two pennies ;)

Original Universe / Re: Firefox/Greasemonkey Updates
« on: December 23, 2017, 06:33:04 PM »
Still working, I use most of the scripts on here plus the battlementat one:-

Original Universe / Re: Firefox/Greasemonkey Updates
« on: December 23, 2017, 06:31:23 PM »
I'm on the latest FireFox but GreaseMonkey 4.0, will upgrade to 4.1 and see what happens..........

Original Universe / Re: Firefox/Greasemonkey Updates
« on: December 22, 2017, 10:58:52 PM »
yes, working with both updated

Original Universe / Re: Firefox/Greasemonkey Updates
« on: December 19, 2017, 05:47:08 PM »
The current scripts work fine with the updated GreaseMonkey. You have to install them from a web page by clicking on the link now, you don't drop them onto FireFox anymore

Original Universe / Re: One final farewell tournament...
« on: September 23, 2017, 08:41:36 AM »
In the pilot for this tourney between HOD and Pilgrims, there was non-combatant status and anyone attacked in that list caused the attacker's alliance to forfeit.

Is this happening again?

Original Universe / Re: the others things in the game
« on: October 21, 2014, 07:52:10 PM »
I'm running ship yard 21, foundry 19 and hydro 29 on all planets. Res is processed locally to save on hydro shipping costs and time

Original Universe / Re: npcs
« on: October 21, 2014, 07:44:51 PM »
the easiest way to know if an NPC has spawned from you is the fact you receive a message

You can spawn targets up to 100 systems either side of your system. ATW and I are both in he same Galaxy, spawns from him tend to rank on the script in the teens for me so I have seen the spread and know the 100 system range to be true. I tend to find that right size targets of your own are around the 255 area when you can find them (which is not today) and that it should be possible to take on two at a time

Jason has worked his magic and transferred my share over as requested by Lazoputz, a thank-you also goes to Mr P for scooper support.

Some of us are obsessed with the leader board so tend to keep an eye on who is and is not in "p" mode, I spotted a few weeks back that James had gone inactive but the "P" was preventing stuff happening so I left it alone. Yesterday, I spotted the "P" had vanished from the leader board and went looking for his home planet and Hep. When I found it I spotted Lazoputz already there so was gonna leave it alone but then ISS Hawk messaged me asking if I could move a planet (not stating to where) to which I replied yes and where was James's fleet! ISS Hawk said Lazoputz would GA with me, but as I didn't know ISS Hawk from Adam I messaged Lazoputz directly.

Some may remember I took down Lazoputz's Hep a while back, he took it like a gentleman and we chatted afterwards and buddied up. We hadn't talked much recently but when he got my message about James he asked if I could drop in and lend a hand. So, there was a lot of trust being put on the line by both of us as we had not worked together before - would either of us pull a Darth P and let the other suicide his fleet - but we took each other at their word and below is the result.

To: Silent-Bob
Date: 2014-10-17 11:44:16 UTC
In the attack from Scapa Flow ‎‎[] on Moon ‎‎[]:

The attacking side acquired 149,693,723,015 hydrogen.

lazoputz (ATTACKER) lost 3,841,704,756 RSP and gained 30,277,082,018 DSP. (more)
Silent-Bob (ATTACKER) lost 4,342,800,445 RSP and gained 30,277,082,018 DSP. (more)
Furrball (DEFENDER) lost 1 RSP and gained 1,636,901,040 DSP. (more)
J. T. Kirk (Capt.) (DEFENDER) lost 1 RSP and gained 1,636,901,040 DSP. (more)
T`Pau (DEFENDER) lost 1 RSP and gained 1,636,901,040 DSP. (more)
MR P (DEFENDER) lost 3 RSP and gained 1,636,901,040 DSP. (more)
James Martin 395118 (DEFENDER) lost 60,554,164,175 RSP and gained 1,636,901,040 DSP. (more)

10,261,073,067,600 ore and 7,923,904,827,150 crystal are now floating at this location.

The following emerged from battle after 6 Round(s)

*****Attacker: lazoputz with 34,919,828,289,500 RSP involved (initial fleet RSP) *****
Hermes : 76044946  (Lost: 174385810 of 250430756)
Artemis : 90971002  (Lost: 208614153 of 299585155)
Apollo : 8063686  (Lost: 18491597 of 26555283)
Poseidon : 5841090  (Lost: 7158912 of 13000002)
Athena : 70372788  (Lost: 19305941 of 89678729)
Ares : 16303140  (Lost: 2876258 of 19179398)
Hades : 5256601  (Lost: 1071408 of 6328009)
Prometheus : 143084599  (Lost: 7752254 of 150836853)
Zeus : 636898
** Resources lost: 2,389,828,006,000 ore, 1,271,305,924,500 crystal, and 189,816,624,000 hydrogen.
** Destroyed Ship Points Gained: 30,277,082,018

*****Attacker: Silent-Bob with 68,260,815,245,000 RSP involved (initial fleet RSP) *****
Ares : 94943545  (Lost: 16925323 of 111868868)
Prometheus : 417260766  (Lost: 22556171 of 439816937)
Zeus : 321550
** Resources lost: 2,199,636,410,000 ore, 1,550,941,625,000 crystal, and 592,222,410,000 hydrogen.
** Destroyed Ship Points Gained: 30,277,082,018

*****Defender: James Martin 395118 with 60,554,164,031,000 RSP involved (initial fleet RSP) *****
Hermes : 0  (Lost: 285839 of 285839)
Dionysus : 0  (Lost: 243320915 of 243320915)
Carmanor : 0  (Lost: 2620667 of 2620667)
Ares : 0  (Lost: 31683444 of 31683444)
Prometheus : 0  (Lost: 425825902 of 425825902)
Zeus : 0  (Lost: 1 of 1)
Missile : 0  (Lost: 10 of 10)
Laser : 0  (Lost: 6 of 6)
Pulse : 0  (Lost: 9 of 9)
Particle : 0  (Lost: 5 of 5)
** Ship Resources lost: 29,614,112,476,000 ore, 23,590,768,535,000 crystal, and 7,349,283,020,000 hydrogen.
** Total Resources lost: 29,614,112,569,000 ore, 23,590,768,586,000 crystal, and 7,349,283,020,000 hydrogen.
** Destroyed Ship Points Gained: 1,638,750,199

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