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Messages - iam 1

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1
Hired Guns Universe / Re: Sales under News tab
« on: August 14, 2014, 06:13:20 PM »
lol yes it has but I'm sure the support team is looking into (eye roll)

2
Hired Guns Universe / Re: Sales under News tab
« on: July 24, 2014, 08:40:34 PM »
It's been over 5 months and wanted to ask the same question.

Does BFG have plans to offer any sales ie Planet moves, Scientist, Construction engineer, Merchant for example? Can't remember any being offered here.

3
Hired Guns Universe / Re: FAQs
« on: February 20, 2014, 04:35:35 PM »
Planet moves: If you have an attached territory and move a planet do you keep the territory?

4
Hired Guns Universe / Re: Sales under News tab
« on: February 09, 2014, 02:45:16 PM »
So a definite maybe? lol Thanks Matt

5
Battle Reports / Re: #17 drops in my system and takes everything i have
« on: February 09, 2014, 02:41:16 PM »
lol I think if that's all you had and you're 39th overall you should build ships that shoot back.  ;)

6
Hired Guns Universe / Sales under News tab
« on: February 09, 2014, 02:28:44 PM »
Just curious if BFG has plans to offer any sales, Planet moves, Scientist, Construction engineer, Merchant for example? Can't remember any being offered here.

7
Universe 2 / Re: So Did We Get a New Player A-Top the Leader Board?
« on: December 05, 2013, 11:14:46 AM »
We have another new leader atop the boards. Kapt K Khaos

8
You have a great point Skeenan and the past 3-4 days are a great example. My fleets have set idle more than in the air.  Even when I find a target to hit the defenses make it close to zero profit. I find myself stealing targets from the lower ranked players just to fuel losses. Shameful.  Once again the "Cycle" raises it's ugly head.  Something really needs to be addressed here.

9
Feature Suggestions / New espy feature
« on: October 10, 2013, 07:56:02 PM »
Not sure exactly how to ask this but was wondering if an additional info block or tab could be added to each galaxy screen as you search for targets?  The reason for this would be to click on it to display your latest ESPy reports for that particular set of coords. What this would mean to me is not reprobing (NPC's) in most instances or taking time to look thru dozens and dozens of reports. 

10
Universe 2 / Re: Inquiry: NPC durations?
« on: October 09, 2013, 09:33:40 PM »
Thank you very much!  I knew it was posted at some point.

11
Universe 2 / Inquiry: NPC durations?
« on: October 09, 2013, 08:57:18 PM »
Can't remember where I saw the duration for NPC's but am unable to find it listed. Does anyone have that info for each type?

12
Universe 2 / Re: Npc spawning
« on: July 03, 2013, 08:08:36 PM »
Hey guys they are on steroids now lol Happy birthday Gonville! :)

Encounter Abandoned Colossus Platform ‎[x:xxx:xe] has:
* ore: 57,170,471
* crystal: 73,006,877
* hydrogen: 62,866,380
================================
Total plunder: 96,521,864 (3861 herc / 19305 atlas)
Dios needed: 415432 (29,868,441 DSP)

SEEKERS'S SHIPS:
* Artemis Class Fighter: 766,484
* Atlas Class Cargo: 715,807
* Apollo Class Fighter: 249,538
* Hercules Class Cargo: 215,779
* Dionysus Class Recycler: 145,703
* Poseidon Class Cruiser: 77,918
* Athena Class Battleship: 34,183
* Ares Class Bomber: 45,159
* Hades Class Battleship: 22,874
* Prometheus Class Destroyer: 30,616
* Zeus Class: 246

DEFENSES: (365933 nukes needed)
* Missile Battery: 11,278,612
* Laser Cannon: 4,489,049
* Pulse Cannon: 449,483
* Particle Cannon: 803,850
* Gauss Cannon: 119,366
* Plasma Cannon: 54,907
* Decoy: 1
* Large Decoy: 1

TECHS:
* Armor Tech: 14
* Weapons Tech: 14
* Shield Tech: 14

13
Universe 2 / Re: Npc spawning
« on: July 02, 2013, 12:36:21 PM »
Spawning? lol I think they have been neutered.

Funny how much money I have saved recently not merching for hydro.  I just quit StardridtEmpires 2 days ago because the spawn rate was nill and the defenses went crazy.

14
btw hi Morat!

15
Very nice indeed!  Was wondering who got him after noticing he went bright green. Well done!

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