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Author Topic: planet fields issue  (Read 1817 times)

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Offline killer p

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planet fields issue
« on: December 22, 2010, 08:52:52 PM »
i got 5 under 100 whats up? some said u can terra form without credits? true? due tell
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline Phil Sutherland

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Re: planet fields issue
« Reply #1 on: December 22, 2010, 09:01:55 PM »
Dont keep anything below 200. And it takes some time to get the palents you want but its def worth it.
Nope the only way you can terraform is with credits.
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Offline Ptonjalken

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Re: planet fields issue
« Reply #2 on: December 22, 2010, 10:32:38 PM »
You CAN keep things under 200, but I'd advise against it if your planning on that world to be a permanent colony as under 200 will eventually not suffice. Also, colonizing on slots 4,5,6 will increase the chance of a good field count :)
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Offline Azure

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Re: planet fields issue
« Reply #3 on: December 22, 2010, 10:35:44 PM »
76 152 64 63 83 were my first few.

:(
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Offline Athena

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Re: planet fields issue
« Reply #4 on: December 23, 2010, 06:24:21 AM »
I currently have all nine planet slots filled and mining.  My strategy was that instead of ditching and abandoning the planets with low field numbers I still built just a bit on them, and they have more than paid for themselves.  I have two that I will abandon when I need to start MAC attacking.  But for now, they are producing res.  The other seven are most likely permanent.  

This is just one approach.  There are a few others.

As far as low field counts, there are a lot of players dealing with that.
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Offline Dread74

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Re: planet fields issue
« Reply #5 on: December 24, 2010, 12:13:33 AM »
Yes i have all 9 and only one if about 220... so i will be dropping them as time goes by but right now they are producing and building. 7 planets will feed 2 for a while is the way i see it. gotta get the res up from somewhere to build foundrys :)
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
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Offline Satok

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Re: planet fields issue
« Reply #6 on: December 24, 2010, 05:31:01 AM »
I have yet to get anything over 125 and I have abandoned 9 planets under 70, several as low as under 50. So far I have 4 that are about 120 that are temporary keepers.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
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Offline the enforcer

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Re: planet fields issue
« Reply #7 on: December 24, 2010, 11:02:29 AM »
you mean these aren't typical??

Report: Colonization    about 17 hours ago
To:
You successfully colonized a planet: at x:x:9
Your new planet has 300 fields.
Temperature: -1C ~ 39C

The following resources were deployed there:
10340 Ore
3000 Crystal
800 Hydrogen
The following ships were deployed there:
Atlas Class Cargo x2

Report: Colonization    1 day ago
To:
You successfully colonized a planet: at x:x:15
Your new planet has 191 fields.
Temperature: -90C ~ -50C

The following resources were deployed there:
16180 Ore
6000 Crystal
800 Hydrogen
The following ships were deployed there:
Atlas Class Cargo x5

Report: Colonization    1 day ago
To:
You successfully colonized a planet: at x:x:15
Your new planet has 119 fields.
Temperature: -75C ~ -35C

The following resources were deployed there:
4257 Ore
11745 Crystal
1000 Hydrogen
The following ships were deployed there:
Atlas Class Cargo x5

Report: Colonization    2 days ago
To:
You successfully colonized a planet: at x:x:15
Your new planet has 285 fields.
Temperature: -77C ~ -37C

The following resources were deployed there:
16091 Ore
7000 Crystal
1000 Hydrogen
The following ships were deployed there:
Artemis Class Fighter x1
Atlas Class Cargo x4

Report: Colonization    2 days ago
To:
You successfully colonized a planet: at x:x:12
Your new planet has 237 fields.
Temperature: -12C ~ 32C

The following resources were deployed there:
13088 Ore
5500 Crystal
1000 Hydrogen
The following ships were deployed there:
Atlas Class Cargo x14

Report: Colonization    4 days ago
To:
You successfully colonized a planet: at x:x:15
Your new planet has 243 fields.
Temperature: -84C ~ -44C

The following resources were deployed there:
2221 Ore
1000 Crystal
1000 Hydrogen
The following ships were deployed there:
Atlas Class Cargo x1

i will drop the 119 once i have 9 up and running but it will sit at it's 18/15/9 mines earning until i have all my keeper colonies.
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Justin Coles 928543

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Re: planet fields issue
« Reply #8 on: December 24, 2010, 12:10:11 PM »
Quote from: "Ptonjalken"
You CAN keep things under 200, but I'd advise against it if your planning on that world to be a permanent colony as under 200 will eventually not suffice. Also, colonizing on slots 4,5,6 will increase the chance of a good field count :)


i have to dssiprove this theory, in ALL sfc games, my best colony slots were 7 - 10, they all netted 260 - 319

4-6 generally got me between 130 - 210

and in some games i had been trying for big planets for almost 12 months
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Offline the enforcer

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Re: planet fields issue
« Reply #9 on: December 24, 2010, 12:17:01 PM »
you have a 30% chance in any slot of a large count.

also you can fit 33/30/27 mines on a 151 sized colony with a lvl 12 sy lvl 5 foundry and warehouse storage for over 30 hours.
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Offline Tiberius

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Re: planet fields issue
« Reply #10 on: December 25, 2010, 10:59:21 PM »
OK here's my question on standard deviation and the guassian random generation.

Does the standard deviation impact the % of getting the random number?

As an example (In my understanding) Spot 4 has a roughly 68% chance of getting fields between 108 and 238, while spot 11 has a roughly 68% chance of getting fields between 80 and 116.

So how is this first number generated?  Is it only rolled between the low and high number or is it random between 40 and 320?  If it's the latter then Spot 11 will have the highest chance of getting the highest field count since it has the highest chance of missing the mean, while if it's the first if you're going for high fields it doesn't matter which spot so I should go for Spot 1 for solar sats or Spot 15 for hydro.
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Offline the enforcer

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Re: planet fields issue
« Reply #11 on: December 26, 2010, 09:34:41 AM »
too hard to test sample size to small. in x2 all but 3 have been over sd out of 8 gaias deployed so far.
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Offline Bizmuth Helm

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Re: planet fields issue
« Reply #12 on: December 28, 2010, 08:32:04 AM »
Ok my interpretation of the wiki is this: each planet is assigned a mean or average size, then the standard deviation is assigned. Then a normal distribution, or gaussian, or "bell curve" type random number generator is applied to the particular planet slot characteristics in such a way that 32% of the curves probable outcome falls outside 1 standard deviation either direction from the mean. This bell curve is adjusted with respect to the standard deviation in such a way that there is always a 32% chance that the outcome will be outside the "one standard deviation in each direction" regardless of the standard deviation. In other words there is always a 68% chance the planet will come in between the upper and lower limits of each planet slot as stated in the chart in the wiki, with the majority of these concentrated around the mean.

  IF ,however, the gaussian number turns out to be one of these "32% that are outside one standard deviation in each direction", then a uniformly distributed, or purely random, or "flat curve" between 40 and 320 is used instead.

 So you get a 32% chance to use the method that is "capable" of producing more than the upper limit for each planet, but then that method only yields a 42.8% of actually producing a planet larger than 200 fields. That translates to about a 13.6% chance of getting a planet larger than 200 fields, with an equal chance of getting a planet smaller than 160 fields.

 It is similar to this. You get to flip a coin to determine if you win a penny or a million dollars. First you flip a penny, if its heads you win a penny if its tails you have to flip a quarter instead. When you flip the quarter if its heads you win a million dollars, if its tails you win a penny.
« Last Edit: December 28, 2010, 05:39:31 PM by Bizmuth Helm »

Offline Kip Shiller

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Re: planet fields issue
« Reply #13 on: December 28, 2010, 09:04:35 AM »
i didnt read any of this thread, but i know in uni2 it took me a LOT of gaias for 7 keepers. i have 7 keepers in uni2x. i really do believe it to be random, sometimes we just get the shit end of the stick.
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Offline Bizmuth Helm

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Re: planet fields issue
« Reply #14 on: December 28, 2010, 05:42:04 PM »
The chances of getting a 20% moon are better than getting a 200 or better planet.

 chance of getting moon 1 in 5

 chance of getting 200+ 1 in 7

 chance of getting mean +/-5  well over 1 in 2
« Last Edit: December 28, 2010, 06:15:42 PM by Bizmuth Helm »

 

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