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June 26, 2019, 12:09:29 PM

Author Topic: Zeus Defenders?  (Read 4502 times)

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Offline absentlight

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Re: Zeus Defenders?
« Reply #30 on: November 30, 2009, 05:27:54 AM »
I think the situation is better for the Zeus than you think. Assuming Armor and Shield tech of 10 each wouldn't a Zeus start with shields of 100,000 and a hull of 1,800,000?
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Offline Ferip

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Re: Zeus Defenders?
« Reply #31 on: November 30, 2009, 05:32:49 AM »
well wouldnt the ratio just get better at even tech lvls because 10% of the base shield is 5000 but 10% of say an athena is only 100... so tech benefits the zeus way more.
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Offline absentlight

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Re: Zeus Defenders?
« Reply #32 on: November 30, 2009, 06:00:21 AM »
I left attack power out of it because the Zeus will toast anything it hits, so only the other side's attack power matters.

And this discussion, while fun, is academic. All you have to do is build any ground defenses to diffuse the attacking power of the Prometheuses (Promethei?) and the battle will be nasty, brutish and short.
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Offline Jaakko

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Re: Zeus Defenders?
« Reply #33 on: November 30, 2009, 07:25:29 AM »
my combat sim runs 200 simulations each time, different scenarios.. shows the average, worst and best of 200.
Ran it multiple times

according to it it would take about 75 prometheus to take Zeus down in avg of 3.1-3.22 rounds...

by its best scenarios match will last at least 3 rounds, leaving attacker 72 prometheus remaining.
Worst scenarios 20 to 35 prometheus left after 4 rounds.


with the debris from the field attacker could get some
losing 45k to 550k hydrogen


i have no idea if the rapid fire is working as it should, it should be :P


even with 20 plasma cannons and both decoys attacker still has ~30% chance to win.


interesting point

if defender also had 1000 missile batteries, 2000 laser cannons, 500 pulse cannons, 200 particle cannons, 100 gauss cannons, 50 plasma cannons, both decoys..
it would take ~1000 artemis ~500 apollos, ~500 athenas, ~150 ares, 180 prometheus to win 200 of 200 simulations :P edit: wrong... some were not win, average was 5.27 rounds.
giving the attacker from 10M to 20M losses and defender would lose only ~30% of 25M.
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Offline Karakka

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Re: Zeus Defenders?
« Reply #34 on: December 02, 2009, 06:27:18 AM »
Quote from: "Semur Jengkol"
how many hours need to built a zeus with minimum tech requirement? and how many field needed only for the storages? i'm just wondering though  :mrgreen:

With Shipyard 12 + Foundry 1 + 20% (5 workers human/android) the build time = 110:46:09

Warehouses = Ore 10  (5,550,000), Crystal 10 (5,550,000), Hydrogen 7 (1,400,000)
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Offline azrunnerjt

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Re: Zeus Defenders?
« Reply #35 on: December 02, 2009, 06:49:04 AM »
Remember, you need not have the necessary storage capacity to build the Zeus...
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Offline Karakka

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Re: Zeus Defenders?
« Reply #36 on: December 02, 2009, 06:55:53 AM »
true but it is nice to have the mines still producing while you accumulate

typically I am always short on Crystal
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Offline Laggynate

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Re: Zeus Defenders?
« Reply #37 on: December 02, 2009, 07:37:01 AM »
Hehe, I may not have the tech requirements to build a Zeus, but I did have the res sitting around earlier :)
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Offline Pout

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Re: Zeus Defenders?
« Reply #38 on: December 07, 2009, 04:24:51 AM »
Ran the numbers in Lucien's battlecalc for fun.

Let's say you can build 66 Proms for the cost of a Zeus (based solely on the hydro difference):

You could murder the Zeus and lose only 25 proms....
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Offline Laggynate

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Re: Zeus Defenders?
« Reply #39 on: December 07, 2009, 04:27:41 AM »
Well, Prometheus were designed to kill the Zeus after all ;)
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Offline obsideus

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Re: Zeus Defenders?
« Reply #40 on: December 07, 2009, 11:36:14 AM »
Quote from: "Semur Jengkol"
Quote from: "Laggynate"
Well with just a shipyard level 12 and no foundry it would take.. 2 day 8h 15m to build one Zeus.

good God!  :shock:  1 zeus worth warp lvl 5 research time, least thats my time

thx for the answer Lag

Ouch, my research time for Warp 5 is 39 hours 40 minutes >.>
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Offline Ferip

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Re: Zeus Defenders?
« Reply #41 on: December 07, 2009, 12:07:55 PM »
66 proms might kill a zeus ( relative same cost)

but most likely the guy with the zeus doesnt need much else and will probably research shield and armor tech to a much higher level than just the requirement.

what if his shield and armor tech are then 12?  will 66 proms still be as effective. I say this only because with a larger base armor/shield tech scales much faster with zeus.
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Offline Dzyu

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Re: Zeus Defenders?
« Reply #42 on: December 08, 2009, 12:46:38 PM »
202 athenas(roughly same price) will almost always destroy a zeus. Even if the zeus has armor/shield/weapon tech 15 and the athenas 10. Expect to lose about 130 athenas though.

Oh, and 10% is still 10%, so relatively speaking, increasing the athena's attack by 10% and increasing the zeus's armor and shields 10% brings them on the same comparable strength as they were before the upgrades, so no, it doesn't really scale better for a zeus.
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Offline Ferip

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Re: Zeus Defenders?
« Reply #43 on: December 08, 2009, 01:19:30 PM »
Right you are.. my bad.. oh well time to invest 45 million into athenas.
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Offline Ferip

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Re: Zeus Defenders?
« Reply #44 on: December 08, 2009, 01:25:01 PM »
i think the tactic is .. even tho 202 athenas will kill a zeus for the same cost.. if the zeus adds fodder (lets say 500 apollos) chances are the increased cost form the fodder will allow the zeus to survive while you will lose all the athenas.. over the long run you will probably win in terms of resoruce building ships to resource destoyred of enemies providing ur zeus survives.

Also the fact that zeus will probably only be a defense tyep ship, mean that the defender (if online) will probably harvest more outta the debris (providing the zeus survives) to make it worth while to build one.


i think maybe 202:1 is the too simple ratio.  once you start adding in fodder or small fleets... all the sudden 202 becomes 303, 505, 606 just to make kill a zeus before round 6.

evenutally you'll be paying more than it's worth and almost for sure you'll have alot of losses.


Hell i'd surround my zeus with a small fleet (200ish ships) and then add maybe 50-100 harvesters as rapid fire soaks.
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