contact
June 20, 2019, 07:18:43 AM

Author Topic: Apollo 000  (Read 3228 times)

0 Members and 1 Guest are viewing this topic.

Offline PublicNemani

  • Member
  • Posts: 369
    • View Profile
Re: Apollo 000
« Reply #15 on: July 05, 2011, 03:45:28 AM »
Dreaddy, we all know you have more ships and more dios.  Phil did only build 130k apollos from that hit and the rest of the res was given away.

Now..I know that you aren't 16 Dreaddy....but you are acting like it in this post.  

Sheeshie, with your hits and res gain, you can triple his fleet if you want and yeah, we do all know that.

cheers and gratz on your hit. :)
pn
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

andy nard1

  • Guest
Re: Apollo 000
« Reply #16 on: July 05, 2011, 04:32:54 AM »
Only 130,000 Apollos....he kept res to buil only 130,000 Apollo...
780 million ore
325 million crystals
ONLY!
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline The Admiral

  • Member
  • Posts: 474
    • View Profile
Re: Apollo 000
« Reply #17 on: July 05, 2011, 04:59:15 AM »
Quote from: "andy nard1"
Only 130,000 Apollos....he kept res to buil only 130,000 Apollo...
780 million ore
325 million crystals
ONLY!
Yeah, only 1.321 billion converted ore.  No big whoop.

Andy, he's only a child, remember that. :roll:
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
That is one of the most insanely idiotic things I have ever heard. At no point in your incoherent, rambling response, did you come close to making what could be considered a rational thought. I award you no points, and may God have mercy on your soul.

Offline Dread74

  • Member
  • Posts: 282
    • View Profile
Re: Apollo 000
« Reply #18 on: July 05, 2011, 11:53:11 AM »
Quote from: "PublicNemani"
Dreaddy, we all know you have more ships and more dios.  Phil did only build 130k apollos from that hit and the rest of the res was given away.

Now..I know that you aren't 16 Dreaddy....but you are acting like it in this post.  

Sheeshie, with your hits and res gain, you can triple his fleet if you want and yeah, we do all know that.

cheers and gratz on your hit. :)
pn

No im not acting like a child. really im not! stop picking on me or i will tell on you! And cry to BFG and try get my ships back!
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
SCF Uni 1X --- AA dreadddy - Account given to me
SFC Uni 2X --- AA Dread played since start

Zeus kills +300
Heph Hills +14


Offline Dread74

  • Member
  • Posts: 282
    • View Profile
Re: Apollo 000
« Reply #19 on: July 05, 2011, 11:56:39 AM »
Quote from: "Master"
How you know someone has a horrible fleet build...
My fleet AND my friends fleet can beat up your fleet by only costing three times more....

Good fleet I can solo you for profit even though your fleet costs more...

Is that clear enough?

errr my fleet doesn't cost more!

but it goes back to the age or saying.. its not how big it is its how you use it.

Sadly he has a huge fleet and does not know what to do with it.

Fleet rank
8    000    T & A    380,576  (should be over 500k)
21    dread    AA    243,387  ( spot on )

DSP rank
4    dread    AA    12,416,576
72    000    T & A    1,592,190

Is that clear enough ?
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
SCF Uni 1X --- AA dreadddy - Account given to me
SFC Uni 2X --- AA Dread played since start

Zeus kills +300
Heph Hills +14


Offline Master

  • Member
  • Posts: 1106
    • View Profile
Re: Apollo 000
« Reply #20 on: July 05, 2011, 12:25:19 PM »
Not exactly as I have seen a lot of people hit for huge losses just for dsp gain which I feel is a horribly stupid tactic, add moon shots in (also hitting for a loss with a dsp gain) and you can have inflated dsp ranks. Another thing comes up with dsp is most of the top ranked ones are simply online playing a lot more than others and yet many of them have much lower rsp ranks than the top players that play much less.

You do have a large enough lead on him for dsp that it shows you uie your fleet a lot more though, I just wanted to point out that there are other factors involved and dsp rank is not a clear stat for skill or brains. Building a intelligently designed fleet takes skill as well remember.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
poeticmotion: You know what will happen if I oracle-lock you?

Absolutely nothing. I\'ll cuss a few times, mutter "holy crap, I\'m not even going to battlecalc that" and have nightmares about 10000 capitol ships descending upon my homeworld.

Offline PublicNemani

  • Member
  • Posts: 369
    • View Profile
Re: Apollo 000
« Reply #21 on: July 05, 2011, 01:47:03 PM »
Quote from: "Dread74"
Quote from: "PublicNemani"
Dreaddy, we all know you have more ships and more dios.  Phil did only build 130k apollos from that hit and the rest of the res was given away.

Now..I know that you aren't 16 Dreaddy....but you are acting like it in this post.  

Sheeshie, with your hits and res gain, you can triple his fleet if you want and yeah, we do all know that.

cheers and gratz on your hit. :)
pn

No im not acting like a child. really im not! stop picking on me or i will tell on you! And cry to BFG and try get my ships back!


 :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :D

Thank you for the laugh :)

cheers,
pn
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline pap401

  • Member
  • Posts: 143
    • View Profile
Re: Apollo 000
« Reply #22 on: July 05, 2011, 03:20:09 PM »
Yep - still here, not playing at the moment but still about.

I have never had a fixation on rank, unless you are number one or want to be number one then you are a looser.

So that puts me in the looser category, somewhere I am happy to be, however I am digressing - back to topic.

It does not matter how big your fleet is (and this is not aimed at anyone), a pack will take it out.

There are, as I see, only three reasons for 300K apollo's -

1 - fodder but really need some capital ships to go with it  :D
2 - simply to increase fleet ranking  :shock:
3 - has heard how good my two apollo's where in X1 and wants to emulate  :lol:
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline Master

  • Member
  • Posts: 1106
    • View Profile
Re: Apollo 000
« Reply #23 on: July 05, 2011, 03:29:19 PM »
Actually arty and apollo combined is the most efficient way of taking out a fleet that has some fodder unless it has tons of zeus as they can hurt zeus. No capital ships are even required to attain this but they are needed for other situations of for zeus and heph kills. 1 billion arty and apollo mix can take out any other 1 billion worth of ships so long as they are not zeus and or a heph.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
poeticmotion: You know what will happen if I oracle-lock you?

Absolutely nothing. I\'ll cuss a few times, mutter "holy crap, I\'m not even going to battlecalc that" and have nightmares about 10000 capitol ships descending upon my homeworld.

Offline Dread74

  • Member
  • Posts: 282
    • View Profile
Re: Apollo 000
« Reply #24 on: July 05, 2011, 07:45:23 PM »
Quote from: "Master"
Not exactly as I have seen a lot of people hit for huge losses just for dsp gain which I feel is a horribly stupid tactic, add moon shots in (also hitting for a loss with a dsp gain) and you can have inflated dsp ranks. Another thing comes up with dsp is most of the top ranked ones are simply online playing a lot more than others and yet many of them have much lower rsp ranks than the top players that play much less.

You do have a large enough lead on him for dsp that it shows you uie your fleet a lot more though, I just wanted to point out that there are other factors involved and dsp rank is not a clear stat for skill or brains. Building a intelligently designed fleet takes skill as well remember.

since you want to bring rsp into it... he has over 300k more ships then me and is only this much higher in rsp

15    000    T & A    10,878,596

17    dread    AA    10,599,808

I can tell you now not one of my big hits have been for no profit and DSP gain only.

So back to the same question... whats the point of having that much chicken feed if it just sits stored in the warehouse?
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
SCF Uni 1X --- AA dreadddy - Account given to me
SFC Uni 2X --- AA Dread played since start

Zeus kills +300
Heph Hills +14


Offline JRittel

  • Member
  • Posts: 500
    • View Profile
Re: Apollo 000
« Reply #25 on: July 05, 2011, 08:28:48 PM »
Quote
Actually arty and apollo combined is the most efficient way of taking out a fleet that has some fodder unless it has tons of zeus as they can hurt zeus. No capital ships are even required to attain this but they are needed for other situations of for zeus and heph kills. 1 billion arty and apollo mix can take out any other 1 billion worth of ships so long as they are not zeus and or a heph.

He already told you Dread. Unless you (or anyone for that matter) are attacking his heph/fleet and are sending zeus, apollo are the strongest ship, when everything is converted to ore.

Edit: was in my twisted ways of saying things, has been changed to a more normal approach lol.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
[size=150]T N\' A[/size]


Quote from: \"Doctor Death\"
you\'re pathetic.

Offline Dread74

  • Member
  • Posts: 282
    • View Profile
Re: Apollo 000
« Reply #26 on: July 05, 2011, 10:33:43 PM »
Quote from: "JRittel"
Quote
Actually arty and apollo combined is the most efficient way of taking out a fleet that has some fodder unless it has tons of zeus as they can hurt zeus. No capital ships are even required to attain this but they are needed for other situations of for zeus and heph kills. 1 billion arty and apollo mix can take out any other 1 billion worth of ships so long as they are not zeus and or a heph.

He already told you Dread. Unless you (or anyone for that matter) are attacking his heph/fleet and are sending zeus, apollo are the strongest ship, when everything is converted to ore.

Edit: was in my twisted ways of saying things, has been changed to a more normal approach lol.


Only takes 40k hades to take out 300k apollo. so how are they so strong?


Result: | Attacker wins (100%) | after ~ 5 rounds
Debris Field: 551,034,000 Ore (1498%), 239,712,000 Crystal (489%) max. 39625 Recycler
Attacker's Losses: 36,780,000 Ore, 49,040,000 Crystal and 18,390,000 Hydrogen
Defender's Losses: 1,800,000,000 Ore, 750,000,000 Crystal and 0 Hydrogen
Moon Chance: Chance that a moon forms is 20%
Theoretic Plunder: 0 Ore, 0 Crystal and 0 Hydrogen ~ 0 Hercules Cargo
Real Plunder: 0 Ore, 0 Crystal and 0 Hydrogen (100% Plunder)
Needed Fuel: 0 Hydrogen (Dionysus Recycler: 0 Hydrogen)
Flight Times: 00:00:00 h (Dionysus Recycler: 00:00:00 h)
Total Plunder: 0 Ore, 0 Crystal and 0 Hydrogen after 1 attacks (max. 39625 Recycler)
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
SCF Uni 1X --- AA dreadddy - Account given to me
SFC Uni 2X --- AA Dread played since start

Zeus kills +300
Heph Hills +14


Offline Master

  • Member
  • Posts: 1106
    • View Profile
Re: Apollo 000
« Reply #27 on: July 05, 2011, 11:49:36 PM »
Quote from: "Dread74"
Quote from: "JRittel"
Quote
Actually arty and apollo combined is the most efficient way of taking out a fleet that has some fodder unless it has tons of zeus as they can hurt zeus. No capital ships are even required to attain this but they are needed for other situations of for zeus and heph kills. 1 billion arty and apollo mix can take out any other 1 billion worth of ships so long as they are not zeus and or a heph.

He already told you Dread. Unless you (or anyone for that matter) are attacking his heph/fleet and are sending zeus, apollo are the strongest ship, when everything is converted to ore.

Edit: was in my twisted ways of saying things, has been changed to a more normal approach lol.


Only takes 40k hades to take out 300k apollo. so how are they so strong?


Result: | Attacker wins (100%) | after ~ 5 rounds
Debris Field: 551,034,000 Ore (1498%), 239,712,000 Crystal (489%) max. 39625 Recycler
Attacker's Losses: 36,780,000 Ore, 49,040,000 Crystal and 18,390,000 Hydrogen
Defender's Losses: 1,800,000,000 Ore, 750,000,000 Crystal and 0 Hydrogen
Moon Chance: Chance that a moon forms is 20%
Theoretic Plunder: 0 Ore, 0 Crystal and 0 Hydrogen ~ 0 Hercules Cargo
Real Plunder: 0 Ore, 0 Crystal and 0 Hydrogen (100% Plunder)
Needed Fuel: 0 Hydrogen (Dionysus Recycler: 0 Hydrogen)
Flight Times: 00:00:00 h (Dionysus Recycler: 00:00:00 h)
Total Plunder: 0 Ore, 0 Crystal and 0 Hydrogen after 1 attacks (max. 39625 Recycler)
40k hades cost:
Total Cost:   
Ore   1,200,000,000
Cystal   1,600,000,000
Hydrogen   600,000,000
Total Resources:   3,400,000,000

300k apollo cost:
Total Cost:   
Ore   1,800,000,000
Cystal   750,000,000
Hydrogen   0
Total Resources:   2,550,000,000
Then add in that the hades use more rare res and you are at least 1.5 times the cost with 40k hades.

Not to mention that I would never only build 300k apollo, id have 300k arty to go with it.

Cost for 300k arty and 300k apollo:
Total Cost:   
Ore   2,700,000,000
Cystal   1,050,000,000
Hydrogen   0
Total Resources:   3,750,000,000

Convert everything to ore and your hades still cost more...

Speed sim results for this fleet:

Battle on: Fight at Unknown [x:xxx:x]
Result: | Attacker wins (100%) | after ~ 4 rounds
Debris Field: 560,075,400 Ore (84%), 557,048,250 Crystal (217%) max. 55868 Recycler
Attacker's Losses: 666,918,000 Ore, 256,827,500 Crystal and 0 Hydrogen
Defender's Losses: 1,200,000,000 Ore, 1,600,000,000 Crystal and 600,000,000 Hydrogen

Then since that is a horrible way of compairing since nobody would be dumb enough to only have 40k hades ill calc it with 35k hades and 35k pos even though that costs a lot more than 300k arty and 300k apollo.

Total Cost:   
Ore   1,750,000,000
Cystal   1,645,000,000
Hydrogen   595,000,000
Total Resources:   3,990,000,000

Battle on: Fight at Unknown [x:xxx:x]
Result: | Attacker wins (100%) | after ~ 6 rounds
Debris Field: 889,003,200 Ore (73%), 633,464,100 Crystal (136%) max. 76175 Recycler
Attacker's Losses: 1,213,344,000 Ore, 466,547,000 Crystal and 0 Hydrogen
Defender's Losses: 1,750,000,000 Ore, 1,645,000,000 Crystal and 595,000,000 Hydrogen

So even against the worst case scenario (aside from zeus and hephs which arty and apollo can not hurt) the arty and apollo fleet can destroy a more expensive fleet of only ships that rapid fire it.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
poeticmotion: You know what will happen if I oracle-lock you?

Absolutely nothing. I\'ll cuss a few times, mutter "holy crap, I\'m not even going to battlecalc that" and have nightmares about 10000 capitol ships descending upon my homeworld.

Offline Bravicus

  • Member
  • Posts: 1293
    • View Profile
Re: Apollo 000
« Reply #28 on: July 06, 2011, 12:12:28 AM »
Ah dread, you silly hades lover lol.

Out side of zeus, apollo's (w/arties) are the best ship in the game if you are attacking fleets that are either equal or very close to the cost of your own fleet.

It has to do with how much attack per cost a ships has.  Outside of zeus apollo have the best attack per cost.  Arties and athenas have the best hull per cost.  So if you have a large amount of arties and apollos you get a very good attack per cost and hull per cost fleet.

Hades btw, have the worst attack per cost and hull per cost of any attack ship.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
Everything I say is likely a couple of years out of date

Offline Dread74

  • Member
  • Posts: 282
    • View Profile
Re: Apollo 000
« Reply #29 on: July 06, 2011, 12:26:50 AM »
Quote from: "Bravicus"
Ah dread, you silly hades lover lol.


im more an Athena lover!
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
SCF Uni 1X --- AA dreadddy - Account given to me
SFC Uni 2X --- AA Dread played since start

Zeus kills +300
Heph Hills +14