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Author Topic: New NPC's  (Read 8775 times)

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Offline Boris Alden

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New NPC's
« on: September 11, 2012, 09:43:06 PM »
Following the update to NPC's this must be one of the new one's....

Encounter Large Floating Colony [x:xx:xe] has:
RESOURCES:
* ore: 1,488,403 
* crystal: 1,210,834 
* hydrogen: 421,574 
================================
Total plunder: 1,560,405 (13 carm / 63 herc / 313 atlas)
DSP: 2,994,766 (41501 Dios / 166004 Zags)

URCATH'S SHIPS:
* Artemis Class Fighter: 21,851
* Atlas Class Cargo: 22,655
* Apollo Class Fighter: 21,291
* Zagreus Class Recycler: 6,409
* Hercules Class Cargo: 13,007
* Dionysus Class Recycler: 13,835
* Poseidon Class Cruiser: 11,053
* Carmanor Class Cargo: 6,867
* Athena Class Battleship: 8,367
* Ares Class Bomber: 9,899
* Hades Class Battleship: 1,639
* Prometheus Class Destroyer: 429
* Zeus Class: 3

DEFENSES:
* Missile Battery: 160,199
* Laser Cannon: 52,020
* Pulse Cannon: 10,695
* Particle Cannon: 3,908
* Gauss Cannon: 1,388
* Plasma Cannon: 482
* Decoy: 1
* Large Decoy: 1

TECHS:
* Armor Tech: 16
* Weapons Tech: 16
* Shield Tech: 16



Firstly we can see there are no resources.......

So is it worth attacking .....

To attack this would cost me nearly 80million in hydro.....

So of course you should pick up the DF.

But to what end.....  put it on your Heph and guess what pay BFG to merch it into hydro.....

This is not a good move no point in attacking an NPC ubless it's approximatly 10 systems either side.

Oh and of course the statement that they now give .5 in DSP.

I am more than a little intrigued in such a drastic change.  Especially as I have not seen the current players complaining about it from what I could tell people were really enjoying the game again.


Perhaps I am wrong.......

What do the rest think?

Especially those who have paid to move planets....

Cheers....
« Last Edit: September 11, 2012, 09:45:21 PM by Boris Alden »
Boris Alden
tlhLngan qLj yo'

http://www.klingonblackfleet.co.uk



Offline ...

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Re: New NPC's
« Reply #1 on: September 11, 2012, 10:13:50 PM »
Bfg doesn't know what they need/want to be successful. Its fairly annoying that they keep changing aspects of the game this drastically.
And yes for those who did purchase planet moves, sucks for them.



Offline Audacious

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Re: New NPC's
« Reply #2 on: September 11, 2012, 10:32:18 PM »
Npc's are just free resources and DSP, and you typically lose hydro when attacking real players, I don't see the problem. You could always put ships on a heph and move it next to the Npcs.

Offline SoulVenger

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Re: New NPC's
« Reply #3 on: September 11, 2012, 10:32:55 PM »
I agree with you Boris!!! Such Drastic changes one extreme to another.. The game was fun again, I do understand the half DSP. I did not even mind they was gonna dial down the res on the NPC's but with the def I see on them plus some haveing ships and no res... I would not attack them there is no payout unless you fly a huge fleet and no way to recover Hydro cost to fly them there..

Offline Jacq

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Re: New NPC's
« Reply #4 on: September 11, 2012, 10:40:04 PM »
The people complaining were the ones that either don't play in the universes that had them or didn't like losing their #1 ranking.       The people who were having fun in the game again were doing just that enjoying having fun in the game again.
aka Babe Ruthless

Offline Commander Steve

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Re: New NPC's
« Reply #5 on: September 11, 2012, 10:45:51 PM »
I was one of the ones having a lot of fun with the new NPCs.

Offline ...

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Re: New NPC's
« Reply #6 on: September 11, 2012, 10:54:01 PM »
My RSP rank was all based on mines, roughly ranked 30th for RSP at the time of release, and my fleet rank was probably around 300, it hit me hard, since the game assumed I would be packing a top 50 fleet, and I couldnt hit any of the NPCs. Well after some massive building, I got a fleet and bfg changes the game, again, yay! (sarcasm)

The Soloist

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Re: New NPC's
« Reply #7 on: September 11, 2012, 10:54:51 PM »
hell i bought an account to start playing X2.  I was having a blast.

Not so much if this change sticks.  Ill quit again.

Offline Chekkin

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Re: New NPC's
« Reply #8 on: September 11, 2012, 11:30:30 PM »
My RSP rank was all based on mines, roughly ranked 30th for RSP at the time of release, and my fleet rank was probably around 300, it hit me hard, since the game assumed I would be packing a top 50 fleet, and I couldnt hit any of the NPCs. Well after some massive building, I got a fleet and bfg changes the game, again, yay! (sarcasm)

A lot of people got screwed by this, and BFG never cared to say a thing about it.
Broseidon, bropollo, brometheus...

On the first day god created bros. On the second day god created hos.

Offline Fleet Killer !!!!!

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Re: New NPC's
« Reply #9 on: September 11, 2012, 11:34:23 PM »
i lost some rank had fun with the npc but now not worth hitting and as far as planet moves bfg needs to repay credits to the ones that spent money and i went to attack 2 differant ones and one just went poof and gone as someone hit it did a ga on another and it got hit for the ships that were there just a second or 2 before we hit i think we need to ba able to oracle thm to make the game a hell of a lot more fun soon as my reaserch gets done building ill be going v mode

Offline russant

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Re: New NPC's
« Reply #10 on: September 11, 2012, 11:37:39 PM »
For once I agree with Boris. The game was finally fun again. Like I said on my alliance board any big dog that complained about the little guys building more ships to eventually kill doesn't make sense. The NPC's brought in more res more playing and more ships to smash.

Offline augy

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Re: New NPC's
« Reply #11 on: September 11, 2012, 11:40:28 PM »
i was enjoying the game again, guess ill be hanging it up for good this time.

Offline Boris Alden

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Re: New NPC's
« Reply #12 on: September 11, 2012, 11:52:53 PM »
Here is another spawned nearby......

Encounter Large Floating Colony [x:xxx:xxe] has:
RESOURCES:
* ore: 2,580,403 
* crystal: 1,791,065 
* hydrogen: 561,192 
================================
Total plunder: 2,466,330 (20 carm / 99 herc / 494 atlas)
DSP: 7,553,931 (104237 Dios / 416947 Zags)

URCATH'S SHIPS:
* Artemis Class Fighter: 33,483
* Atlas Class Cargo: 27,462
* Apollo Class Fighter: 64,958
* Zagreus Class Recycler: 4,194
* Hercules Class Cargo: 26,979
* Dionysus Class Recycler: 33,770
* Poseidon Class Cruiser: 30,593
* Carmanor Class Cargo: 17,336
* Athena Class Battleship: 20,353
* Ares Class Bomber: 30,205
* Hades Class Battleship: 1,726
* Prometheus Class Destroyer: 1,228
* Zeus Class: 7

DEFENSES:
* Missile Battery: 369,835
* Laser Cannon: 83,452
* Pulse Cannon: 10,573
* Particle Cannon: 4,799
* Gauss Cannon: 3,684
* Plasma Cannon: 1,358
* Decoy: 1
* Large Decoy: 1

TECHS:
* Armor Tech: 18
* Weapons Tech: 18
* Shield Tech: 18


The only way to hit this ecomomically is with Zeus.......

But a 4 hour attack is not much fun......  I have the Zeus to hit it they are on other tasks maybe I'll see what can be done later.

It's good to hear the feedback from other guys who had got active in the game again......  I've been doing 16hour days on this for the last 10 days running attacks after attacks.

RSP is a problem as the targets are less frequent.

One attack lost a whole bunch of stuff starting with 10k athena but was fun.

Hope BFG are taking notice of our feedback here.

Boris Alden
tlhLngan qLj yo'

http://www.klingonblackfleet.co.uk



Offline augy

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Re: New NPC's
« Reply #13 on: September 11, 2012, 11:58:00 PM »
i do too cause i have worked my butt of to get where i am now, i really dont care if they even give dsp for hitting them, i was enjoying hitting a target and actually making a profit after replacing my losses

Offline Commander Steve

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Re: New NPC's
« Reply #14 on: September 12, 2012, 12:01:52 AM »
I opened a ticket and asked if at least to have the super NPCs show up something like three times a month for 24 hours. 

 

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