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February 19, 2019, 05:46:45 AM

Author Topic: "quick save" script  (Read 626 times)

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Offline nbrmrhotstuff

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"quick save" script
« on: April 04, 2011, 04:06:52 PM »
I remember when i first started playing SFCO over 14 months ago that codename b had an quick save script, (believe default set was 10% same planet) . I personally looked down upon it after Others and myself realized people were linking it to Probes and Incoming attacks so they could let their fleets sit with out worries (for the most part.)

I was wondering if any one had a copy of this or a similar version. I dont care why you use it out of convince or to bend the rules, but it would be very helpful for me in my line of work. I work as an paramedic in a 911 base ambulance service and when we have calls i need to go, being very active in 3 of the 4 universes it makes impossible to fleet save all my fleets prior to leaving the station . Occasionally i may have a chance to check my mobile on bullshit calls but for the most part i am just a sitting duck. I will usually have about 30 seconds of so as i wait for my partner to wake up to fleet save maybe 2 of my bigger fleets but sometimes i cant even get those off. I know BFG has been known in the past to reward people back the fleets in similar situations, but I am not one to beg for my fleet.

I am not looking to use the script as a cheat or to  let my fleet sit. Just wan to be able to fleet save quickly as i am running out the station. If I could get a copy of a similar script i would really appreciate it.

Thank you all for your time.

Joe
Mrhotstuff
« Last Edit: April 04, 2011, 04:32:12 PM by nbrmrhotstuff »
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Offline Aaria.moon

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Re: "quick save" script
« Reply #1 on: April 04, 2011, 04:31:54 PM »
javascript:%20function%20select_all_ships_here(){%20select_all_ships();%20}%20function%20select_all_resources(){%20select_max_cargo('hydrogen');%20select_max_cargo('crystal');%20select_max_cargo('ore');%20}%20function%20set_to_ten_percent(){%20document.getElementById('speed').innerHTML%20=%20'<option%20value='+'1'+'>10%</option>';%20}%20function%20dispatch_ships(){%20document.getElementById('assign_fleet_form').submit();%20}%20function%20fleetsave_this(){%20if(/false/.test(document.getElementById('assign_button').disabled)){%20dispatch_ships();%20}%20}%20function%20timeout_starter(){%20setTimeout(select_all_ships_here,%201000);%20setTimeout(select_all_resources,%202000);%20setTimeout(set_to_ten_percent,%203000);%20setTimeout(fleetsave_this,%204000);%20}%20timeout_starter();

More like a lazy save. It's quicker to save on your own. I fixed this one so it saves all hydro, then crystal, than ore, rather than the reverse.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
HONEYBEE MALES: DURING COPULATION THEIR BODY EXPLODES APART LIKE GRENADE; GENITALIA HAS HOOKS AND SPINES AND IT WEDGES INTO FEMALE AND SEALS HER OPENING.

Offline justacarnie

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Re: "quick save" script
« Reply #2 on: April 04, 2011, 04:51:45 PM »
How would one even use this? lol and does it work for all your planets or just the one your on?
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »

Offline nbrmrhotstuff

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Re: "quick save" script
« Reply #3 on: April 04, 2011, 05:07:50 PM »
thanks now just got to figure out how to get it to run on firefox
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
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Offline Aaria.moon

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Re: "quick save" script
« Reply #4 on: April 04, 2011, 07:32:00 PM »
I only use firefox, dunno if it works on other browsers.

Just make a bookmark (ctrl-B?) then paste that into the location name it quick save or whatever you want. Good for when you are lazy, but still 30-60 seconds faster if you fleetsave all your planets manually.
« Last Edit: January 01, 1970, 12:00:00 AM by Guest »
HONEYBEE MALES: DURING COPULATION THEIR BODY EXPLODES APART LIKE GRENADE; GENITALIA HAS HOOKS AND SPINES AND IT WEDGES INTO FEMALE AND SEALS HER OPENING.