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Author Topic: NPC Updates August 29, 2012  (Read 2239 times)

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Offline Matt H

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NPC Updates August 29, 2012
« on: August 29, 2012, 03:24:34 PM »
We want to thank everyone who has provided us with detailed feedback over the past 24 hours regarding the 'new' NPCs in Nova, Universe 2, and Extreme Universe 2. We have been listening to your feedback and we are going to make a few additional changes to the 'new' NPCs so that we can continue to improve them for all players.

The primary goal of NPCs is to provide small and mid level players alternative opportunities to learn how to hunt, to find targets suitable for them to attack, and for them to gain resources to allow them to grow as quickly as possible. Unfortunately, we experience some difficulty in scaling the NPCs to accommodate this goal in universes such as Universe 2 and Extreme Universe 2 because of the newbie protection rules being used there.

The secondary goal of NPCs, and in particular these 'new' NPCs, is to increase activity in the games. This is being accomplished as is evidenced by the fact that a number of players have found a new or renewed interest in attacking (some making large gains on their previously small amounts of DSP) and are therefore playing the game more actively. We're aware that this activity may be inflated by the current algorithms that we are using to spawn NPCs, but we hope that even with additional changes that we will continue to see these higher activity levels in all Universes.

So what are we going to do with 'new' NPCs now?

First, we are going to change the formula we are using to determine resources on NPCs. The effect of this is that profit margins will be significantly higher on lower to mid level NPCs and significantly lower on the high level NPCs. We'll continue to make changes to this formula until we feel that it's right for all of the Universes and we hope that you'll continue to provide us with your thoughts and input regarding what you are seeing in the game.

Second, we are going to apply the newbie protection rule currently in use in Nova to NPCs in all Universes where the 'new' NPCs have been deployed. This means that in Universe 2 and Extreme Universe 2, once you break the 25,000RSP you'll be able to attack any players that are also over 25,000RSP. However, you'll only be able to attack NPCs that are 1/5th to 5 times your size until you reach 250,000RSP at which point you will then be able to attack NPCs that are 1/10th to 10 times your size. This effect will also be applied to other Universes when 'new' NPCs are deployed there.

These two changes taken in combination allow us to tailor the low to mid range NPCs to reach our goal of propelling newer players through the game while reducing the effect of NPCs in the later game and in turn restoring some of the player versus player aspect of Starfleet Commander that many of our more advanced players enjoy.

But what about DSP?

We want you to know that we have heard your feedback on destroyed ship points being awarded for attacking NPCs. While we believe that DSP is best awarded for only attacking active players, which is why Nova, Tournament, and any potential future Universes or Tournament Seasons will follow this practice, we understand that players in the older Universes have come to expect DSP for destroying any ships. So at this time, we've opted not to remove or alter DSP awarded for attacking NPCs. We believe that the changes noted above will lessen the impact NPCs on the DSP leader board, but we will continue to monitor your feedback. If necessary, we may place a modifier on DSP awarded for attacking NPCs so that you only receive a fraction of a point for destroying ships when compared to attacking live players.

We believe that these changes address many of the concerns being raised and we will continue to monitor the feedback from players and make additional changes as necessary. Thank you for your continued support and feedback.

We will be making the changes above at approximately 17:00UTC, but we will post an update when they are live.
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Offline Matt H

  • Blue Frog Gaming
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Re: NPC Updates August 29, 2012
« Reply #1 on: August 29, 2012, 05:47:47 PM »
The deploy for these changes is now complete. The new newbie protection rules are now live and NPCs following the new resource formula will begin appearing soon.
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