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Author Topic: the others things in the game  (Read 27364 times)

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Offline llaubacher

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Re: the others things in the game
« Reply #135 on: January 01, 2015, 02:39:16 AM »
> ....  will be reduced by 77%

There's a cap at 75% ....

Offline Admiral T-Wayne

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Re: the others things in the game
« Reply #136 on: January 01, 2015, 11:50:04 AM »
Phooie!

I didn't know about that, thanks for letting me know! 

There goes one major visionary goal!

This wasn't documented in the SFC wiki.  I've modified this wiki page section:

http://wiki.playstarfleet.com/index.php/Research_Lab#Research_Time

to reflect the cap.

There goes that dream of Warp 40 Zeuses  :'(.  Just not enough time available in my remaining lifetime to perform the research!
« Last Edit: January 01, 2015, 12:15:51 PM by Admiral T-Wayne »

Offline Gypsyhunter88

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Re: the others things in the game
« Reply #137 on: January 01, 2015, 03:00:18 PM »
All warp gates lvl 4

Offline Admiral T-Wayne

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Re: the others things in the game
« Reply #138 on: January 01, 2015, 03:49:18 PM »
Whew!  That is SUPER!

Offline Pantin

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Re: the others things in the game
« Reply #139 on: January 02, 2015, 04:12:08 AM »
just for the record, T-wayne, I think you misunderstood llau's post.

It's not a research cap, it's an everything cap. You can't get more than a 75% reduction on anything.

Offline Admiral T-Wayne

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Re: the others things in the game
« Reply #140 on: January 02, 2015, 03:11:33 PM »
But the research was what I was interested in, in this case.

Offline Admiral T-Wayne

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Re: the others things in the game
« Reply #141 on: February 27, 2015, 08:02:38 PM »
Time for an update on levels of infrastructure buildings!

I know of at least one d-mode player with Level 51 hydro synthesizer units.  Can anyone top that?

In the continuing attempt to control hydro merchanting costs, many of us continue to level-up our hydro storage units.  The largest ones of which I am aware are Level 40's.  I understand that, when augmented by the Logistics Specialist, those units permit hydro to be created in gulps of 18.7T units per merchant invocation.

In the continuing effort to build more things, faster, at least one player has Level 30 foundries.  When coupled with a Level 30 shipyard and 11 Basic Androids, those things spew out a bit over 16M Z's per hour (over 4400 per second).

Anyone else have heavy-duty buildings and such that they are aware of?
« Last Edit: March 08, 2015, 01:03:05 AM by Admiral T-Wayne »

Offline Admiral T-Wayne

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Re: the others things in the game
« Reply #142 on: March 04, 2015, 04:48:08 PM »
And, time for an update on fleet growth.

Back on December 23, I cracked the 1B-Z barrier.  Yesterday -- 10 weeks later -- I cracked the 10B-Z mark.

Yes, there definitely is some brag in this post!  But, I also let you guys and gals know this, so that you have a vision regarding the sorts of things you can achieve in SFCO if you play the game diligently and you are following a reasonable path to success.  Define your objectives, define strategies that you can use to reach the objectives, and build and follow a plan to perform the strategies. 

See you in the Top 10!
« Last Edit: March 08, 2015, 01:03:20 AM by Admiral T-Wayne »

Offline KMC

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Re: the others things in the game
« Reply #143 on: March 09, 2015, 01:03:22 AM »
lol, interesting to look back on the 2013 posts, where even top players were predicting that HS 22 or 23 was going to be their "cap."

I don't have much claim on this contest (esp after 6-7 months in d-mode), but I guess I could "brag" about having a very cold+big planet (-97C on a 318-fielder). That was obtained way back, when it actually mattered to have more productive (cold) hydro mines.

Given the growth rate in this game, I'm glad I bowed out at rank 20. To climb further, I'd probably have to start spending money for hydro. But it's interesting to watch from the sidelines, seeing these figures rise exponentially to amusing numbers (reminds me of Dragonball Z power levels).

Offline Admiral T-Wayne

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Re: the others things in the game
« Reply #144 on: March 21, 2015, 07:06:24 AM »
I've just heard of one player who has built Level 41 Hydro Storage units and Level 32 Foundries.  I understand that this player's shipyard/foundry combos are good for around 64M Z's per hour, each.

Offline T.H.O.R.

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Re: the others things in the game
« Reply #145 on: April 02, 2015, 05:08:48 AM »
After catching up on this thread, I am starting to feel very, very small. 
« Last Edit: April 02, 2015, 05:10:57 AM by T.H.O.R. »
On the wrong side of Heaven and the righteous side of Hell!

Offline censored

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Re: the others things in the game
« Reply #146 on: April 02, 2015, 06:04:51 AM »
I was both right and wrong in this thread. I hate being wrong. :(
Butthurt losers completely owned by me:

Matt H
Grace
Swanvesta
Tech9
BrianC

Offline Admiral T-Wayne

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Re: the others things in the game
« Reply #147 on: June 02, 2015, 10:55:52 PM »
It's time for a status update.

One thing that I'm finding is that higher-level hydro storages and foundries are hard to do.  For example, I'm collecting res for an HS45 -> HS46 upgrade.  This sucker costs over 70.3 Quads of ore and crystal, each.  The corresponding F36 -> F37 upgrade will cost 85.9 Quads ore and 34.35 Quads crys, with 17.18 Quads of the ore being merchanted into hydro -> 22 trips to the merchant, with that merchant working with the HS46.

I think in terms of the cost of building 1T new Z's.  I ran some calcs the other day, and I discovered the following:

Building 1T new Z's, using hydro merchanted using an HS48, will cost credits worth around $625.

Building 1T new Z's, using hydro merchanted using an HS50, will cost credits worth around $244.

To get below a cost of $100 per 1T new Z's will require an HS52.  No problem, you say.  It will cost "only" about 4.5 QUINTS of ore and crystal, each.  And this doesn't include the cost of the foundry upgrades that will be needed to build the ships (and the HS upgrades) in a decent amount of time!

A lot of time and a lot of growth has to occur before I'll be big enough to build that HS52!  I'm thinking at least 4 more months, most likely closer to 6 months.  So, I still have some long-term objectives to look forward to, in this game.

Offline censored

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Re: the others things in the game
« Reply #148 on: June 02, 2015, 11:22:46 PM »
How long are you looking at waiting for HS45 -> 46 right now (provided you had the res right now)?
Butthurt losers completely owned by me:

Matt H
Grace
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Tech9
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Offline Admiral T-Wayne

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Re: the others things in the game
« Reply #149 on: June 03, 2015, 12:24:55 AM »
I'm moving the last of the res down to the planet, now.   It'll take 14:47 to build - Cap 30 w Basic Androids, F36.

 

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