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November 21, 2018, 06:06:33 AM

Author Topic: Npc spawning  (Read 3063 times)

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Offline well done

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Re: Npc spawning
« Reply #15 on: August 08, 2013, 10:53:11 PM »
Ah! I miss you guys, but not near enough to come back :)

Arguments on the interwebs are much more unforgiving, though. :(  :P

@Dr NoLove If Zero-tech NPCs are still occurring this many months later, I suggest they're not appearing for the benefit of players.

i agree with morat not playing and ripping it out on the forum is the most fun i had in this game for ages  ;D

Offline Gonville

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Re: Npc spawning
« Reply #16 on: August 12, 2013, 01:42:40 PM »
These NPC are a fracking joke again! not worth the credits! >:( >:(

Encounter Large Floating Colony ‎[3:177:15e] has:
RESOURCES:
* ore: 35,217,278
* crystal: 153,892,153
* hydrogen: 97,784,816
================================
Total plunder: 143,447,123 (1148 carm / 5738 herc / 28690 atlas)
DSP: 7,471,094 (104182 Dios / 416725 Zags)

URCATH'S SHIPS:
* Artemis Class Fighter: 12,980
* Atlas Class Cargo: 102,441
* Apollo Class Fighter: 4,458
* Zagreus Class Recycler: 4,528
* Hercules Class Cargo: 54,820
* Dionysus Class Recycler: 42,524
* Poseidon Class Cruiser: 4,669
* Carmanor Class Cargo: 46,621
* Athena Class Battleship: 5,553
* Ares Class Bomber: 3,672
* Hades Class Battleship: 8,008
* Prometheus Class Destroyer: 7,453
* Zeus Class: 142

DEFENSES:
* Missile Battery: 4,564,540
* Laser Cannon: 1,839,248
* Pulse Cannon: 115,776
* Particle Cannon: 403,541
* Gauss Cannon: 38,375
* Plasma Cannon: 21,763
* Decoy: 1
* Large Decoy: 1

TECHS:
* Armor Tech: 20
* Weapons Tech: 20
* Shield Tech: 20

The chance of your probes being intercepted is 100%

Offline Wanderer

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Re: Npc spawning
« Reply #17 on: August 17, 2013, 09:27:38 AM »
Since the downtime last night NPC have gone back to silly season.

Encounter Abandoned Colossus Platform ‎[2:360:15e] has:

RESOURCES:
* ore: 58,888,244
* crystal: 101,985,714
* hydrogen: 89,526,414

SEEKERS'S SHIPS:
* Artemis Class Fighter: 1,632,421
* Atlas Class Cargo: 1,971,215
* Apollo Class Fighter: 732,741
* Zagreus Class Recycler: 595,592
* Hercules Class Cargo: 484,706
* Dionysus Class Recycler: 348,912
* Poseidon Class Cruiser: 224,210
* Carmanor Class Cargo: 248,290
* Athena Class Battleship: 123,545
* Ares Class Bomber: 60,911
* Hades Class Battleship: 60,299
* Prometheus Class Destroyer: 80,072
* Zeus Class: 2,332

DEFENSES:
* Missile Battery: 15,797,800
* Laser Cannon: 7,225,728
* Pulse Cannon: 990,953
* Particle Cannon: 1,420,518
* Decoy: 1
* Gauss Cannon: 228,061
* Large Decoy: 1
* Plasma Cannon: 104,293

TECHS:
* Armor Tech: 17
* Shield Tech: 17
* Weapons Tech: 17

The top 3 players might be able to take that with Profit. So NPC are back to favouring the top players.
Then there's a massive gaping hole of missing mid range NPC until you get to the "really not worth it, not much more than a newbie inactive."

Offline CAPTAIN SKEENAN

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Re: Npc spawning
« Reply #18 on: August 21, 2013, 05:05:35 PM »
[quote ]

The top 3 players might be able to take that with Profit. So NPC are back to favouring the top players.
Then there's a massive gaping hole of missing mid range NPC until you get to the "really not worth it, not much more than a newbie inactive."

[/quote]

Yes and top three or so only ones seeing the zero techs with 100 mil dsp makes tough to cath them lol

Offline Gonville

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Re: Npc spawning
« Reply #19 on: August 22, 2013, 09:36:25 PM »
Totally agree with you on that one Captain >:(

Offline VLighthammerV

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Re: Npc spawning
« Reply #20 on: August 23, 2013, 03:20:10 PM »
Not to keep beating a dead horse, but I also agree. When an npc is offering less than 18k dio worth of res and still has over a million defenses there is something wrong.

Offline Dr NoLove

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Re: Npc spawning
« Reply #21 on: August 23, 2013, 04:03:54 PM »
I was doing very well hitting smaller (1-1.5M dsp) NPCs, but haven't seen any of those after the reset!

What also has me concerned is they didn't actually fix anything. Top players are still locking the server this morning.

Offline Matt H

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Re: Npc spawning
« Reply #22 on: August 23, 2013, 04:20:33 PM »
Yesterday's downtime was unrelated to attacks. It was a result of problems with our server vendor's hardware failing.

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Offline Dr NoLove

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Re: Npc spawning
« Reply #23 on: August 23, 2013, 09:45:16 PM »
Yesterday's downtime was unrelated to attacks. It was a result of problems with our server vendor's hardware failing.


K, please keep us informed regarding the large attack issue. Thanks.

Offline CAPTAIN SKEENAN

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Re: Npc spawning
« Reply #24 on: September 28, 2013, 01:22:57 AM »
These npc are boring and unattackable need more hydro less defence lol

Offline Zarchne

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Re: Npc spawning
« Reply #25 on: September 28, 2013, 01:27:40 AM »
Right, fewer beefy NPCs and more spam, please. :P

Vastet

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Re: Npc spawning
« Reply #26 on: September 28, 2013, 03:18:21 AM »
Spam and necro go hand in hand sometimes...