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August 20, 2019, 06:43:16 PM

Author Topic: Game Bugs  (Read 11083 times)

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Offline Alldow

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Re: Game Bugs
« Reply #105 on: December 17, 2013, 07:46:51 PM »
same here

Offline Billdoor

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Re: Game Bugs
« Reply #106 on: December 17, 2013, 07:47:44 PM »
same here and also all my eradeon is gone :-(

Offline JemHadar

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Re: Game Bugs
« Reply #107 on: December 17, 2013, 07:48:44 PM »
I am unable to Abandon a territory now, because the ABANDON button is no longer there.

Offline commander abаб

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Re: Game Bugs
« Reply #108 on: December 18, 2013, 12:45:30 AM »
Mine is still there.  Is the territory already expired?

Offline Drakelord

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Re: Game Bugs
« Reply #109 on: December 18, 2013, 02:23:57 PM »
I seems to be stuck, sent three missions to probe three enemy fleets and I cannot get the results nor will my fleet screen clear up?

Never mind seems to cleared up.
Dam Brace for impact!
To be sure of hitting the target,
shoot first and call whatever you hit the target.

Offline XenaHG

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Re: Game Bugs
« Reply #110 on: December 22, 2013, 08:47:10 PM »
Has the Scripts been updated to handle the esp reports in this game? Why I ask this, is look at the discrepancy between the 2 reports of the same target for the defenses! If it was the alien tech not showing I would understand, but these are the bog standard defenses we've been used to. I apologise for the long post, but you must see both the scripted and original to appreciate this

To: Xena
Date: 2013-12-22 20:10:24 UTC

RESOURCES:
* ore: 0 (~3,442/hr) (1,400,000) (~0:00:00)
* crystal: 0 (~1,935/hr) (600,000) (~0:00:00)
* hydrogen: 0 (~734/hr) (600,000)
================================
Total plunder: 0 (0 carm / 0 herc / 0 atlas)
DSP: 579 (9 Dios / 36 Zags)

SHIPS:
* Hermes Class Probe: 4
* Artemis Class Fighter: 28
* Atlas Class Cargo: 29
* Apollo Class Fighter: 40
* Charon Class Transport: 3

DEFENSES: (4 nukes needed)
* Missile Battery: 5
* Laser Cannon: 6
* Space Mine: 22
* Pulse Cannon: 4
* Particle Cannon: 3
* Decoy: 2
* Anti-Ballistic Missile: 2

TECHS: (Espi 5, AI 8, Jet 7, Pulse 4, Warp 2)
* Armor Tech: 6
* Weapons Tech: 7
* Shield Tech: 6

The chance of your probes being intercepted is 9%

Toggle original report | Attack | Espionage | Harvest | Delete | Battlecalc

planet  has:

RESOURCES:
* ore: 0
* crystal: 0
* hydrogen: 0

SHIPS:
* Hermes Class Probe: 4
* Artemis Class Fighter: 28
* Atlas Class Cargo: 29
* Apollo Class Fighter: 40
* Charon Class Transport: 3

ERADEON_LEVELS:
* Artemis Class Fighter: 5
* Laser Cannon: 6
* Particle Cannon: 3
* Atlas Class Cargo: 5
* Gaia Class Colony Ship: 1
* Pulse Cannon: 4
* Anti-Ballistic Missile: 2
* Missile Battery: 5
* Decoy: 2
* Zagreus Class Recycler: 4
* Apollo Class Fighter: 4

DEFENSES:
* Missile Battery: 493
* Laser Cannon: 96
* Space Mine: 22
* Pulse Cannon: 110
* Particle Cannon: 78
* Anti-Ballistic Missile: 15
* Decoy: 1

BUILDINGS:
* Shipyard: 9
* Capitol: 9
* Research Lab: 7
* Missile Silo: 4
* Factory: 9
* Ore Warehouse: 7
* Crystal Warehouse: 5
* Hydrogen Storage: 5
* Resource Den: 7

MINES:
* Ore Mine: 18
* Crystal Mine: 17
* Hydrogen Synthesizer: 13

TECHS:
* Laser Tech: 10
* Armor Tech: 6
* Weapons Tech: 7
* Shield Tech: 6
* Particle Tech: 6
* Krug Weapon Tech: 1
* Jet Drive: 7
* Krug Armor Tech: 2
* A.I. Tech: 8
* Energy Tech: 8
* Espionage Tech: 5
* Krug Shield Tech: 0
* Urcath Shield Tech: 0
* Urcath Weapon Tech: 1
* Urcath Armor Tech: 1
* Krug Quantum Drive: 2
* Seeker Shield Tech: 0
* Seeker Weapon Tech: 1
* Plasma Tech: 3
* Pulse Drive: 4
* FTL Tech: 3
* Seeker Armor Tech: 1
* Expedition Tech: 5
* Urcath Anti-Matter Drive: 1
* Warp Drive: 2
* Seeker Dark Energy Drive: 0
* Advanced Research Communication Network: 0

Offline Zarchne

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Re: Game Bugs
« Reply #111 on: December 22, 2013, 09:34:21 PM »
Always a bad idea to use espionage reformatters on a new universe until you know they've been updated for that universe.  Your script is reading the Eradeon level of the defenses as the number of defenses.

Offline Boris Alden

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Re: Game Bugs
« Reply #112 on: December 22, 2013, 09:50:28 PM »
This is not a game bug.

Unless someone can get hold of Eljer or whether FastBuddha can do the sripts I don't know.
Boris Alden
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Offline XenaHG

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Re: Game Bugs
« Reply #113 on: December 23, 2013, 08:15:51 AM »
Zark I see what you mean about confusing the Eradeon levels with number of defenses. Well spotted and I will make sure in future to toggle first :)

Offline epimedes2

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Re: Game Bugs
« Reply #114 on: December 23, 2013, 09:19:16 PM »
Well I'm gutted! I sent half my little fleet off to colonise a planet next to a territory. My intention was to attack the 'Labor' territoy and research 'Construction'. Thing is I didn't know how much it cost (is it here or in wiki?) and found I was well short of the 2m ore needed.
So I deployed 22 atlas and 1 zagrieb off the planet and deployed my fleet off the territory, back to my home planet. Then I Abandoned the planet and the territory, went to the fleet page and POOF! No fleet, no res!!?? Now since I had deployed my ships and res, where have they gone?  GUTTED!!

Offline Azureflames

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Re: Game Bugs
« Reply #115 on: December 23, 2013, 09:34:35 PM »
Abandoned a planet with ships in transit?

I know for territories the fleet is preserved, but I think if you do that with a planet they are destroyed. Someone can correct me if that's wrong.

Offline epimedes2

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Re: Game Bugs
« Reply #116 on: December 23, 2013, 11:26:41 PM »
Jason very kindly gave me back my lost fleet/res:)

Offline Azureflames

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Re: Game Bugs
« Reply #117 on: December 24, 2013, 03:59:22 AM »
Territories are affected by GB protection. Intended?

Example:
Player takes my territory, I launch back at it using a GA which puts me at the 6 attack limit. Player takes the territory again later and I can't take it back due to GB protection.

Offline Boris Alden

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Re: Game Bugs
« Reply #118 on: December 26, 2013, 12:12:35 AM »
Yes bashing rules apply
Boris Alden
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http://www.klingonblackfleet.co.uk



Offline John Holmes

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Re: Game Bugs
« Reply #119 on: December 27, 2013, 03:38:08 PM »
This should be looked into:

I was holding a resource vault, came online to find it under attack by 1 Artemis. Sent, and landed 1 Artemis to defend. According to battle report, my ship should have defended, but was destroyed, and lost the territory.  :P

  (weap., shield, hull)

his artie: (153, 31, 1,224)
mine       (162, 32, 1368)

round 5:

his     (153, 31, 700)
mine  (162, 32, 884)


The attacking fleet fires a total of 1 times with a power of 153 upon the defender. The defender's shield absorbs 32 damage points.
The defending fleet fires a total of 1 times with a power of 162 upon the attacker. The attacker's shield absorbs 31 damage points.

 Final State
ATTACKER:
Number:
Weaponry:
Shields:
Hull:
Icon_artemis_class
x1
153
31
569
DEFENDER: John Holmes
Destroyed.

May seem like minor issue, except I had the resources (600,000 total) on the way, and they got lost!  :(